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[L&L] Balancing the Wizards in D&D
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5917237" data-attributes="member: 82106"><p>Oh, I agree. There's no reason to think that RP is 'less good' or anything in 3e over 2e. It is just that with AD&D (at least before some of the later 2e supplements) was ENTIRELY about what you did at the table. The choices you could make in chargen were trivial, few in number, and had little real impact on your character's effectiveness. Granted, that put a lot of control in the hands of the DM since basically customization options for a fighter amounted to nothing but items. Wizards had choices of what spells to put in their books, so they were a bit ahead of the pack, but mostly you took what you could get anyway. </p><p></p><p>I think my main point is that the cat is out of the bag on that. 5e isn't going to put that cat back. It WILL have a lot of options, and thus in some fundamental way it is going to be more like 3e/4e than like 1e or most of 2e. Maybe you will be able to play it in a 'retro' mode where you only get a few simple options, but my guess is even then it will be a lot more about character building than something like B/X. </p><p></p><p>The details of what the choices players have and how the mechanics work exactly is a lot less significant IMHO than the fact that all those choices exist for the players.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5917237, member: 82106"] Oh, I agree. There's no reason to think that RP is 'less good' or anything in 3e over 2e. It is just that with AD&D (at least before some of the later 2e supplements) was ENTIRELY about what you did at the table. The choices you could make in chargen were trivial, few in number, and had little real impact on your character's effectiveness. Granted, that put a lot of control in the hands of the DM since basically customization options for a fighter amounted to nothing but items. Wizards had choices of what spells to put in their books, so they were a bit ahead of the pack, but mostly you took what you could get anyway. I think my main point is that the cat is out of the bag on that. 5e isn't going to put that cat back. It WILL have a lot of options, and thus in some fundamental way it is going to be more like 3e/4e than like 1e or most of 2e. Maybe you will be able to play it in a 'retro' mode where you only get a few simple options, but my guess is even then it will be a lot more about character building than something like B/X. The details of what the choices players have and how the mechanics work exactly is a lot less significant IMHO than the fact that all those choices exist for the players. [/QUOTE]
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[L&L] Balancing the Wizards in D&D
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