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*Pathfinder & Starfinder
[L&L] Balancing the Wizards in D&D
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<blockquote data-quote="Hussar" data-source="post: 5917343" data-attributes="member: 22779"><p>Kinda sorta. Obviously draconians play a fairly large role in DL which is absent in GH. But, ogres are entirely different - the Irda are a peaceful agrarian bunch of ogres. Minotaurs are sailors in Krynn. Most of the stock Greyhawk baddies - giants for example, are largely absent in Krynn. </p><p></p><p>Heck, for much of the early history of the playable era of Krynn, there's no clerics at all. Wizards are all tied very tightly to specific mechanics (moon changes for example) which are absent in Greyhawk. There is no analog of the City of Greyhawk in DL (while there is one in Forgotten Realms, obviously). </p><p></p><p>DL caps classes at 18th level. Although that is edition dependent. I don't know the 3e DL stuff at all.</p><p></p><p>And the feel of the settings are completely different. DL is all about epic fantasy, cast of thousands, grand sweeping changes, etc. Greyhawk is firmly planted in Sword and Sorcery traditions.</p><p></p><p>DL's cosmology is entirely different from Greyhawk. ... I could go on and on but, I've got the feeling that it's not going to make much difference.</p><p></p><p>Could you play DL with a Greyhawk style? Sure, I suppose so. But, it kinda defeats the purpose of DL in the first place. In Greyhawk, I get shanghaid by local barons to deal with their giants menace. In Dragonlance, I get tapped by gods to deal with incursions by armies of dragons.</p><p></p><p>I don't know about you, but I see some very large differences here.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5917343, member: 22779"] Kinda sorta. Obviously draconians play a fairly large role in DL which is absent in GH. But, ogres are entirely different - the Irda are a peaceful agrarian bunch of ogres. Minotaurs are sailors in Krynn. Most of the stock Greyhawk baddies - giants for example, are largely absent in Krynn. Heck, for much of the early history of the playable era of Krynn, there's no clerics at all. Wizards are all tied very tightly to specific mechanics (moon changes for example) which are absent in Greyhawk. There is no analog of the City of Greyhawk in DL (while there is one in Forgotten Realms, obviously). DL caps classes at 18th level. Although that is edition dependent. I don't know the 3e DL stuff at all. And the feel of the settings are completely different. DL is all about epic fantasy, cast of thousands, grand sweeping changes, etc. Greyhawk is firmly planted in Sword and Sorcery traditions. DL's cosmology is entirely different from Greyhawk. ... I could go on and on but, I've got the feeling that it's not going to make much difference. Could you play DL with a Greyhawk style? Sure, I suppose so. But, it kinda defeats the purpose of DL in the first place. In Greyhawk, I get shanghaid by local barons to deal with their giants menace. In Dragonlance, I get tapped by gods to deal with incursions by armies of dragons. I don't know about you, but I see some very large differences here. [/QUOTE]
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[L&L] Balancing the Wizards in D&D
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