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L&L - D&D Next Goals, Part One
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<blockquote data-quote="Ratskinner" data-source="post: 6071105" data-attributes="member: 6688937"><p>I agree, the more I read the article, the less I'm sure of what it says product-wise.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>However, my current interpretation/guess is that it means that:</p><p></p><ol> <li data-xf-list-type="ol"> <u>D&D</u> will come in a box which is suitable for shelving at major retailers for somewhere between 50 and 100 US$.</li> <li data-xf-list-type="ol"> The box will contain the "core" game (whatever that is) including simplest-version characters, monsters, treasures, spells, etc. (This might mean that specialties and backgrounds are pre-selected, and maneuvers aren't there, for instance.) I would also expect a set of tiles and tokens to match up with any maps, monsters, and PCs presented.<ol> <li data-xf-list-type="ol">It sounds like they want this to be capable of supporting a "complete" campaign...so I would speculate levels running to at least 10. Of course, keeping pagecount and complexity reasonable will force them to make some depth vs. height vs. width decisions. (see * below)</li> </ol></li> <li data-xf-list-type="ol">All the fiddly-bit stuff we are playtesting now will probably appear in "Advanced" supplements, but I don't think its clear whether that would be (an) additional boxed set(s), books, as part of adventure-path boxed sets or what. (<em>WotC</em> may not have decided yet, but I think the article would lean towards the latter.)</li> </ol><p></p><p>Now, whether that initial boxed-set counts as a "Basic" or "Beginners'" set is just semantics, IMO. A "complete" rpg can actually be very small. Its when people start putting extra requirements on it that things get tough. (If I can't play my Half-Giant Half-Dragon Sorcerer/Dragon-Disciple/Bloodmage, then its not a complete game!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p><p></p><p>* To that point, they seem to have promised that you'll be able to play any PHB1 class from day one...so it sounds to me like they are aiming to keep as much width (character types, monsters, etc.) in the game as possible. I'm thinking that depth (fiddly-bittedness) will be the part that keeps pushed into the "Advanced" parts, especially since each fiddly bit included magnifies the amount of information needed for every other fiddly bit that it touches.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 6071105, member: 6688937"] I agree, the more I read the article, the less I'm sure of what it says product-wise.:confused: However, my current interpretation/guess is that it means that: [LIST=1] [*] [U]D&D[/U] will come in a box which is suitable for shelving at major retailers for somewhere between 50 and 100 US$. [*] The box will contain the "core" game (whatever that is) including simplest-version characters, monsters, treasures, spells, etc. (This might mean that specialties and backgrounds are pre-selected, and maneuvers aren't there, for instance.) I would also expect a set of tiles and tokens to match up with any maps, monsters, and PCs presented. [LIST=1] [*]It sounds like they want this to be capable of supporting a "complete" campaign...so I would speculate levels running to at least 10. Of course, keeping pagecount and complexity reasonable will force them to make some depth vs. height vs. width decisions. (see * below) [/LIST] [*]All the fiddly-bit stuff we are playtesting now will probably appear in "Advanced" supplements, but I don't think its clear whether that would be (an) additional boxed set(s), books, as part of adventure-path boxed sets or what. ([I]WotC[/I] may not have decided yet, but I think the article would lean towards the latter.) [/LIST] Now, whether that initial boxed-set counts as a "Basic" or "Beginners'" set is just semantics, IMO. A "complete" rpg can actually be very small. Its when people start putting extra requirements on it that things get tough. (If I can't play my Half-Giant Half-Dragon Sorcerer/Dragon-Disciple/Bloodmage, then its not a complete game!:D) * To that point, they seem to have promised that you'll be able to play any PHB1 class from day one...so it sounds to me like they are aiming to keep as much width (character types, monsters, etc.) in the game as possible. I'm thinking that depth (fiddly-bittedness) will be the part that keeps pushed into the "Advanced" parts, especially since each fiddly bit included magnifies the amount of information needed for every other fiddly bit that it touches. [/QUOTE]
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