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L&L - D&D Next Goals, Part One
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<blockquote data-quote="GX.Sigma" data-source="post: 6071297" data-attributes="member: 6690511"><p>So, the Forgotten Realms product comes out, and the third chapter introduces new backgrounds and specialties. Imagine I'm someone who only has two products: the core product and the FR product. That chapter of the FR product isn't going to make sense to me unless the core product has backgrounds and specialties.</p><p></p><p>Actually, the core product has to have <em>all </em>the standard backgrounds and specialties--otherwise I would be able to make a Calimite Red Wizard of Thay, but not a blacksmith illusionist. I would feel cheated, like WotC expected me to buy the PHB (which was supposed to be optional) to get the full experience.</p><p></p><p>Basically what I'm saying is that the core can't just be the absolute minimum basic rules. Some "optional" things are designed to be expanded upon, which means the core has to have those optional things. Whether they try to fit it all in the Red Box (seems unlikely) or have the PHB and MM form a sort of "Advanced Core" (sadly probably) is unclear.<a href="https://www.wizards.com/dnd/Article.aspx?x=dnd/4ll/20121105" target="_blank">The Legacy system</a> is a rules module for high level play. It's kind of like "name level" from old-school editions, or Epic Destinies from 4th. It includes stuff like building kingdoms, having armies, etc. The idea is to ease your high-level characters away from "just fighting more orcs" into becoming more like big-name NPCs who can have a big impact on the world. Details are sketchy at this point, but they mention a Wizard being able to research new spells, or become a lich. What I was getting at: this system is clearly optional, but it has room for further expansion. Would they put it in the DMG but not the core product? If so, what if they release more options later?</p></blockquote><p></p>
[QUOTE="GX.Sigma, post: 6071297, member: 6690511"] So, the Forgotten Realms product comes out, and the third chapter introduces new backgrounds and specialties. Imagine I'm someone who only has two products: the core product and the FR product. That chapter of the FR product isn't going to make sense to me unless the core product has backgrounds and specialties. Actually, the core product has to have [I]all [/I]the standard backgrounds and specialties--otherwise I would be able to make a Calimite Red Wizard of Thay, but not a blacksmith illusionist. I would feel cheated, like WotC expected me to buy the PHB (which was supposed to be optional) to get the full experience. Basically what I'm saying is that the core can't just be the absolute minimum basic rules. Some "optional" things are designed to be expanded upon, which means the core has to have those optional things. Whether they try to fit it all in the Red Box (seems unlikely) or have the PHB and MM form a sort of "Advanced Core" (sadly probably) is unclear.[URL="https://www.wizards.com/dnd/Article.aspx?x=dnd/4ll/20121105"]The Legacy system[/URL] is a rules module for high level play. It's kind of like "name level" from old-school editions, or Epic Destinies from 4th. It includes stuff like building kingdoms, having armies, etc. The idea is to ease your high-level characters away from "just fighting more orcs" into becoming more like big-name NPCs who can have a big impact on the world. Details are sketchy at this point, but they mention a Wizard being able to research new spells, or become a lich. What I was getting at: this system is clearly optional, but it has room for further expansion. Would they put it in the DMG but not the core product? If so, what if they release more options later? [/QUOTE]
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