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L&L D&D Next Goals, Part Two
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<blockquote data-quote="pming" data-source="post: 6073764" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> Well, looking over what Mike wrote, I have just reengaged my Interest Drive. I wasn't getting any feeling of a "base game" from the current playtests...but this little L&L update was a breath of fresh air.</p><p></p><p> What I'd like to see done with the 'Basic' style of 5e is, in place of skill dice or modifiers, a character would either have or not have a skill. If they have it, they get "Advantage" when using it. Without the skill, no Advantage or no possibility of even trying (depending on skill use/situation). If someone wanted to use more advanced skills, they could, and nothing would change. Set DC-bases would work for all. With regards to giving Fighters bonus dice to STR checks, just do the same; Fighters get Advantage using STR stuff, Wizards get Advantage using INT stuff, etc. No modifiers, no muss, no fuss. As more granularity is needed for a particular group, expand into "skill dice".</p><p></p><p> Anyway, my end result: Positive.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6073764, member: 45197"] Hiya. Well, looking over what Mike wrote, I have just reengaged my Interest Drive. I wasn't getting any feeling of a "base game" from the current playtests...but this little L&L update was a breath of fresh air. What I'd like to see done with the 'Basic' style of 5e is, in place of skill dice or modifiers, a character would either have or not have a skill. If they have it, they get "Advantage" when using it. Without the skill, no Advantage or no possibility of even trying (depending on skill use/situation). If someone wanted to use more advanced skills, they could, and nothing would change. Set DC-bases would work for all. With regards to giving Fighters bonus dice to STR checks, just do the same; Fighters get Advantage using STR stuff, Wizards get Advantage using INT stuff, etc. No modifiers, no muss, no fuss. As more granularity is needed for a particular group, expand into "skill dice". Anyway, my end result: Positive. ^_^ Paul L. Ming [/QUOTE]
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