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L&L D&D Next Goals, Part Two
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<blockquote data-quote="KidSnide" data-source="post: 6074630" data-attributes="member: 54710"><p>I know this has been said before, in this thread even, but Mearls is describing the basic version of the game. Remember that "core" has meant something different in pretty much every edition of the game. In D&DN, the basic version is supposed to speak to the simplest style of D&D. If it provided a ton of options, it wouldn't be doing its job. </p><p></p><p>The standard and advanced versions of the game are supposed to provide the options. If you want a 3e+splat books level of complexity, then the complexity level of D&DN that caters to BECMI-style play (i.e. the basic game) isn't for you. I don't know if the complexity levels discussed over the next couple weeks will be your speed or not, but it's a little silly to write off the game because it <em>also</em> addresses a style you don't really like.</p><p></p><p>The potential awesomeness of D&DN (and it's just potential right now) is that it will be flexible enough to play in the style we each prefer. But the downside of this is that we all have to be willing to give WotC the flexibility to support a whole bunch of styles that we don't prefer.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 6074630, member: 54710"] I know this has been said before, in this thread even, but Mearls is describing the basic version of the game. Remember that "core" has meant something different in pretty much every edition of the game. In D&DN, the basic version is supposed to speak to the simplest style of D&D. If it provided a ton of options, it wouldn't be doing its job. The standard and advanced versions of the game are supposed to provide the options. If you want a 3e+splat books level of complexity, then the complexity level of D&DN that caters to BECMI-style play (i.e. the basic game) isn't for you. I don't know if the complexity levels discussed over the next couple weeks will be your speed or not, but it's a little silly to write off the game because it [I]also[/I] addresses a style you don't really like. The potential awesomeness of D&DN (and it's just potential right now) is that it will be flexible enough to play in the style we each prefer. But the downside of this is that we all have to be willing to give WotC the flexibility to support a whole bunch of styles that we don't prefer. -KS [/QUOTE]
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