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L&L December 16th Can you feel it?
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<blockquote data-quote="howandwhy99" data-source="post: 6233449" data-attributes="member: 3192"><p>When a mindflayer comes around the corner, both you, your 3rd-level wizard, and the mindflayer should plot an escape. The mindflayer's high morale won't stop it from mind blasting you before running to hide (then mind blasting you again), but your wizard shouldn't have been on point anyway. Not to mention your party is way its head, if it's randomly bumping into mindflayers.</p><p></p><p>Magic-users in D&D are a difficult class to play. They are almost fully strategic in terms of combat. They can stop a mass melee before it happens, but round by round? The higher level they are the less they should ever step into a melee to fight. Spells chosen daily matter and that decision process can be opened up to the group by the player. Maybe you need the Rope Trick and Silence spells for everyone to rest, and that Remove Curse cast first thing on Garibaldi in the morning, but do you really need Identify or Mending today? And do you go defensive or offensive? Wall of Ice and Feather Fall or Ice Storm and Sleep? And then how long do you hold onto them? </p><p></p><p>Some players believe not casting every spell for the day before rest means a wasted day. Have you seen a spell-less wizard in a dungeon? It's not your best option. Besides, almost no one guesses right for every situation for every day. This is the game play challenge for the player choosing this class. It's the actual role playing they will do. Like a fighter who packs for ranged combat and hauls in her own cover, wizards needs to prepare for what they expect to face each day.</p><p></p><p>Also,</p><p>How is a thief waiting for his sneak attack and then finding a wight in a barrowmound break their immersion? Is immersion in this case expected class challenge opportunities? Fighters running into wraiths and specters are in trouble too without some magic on their side. And magic doesn't need to mean a magic-user. Rogues should be sneaking by many undead, most fighters are going to be looking to them for help to do the same.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6233449, member: 3192"] When a mindflayer comes around the corner, both you, your 3rd-level wizard, and the mindflayer should plot an escape. The mindflayer's high morale won't stop it from mind blasting you before running to hide (then mind blasting you again), but your wizard shouldn't have been on point anyway. Not to mention your party is way its head, if it's randomly bumping into mindflayers. Magic-users in D&D are a difficult class to play. They are almost fully strategic in terms of combat. They can stop a mass melee before it happens, but round by round? The higher level they are the less they should ever step into a melee to fight. Spells chosen daily matter and that decision process can be opened up to the group by the player. Maybe you need the Rope Trick and Silence spells for everyone to rest, and that Remove Curse cast first thing on Garibaldi in the morning, but do you really need Identify or Mending today? And do you go defensive or offensive? Wall of Ice and Feather Fall or Ice Storm and Sleep? And then how long do you hold onto them? Some players believe not casting every spell for the day before rest means a wasted day. Have you seen a spell-less wizard in a dungeon? It's not your best option. Besides, almost no one guesses right for every situation for every day. This is the game play challenge for the player choosing this class. It's the actual role playing they will do. Like a fighter who packs for ranged combat and hauls in her own cover, wizards needs to prepare for what they expect to face each day. Also, How is a thief waiting for his sneak attack and then finding a wight in a barrowmound break their immersion? Is immersion in this case expected class challenge opportunities? Fighters running into wraiths and specters are in trouble too without some magic on their side. And magic doesn't need to mean a magic-user. Rogues should be sneaking by many undead, most fighters are going to be looking to them for help to do the same. [/QUOTE]
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