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L&L December 16th Can you feel it?
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<blockquote data-quote="ExploderWizard" data-source="post: 6233670" data-attributes="member: 66434"><p>The thief was originally a third tier combat class behind the fighter and cleric. Every edition, the class has climbed higher up the combat heirarchy until it reached ninja status in 4E. Roles became so reversed that the fighter became the distraction, the pile of meat for things to pound on, while the ninja rogue cut it to pieces. Why does it make sense that a person who sneaks and steals as a specialty knows better where and how to strike than a dedicated warrior? Might as well just make the rogue a warrior class because as it stands, the fighter is just a grunt soldier and the rogue is a special ops expert. </p><p></p><p></p><p></p><p>Does.....not.....compute. How does a creature's vulnerability, or lack thereof, to backstab matter with regard to interacting with it in a roleplaying capacity? " Sorry Count Bloodsucker I just can't negotiate with you. Your immunity to backstab is souring this whole conversation." </p><p></p><p></p><p></p><p>If you begin with the assumption that all D&D adventurers are heroes (or want to be heroes) in the first place, then you are bound to run into problems. When playing a game you win some you lose some. The concept of playing a game in which there can be no loss (or dissappointment) is baffling. Just say "You are the heroes, you win" and call it a day. </p><p></p><p>[</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6233670, member: 66434"] The thief was originally a third tier combat class behind the fighter and cleric. Every edition, the class has climbed higher up the combat heirarchy until it reached ninja status in 4E. Roles became so reversed that the fighter became the distraction, the pile of meat for things to pound on, while the ninja rogue cut it to pieces. Why does it make sense that a person who sneaks and steals as a specialty knows better where and how to strike than a dedicated warrior? Might as well just make the rogue a warrior class because as it stands, the fighter is just a grunt soldier and the rogue is a special ops expert. Does.....not.....compute. How does a creature's vulnerability, or lack thereof, to backstab matter with regard to interacting with it in a roleplaying capacity? " Sorry Count Bloodsucker I just can't negotiate with you. Your immunity to backstab is souring this whole conversation." If you begin with the assumption that all D&D adventurers are heroes (or want to be heroes) in the first place, then you are bound to run into problems. When playing a game you win some you lose some. The concept of playing a game in which there can be no loss (or dissappointment) is baffling. Just say "You are the heroes, you win" and call it a day. [ [/QUOTE]
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