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L&L December 16th Can you feel it?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6233718" data-attributes="member: 5143"><p>That's only because we are defining Sneak Attack so narrowly. If we instead define it as "a particular combat style that involves capitalizing on weak points, distractions, and fighting dirty" then it simply isn't any more narrow than a fighter's shtick.</p><p></p><p>The problem is, and this is what the article says almost precisely, that when you define Sneak Attack as hitting things in vital organs, then you have problems with "How do you reach the vital organs of Giants?", "Do Oozes have vital organs?", and so on.</p><p></p><p>If you define it that narrowly then it's not a good idea for you to base an entire class around it. So, simply don't define it that narrowly and the issue goes away.</p><p></p><p>If we are using your analogy, instead of equating PCs to a fork, equate it to a kitchen. Sneak Attack, although it only does "one thing"(doing damage), if it is defined as "the ability to know the best way to harm every monster" it becomes much like combining all the Wizard's combat spells together into one class feature where the player doesn't even have to choose the best option, it is chosen for them.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6233718, member: 5143"] That's only because we are defining Sneak Attack so narrowly. If we instead define it as "a particular combat style that involves capitalizing on weak points, distractions, and fighting dirty" then it simply isn't any more narrow than a fighter's shtick. The problem is, and this is what the article says almost precisely, that when you define Sneak Attack as hitting things in vital organs, then you have problems with "How do you reach the vital organs of Giants?", "Do Oozes have vital organs?", and so on. If you define it that narrowly then it's not a good idea for you to base an entire class around it. So, simply don't define it that narrowly and the issue goes away. If we are using your analogy, instead of equating PCs to a fork, equate it to a kitchen. Sneak Attack, although it only does "one thing"(doing damage), if it is defined as "the ability to know the best way to harm every monster" it becomes much like combining all the Wizard's combat spells together into one class feature where the player doesn't even have to choose the best option, it is chosen for them. [/QUOTE]
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