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General Tabletop Discussion
*Dungeons & Dragons
L&L December 16th Can you feel it?
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<blockquote data-quote="delericho" data-source="post: 6233737" data-attributes="member: 22424"><p>I'm defining it the way the mechanics do - a means to cause massive damage if the situation is right. That's all it really does, which is certainly quite different from the Wizard's spells' ability to cause damage of various different types, to trip opponents (grease), to paralyse (hold person), to turn an enemy into an ally (charm person), etc etc.</p><p></p><p>But fair point on the Fighter.</p><p></p><p></p><p></p><p>Not quite. It's like combining all the Wizard's <em>direct damage</em> spells together. It does nothing comparable to the area effect damage spells, nor all the indirect combat spells (as above). And pretty much any optimiser worth his salt, in 3e at least, very quickly abandons the direct damage spells - they're just not worth it. (Of course, <em>that's</em> a whole other weakness in 3e, but there it is...)</p></blockquote><p></p>
[QUOTE="delericho, post: 6233737, member: 22424"] I'm defining it the way the mechanics do - a means to cause massive damage if the situation is right. That's all it really does, which is certainly quite different from the Wizard's spells' ability to cause damage of various different types, to trip opponents (grease), to paralyse (hold person), to turn an enemy into an ally (charm person), etc etc. But fair point on the Fighter. Not quite. It's like combining all the Wizard's [i]direct damage[/i] spells together. It does nothing comparable to the area effect damage spells, nor all the indirect combat spells (as above). And pretty much any optimiser worth his salt, in 3e at least, very quickly abandons the direct damage spells - they're just not worth it. (Of course, [i]that's[/i] a whole other weakness in 3e, but there it is...) [/QUOTE]
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L&L December 16th Can you feel it?
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