Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
L&L December 1st design finese. Part 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 6228613" data-attributes="member: 3192"><p>I would argue that wielding a weapon while in melee is partly defensive and partly offensive. If you have no weapon, you can't parry my attacks. You are defenseless and take a -4 penalty to AC. However, you can focus your actions to be wholly defensive and get that +4 back, but you won't be able to attack in return (i.e. act offensively) as your focusing solely on not being hit. If you rushed me without a weapon, you might be able to engage me in hand-to-hand or grappling combat, something different than melee, but I would typically get a chance to attack you when in range, if I was armed.</p><p></p><p>If you engage in melee with a bow, you can fire at your opponent. At least, if you're in a space where you can maneuver your bow around. Using a bow while grappling requires quite a bit more detail about who has who where, but I don't see anyone advocating for that option. </p><p></p><p>The big deal however is your bow basically sucks as a defensive weapon. Engaging in melee with all the blocks and parries means your bowstring will quickly break or snap and your wooden weapon will need repair before it can be fired again. You can try and avoid getting your bow struck while in a melee, but then you are going wholly defensive again and not attacking with it.</p><p></p><p>You might be thinking, "there has to be a middle ground. Some means by which I can block and parry with my bow and still knock and release aimed arrows with it." Maybe, but then we're talking about something like an armored bow or bowshield and a metal cord. Armor wears with combat and should be taken to an armorer to be kept in good shape, so too weapons and a weaponsmith. I don't know what your local bowyer will say when you tell him or her what you've been up to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6228613, member: 3192"] I would argue that wielding a weapon while in melee is partly defensive and partly offensive. If you have no weapon, you can't parry my attacks. You are defenseless and take a -4 penalty to AC. However, you can focus your actions to be wholly defensive and get that +4 back, but you won't be able to attack in return (i.e. act offensively) as your focusing solely on not being hit. If you rushed me without a weapon, you might be able to engage me in hand-to-hand or grappling combat, something different than melee, but I would typically get a chance to attack you when in range, if I was armed. If you engage in melee with a bow, you can fire at your opponent. At least, if you're in a space where you can maneuver your bow around. Using a bow while grappling requires quite a bit more detail about who has who where, but I don't see anyone advocating for that option. The big deal however is your bow basically sucks as a defensive weapon. Engaging in melee with all the blocks and parries means your bowstring will quickly break or snap and your wooden weapon will need repair before it can be fired again. You can try and avoid getting your bow struck while in a melee, but then you are going wholly defensive again and not attacking with it. You might be thinking, "there has to be a middle ground. Some means by which I can block and parry with my bow and still knock and release aimed arrows with it." Maybe, but then we're talking about something like an armored bow or bowshield and a metal cord. Armor wears with combat and should be taken to an armorer to be kept in good shape, so too weapons and a weaponsmith. I don't know what your local bowyer will say when you tell him or her what you've been up to. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
L&L December 1st design finese. Part 2
Top