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<blockquote data-quote="DEFCON 1" data-source="post: 6221925" data-attributes="member: 7006"><p>Well, then if there is no overlap right now between Race and Feats... then it doesn't matter which one is higher on the priority list, is there? If you want to... just say they're tied.</p><p></p><p>But the point I made is still true-- the reason why they have Feats lower on their list is to <em>make sure</em> they don't ever create one that is better than the package of abilities you get from your Race. So when they create a new feat and look at it... they'll ask themselves (for example) "Is taking this Feat making a PC more Halfling-like than actually taking the Halfling race?" And if they find the answer is 'Yes'... then they'll go back to the drawing board on that Feat. Because they don't want Feats to overshadow Races.</p><p></p><p></p><p></p><p>No... they aren't saying anything about individual, minute gains-- they're talking about the overall power of a group in its entirety. And right now... (just like you point out there's no feat that is like a race)... there is no Race that is primarily about stealth. However, there is a Class that is primarily about stealth, and that's the Rogue. And since the Rogue class has higher priority... they're making sure that the Rogue class (on the whole) gives you a stealthier character than another non-Rogue PC that takes a stealth-based Feat package. No one Feat will grant you a more powerful ability to stealth than being a Rogue. Just like no one Spell will make you steathier than a Rogue. Now... if you take a combination of Background, Spell and/or Feat... can together they make you stealthier than a basic, run-of-the-mill Rogue? Perhaps. But as they say... they are okay with those PCs that sink a lot of their design power into accomplishing a specific task. Considering that the Rogue could easily also sink their design power into those things too and thus regain the title of "stealthiest PC" if they so chose.</p><p></p><p>Basically, all the priority list is giving them is an easy indication to determine whether they're giving out too much stuff for a certain ability. If they create a berzerker Spell at a certain level... they can look and make sure it isn't more powerful than a Barbarian character's Rage at the same level (since Class trumps Spell.) If they create a Background's Trait that is about having a knowledge and working of stone, the can look and make sure it isn't more powerful than the Dwarf's Stonecunning ability (since Race trumps Background.) And if they create a Feat that gives a bunch of skills (like they have), they can look and make sure you don't get more skills than you do through your Background (since Background trumps Feat.)</p><p></p><p>And so there's no point in wanting Feats higher on the priority list while simultaneously saying Feats wouldn't give out packages like you'd get from a Race or a Background... because the whole point of being higher on the list is that you <em>can and do</em> get more influence and ability from it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6221925, member: 7006"] Well, then if there is no overlap right now between Race and Feats... then it doesn't matter which one is higher on the priority list, is there? If you want to... just say they're tied. But the point I made is still true-- the reason why they have Feats lower on their list is to [I]make sure[/I] they don't ever create one that is better than the package of abilities you get from your Race. So when they create a new feat and look at it... they'll ask themselves (for example) "Is taking this Feat making a PC more Halfling-like than actually taking the Halfling race?" And if they find the answer is 'Yes'... then they'll go back to the drawing board on that Feat. Because they don't want Feats to overshadow Races. No... they aren't saying anything about individual, minute gains-- they're talking about the overall power of a group in its entirety. And right now... (just like you point out there's no feat that is like a race)... there is no Race that is primarily about stealth. However, there is a Class that is primarily about stealth, and that's the Rogue. And since the Rogue class has higher priority... they're making sure that the Rogue class (on the whole) gives you a stealthier character than another non-Rogue PC that takes a stealth-based Feat package. No one Feat will grant you a more powerful ability to stealth than being a Rogue. Just like no one Spell will make you steathier than a Rogue. Now... if you take a combination of Background, Spell and/or Feat... can together they make you stealthier than a basic, run-of-the-mill Rogue? Perhaps. But as they say... they are okay with those PCs that sink a lot of their design power into accomplishing a specific task. Considering that the Rogue could easily also sink their design power into those things too and thus regain the title of "stealthiest PC" if they so chose. Basically, all the priority list is giving them is an easy indication to determine whether they're giving out too much stuff for a certain ability. If they create a berzerker Spell at a certain level... they can look and make sure it isn't more powerful than a Barbarian character's Rage at the same level (since Class trumps Spell.) If they create a Background's Trait that is about having a knowledge and working of stone, the can look and make sure it isn't more powerful than the Dwarf's Stonecunning ability (since Race trumps Background.) And if they create a Feat that gives a bunch of skills (like they have), they can look and make sure you don't get more skills than you do through your Background (since Background trumps Feat.) And so there's no point in wanting Feats higher on the priority list while simultaneously saying Feats wouldn't give out packages like you'd get from a Race or a Background... because the whole point of being higher on the list is that you [I]can and do[/I] get more influence and ability from it. [/QUOTE]
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