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L&L: Mike Lays It All Out
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<blockquote data-quote="DEFCON 1" data-source="post: 6122233" data-attributes="member: 7006"><p>I'm personally not really seeing the issue with the "even/odd" ability score advances. If you have an even score and then your next bonus "doesn't do anything" because your score now goes odd... so what? If you have plans for your next ability score advancement past that to go up a point in modifier... then you just accept the odd score as a fait accompli on the way to the next bonus.</p><p></p><p>I mean... sure you could forsake the +1 bonus for a feat since taking the +1 would now make your ability score odd... but all you're doing is pushing your eventual modifier bonus several levels later on. Is it "doing nothing"? No. It's speeding up your advancement to the next modifier bonus.</p><p></p><p>And as far as the "dead level" issue... it sounded like Mike said that those slots for the feats/ability bonuses would occur on the same level as gaining a different feature of your character-- so that even if you chose to go to an odd ability score, it's not a "dead level" since you're still gaining <em>something else</em> at that level too. So the urge to create "things" you get when your ability score goes odd is lessened quite a bit in my opinion, and really unnecessary.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6122233, member: 7006"] I'm personally not really seeing the issue with the "even/odd" ability score advances. If you have an even score and then your next bonus "doesn't do anything" because your score now goes odd... so what? If you have plans for your next ability score advancement past that to go up a point in modifier... then you just accept the odd score as a fait accompli on the way to the next bonus. I mean... sure you could forsake the +1 bonus for a feat since taking the +1 would now make your ability score odd... but all you're doing is pushing your eventual modifier bonus several levels later on. Is it "doing nothing"? No. It's speeding up your advancement to the next modifier bonus. And as far as the "dead level" issue... it sounded like Mike said that those slots for the feats/ability bonuses would occur on the same level as gaining a different feature of your character-- so that even if you chose to go to an odd ability score, it's not a "dead level" since you're still gaining [I]something else[/I] at that level too. So the urge to create "things" you get when your ability score goes odd is lessened quite a bit in my opinion, and really unnecessary. [/QUOTE]
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