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L&L: Mike Lays It All Out
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<blockquote data-quote="DEFCON 1" data-source="post: 6123456" data-attributes="member: 7006"><p>Uh... why would that suck? Wouldn't that be <em>your choice</em> to have taken the +1 rather than the feat? If you did that... the obvious inference there is because you WANT to have your modifier (of probably your primary stat) go up a point in a couple levels, rather than play around with some feat.</p><p></p><p>And let's not forget... if you're a caster, you going to be getting at least a spell slot when you level, and if you're a fighter or rogue, it sounds like we might be seeing some maneuvers or tricks getting added to their repetoire (which also quite possibly eliminated several "dead levels" per se.) So I fail to see any sort of "woe is me, I'm so poor!" situation if you go ahead and choose to go halfway to your next mod bonus by taking the +1.</p><p></p><p>At the end of the day... will these feats be "awesome"? I'm sure. But I also don't see them being as universally applicable and all-the-time useful as a bump to your modifier like one or two +1s ability score raises are going to be. So you as a player are going to decide which you'd rather have... a pair of situationally useful special abilities, or two +1 bumps that give you a +1 modifier bonus across almost all your figured statistics. So needing to give that person an extra bennie on top of that for the times when their +1 score bump is on an even level is to my mind, rather unnecessary (especially since you are <em>choosing</em> to spend it that way.)</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6123456, member: 7006"] Uh... why would that suck? Wouldn't that be [I]your choice[/I] to have taken the +1 rather than the feat? If you did that... the obvious inference there is because you WANT to have your modifier (of probably your primary stat) go up a point in a couple levels, rather than play around with some feat. And let's not forget... if you're a caster, you going to be getting at least a spell slot when you level, and if you're a fighter or rogue, it sounds like we might be seeing some maneuvers or tricks getting added to their repetoire (which also quite possibly eliminated several "dead levels" per se.) So I fail to see any sort of "woe is me, I'm so poor!" situation if you go ahead and choose to go halfway to your next mod bonus by taking the +1. At the end of the day... will these feats be "awesome"? I'm sure. But I also don't see them being as universally applicable and all-the-time useful as a bump to your modifier like one or two +1s ability score raises are going to be. So you as a player are going to decide which you'd rather have... a pair of situationally useful special abilities, or two +1 bumps that give you a +1 modifier bonus across almost all your figured statistics. So needing to give that person an extra bennie on top of that for the times when their +1 score bump is on an even level is to my mind, rather unnecessary (especially since you are [I]choosing[/I] to spend it that way.) [/QUOTE]
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