Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
L&L: Mike Lays It All Out
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rhenny" data-source="post: 6123859" data-attributes="member: 18333"><p>I think the effect/power of an additional +1 to an ability, even to abilities that will give you a +1 to hit and damage may not be that powerful. For one thing, most PCs will begin with a +3 bonus in his or her primary attribute. The first increase may be important because for many PCs it will give him or her a +4 bonus. After that, gaining additional ability increases may not pay off. </p><p></p><p>For lower level PCs, many of the monsters have such low AC and hit points that a party of adventurers will not feel the benefits of any single PC getting +1 to hit or damage. Most melee classes can kill a kobold or goblin with one attack...with cleave...maybe two, and a burning hands spell can take out a large group of the little buggers even if they save. Then, when melee PCs gain deadly strike, weapon damage dice are added so the damage done by the weapon alone is much more significant than an additional +1 to damage accrued by ability increase. Sure, in corner cases, if a PC is alone and must hit to survive, or if the group is fighting an unusual monster that has higher AC and a lot more HP, the +1 to hit will be a small factor that will add to survivability, but in a group of others, not so much. </p><p></p><p>To me, it seems as though the value of the feat gained will outweigh the ability bonus most of the times, especially if the feats are more substantial than the current ones. Right now, even if I were playing a fighter, I'd want to take cleave and/or improved initiative before adding a +1 to my ability (especially if it doesn't change the overall bonus). In fact, improved initiative is so crucial for spellcasters too. Being able to cast burning hands before anyone else really changes the encounter. </p><p></p><p>I think that WoTC will have a tough time making the simple PC that only takes ability increases as powerful or as fun to play as the feat taking PC.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6123859, member: 18333"] I think the effect/power of an additional +1 to an ability, even to abilities that will give you a +1 to hit and damage may not be that powerful. For one thing, most PCs will begin with a +3 bonus in his or her primary attribute. The first increase may be important because for many PCs it will give him or her a +4 bonus. After that, gaining additional ability increases may not pay off. For lower level PCs, many of the monsters have such low AC and hit points that a party of adventurers will not feel the benefits of any single PC getting +1 to hit or damage. Most melee classes can kill a kobold or goblin with one attack...with cleave...maybe two, and a burning hands spell can take out a large group of the little buggers even if they save. Then, when melee PCs gain deadly strike, weapon damage dice are added so the damage done by the weapon alone is much more significant than an additional +1 to damage accrued by ability increase. Sure, in corner cases, if a PC is alone and must hit to survive, or if the group is fighting an unusual monster that has higher AC and a lot more HP, the +1 to hit will be a small factor that will add to survivability, but in a group of others, not so much. To me, it seems as though the value of the feat gained will outweigh the ability bonus most of the times, especially if the feats are more substantial than the current ones. Right now, even if I were playing a fighter, I'd want to take cleave and/or improved initiative before adding a +1 to my ability (especially if it doesn't change the overall bonus). In fact, improved initiative is so crucial for spellcasters too. Being able to cast burning hands before anyone else really changes the encounter. I think that WoTC will have a tough time making the simple PC that only takes ability increases as powerful or as fun to play as the feat taking PC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
L&L: Mike Lays It All Out
Top