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L&L: New Packet Hits This Wednesday
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<blockquote data-quote="Salamandyr" data-source="post: 6103820" data-attributes="member: 40233"><p>I don't even want that. Want a dog? Go spend the gp to buy one and train it. Want a gryphon? Go out and find an egg. Pets and companion should be something that anyone can acquire through roleplaying. I don't want a pet class...I want pets.</p><p></p><p>Now to veer into a complete other subject. As I said above, the nonspell using ranger is the fighter with the woodsman background. I'm serious about this. There should not be a single non-magical thing that the ranger can do better than a fighter who has taken the right options to be a woodsman; tracking, woodlore, stealth-the fighter ought to be able to do all of those things as well as a ranger class. I shouldn't ever <em>need</em> to have a ranger, if I don't want a magical wood guy class. Skilled skirmish fighter ought to be an archetype of fighter, not a type of ranger.</p><p></p><p>Same with the paladin; if I want to play a non-magic, secular knight in shining armor, I should be able to do that with the fighter class. My campaigns shouldn't <em>need</em> paladins to have knights, rangers to have valiant woodsmen, or barbarians to have savage "men of the north."</p></blockquote><p></p>
[QUOTE="Salamandyr, post: 6103820, member: 40233"] I don't even want that. Want a dog? Go spend the gp to buy one and train it. Want a gryphon? Go out and find an egg. Pets and companion should be something that anyone can acquire through roleplaying. I don't want a pet class...I want pets. Now to veer into a complete other subject. As I said above, the nonspell using ranger is the fighter with the woodsman background. I'm serious about this. There should not be a single non-magical thing that the ranger can do better than a fighter who has taken the right options to be a woodsman; tracking, woodlore, stealth-the fighter ought to be able to do all of those things as well as a ranger class. I shouldn't ever [I]need[/I] to have a ranger, if I don't want a magical wood guy class. Skilled skirmish fighter ought to be an archetype of fighter, not a type of ranger. Same with the paladin; if I want to play a non-magic, secular knight in shining armor, I should be able to do that with the fighter class. My campaigns shouldn't [I]need[/I] paladins to have knights, rangers to have valiant woodsmen, or barbarians to have savage "men of the north." [/QUOTE]
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