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L&L: Putting the Vance in Vancian
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<blockquote data-quote="DEFCON 1" data-source="post: 5835734" data-attributes="member: 7006"><p>Apologies on the name screw-up, Jack. Edited to correct it.</p><p></p><p></p><p></p><p>I get what you're saying here, and its a complete valid way to play. The only downside you're going to face I think is that since I would venture to guess you're in the minority in terms of not allowing the "building" of characters, as a result I suspect that you're probably going to have to make do with the advanced character creation options being there in the main book. Although you may get your wish in terms of the rules for swapping out 'class features' not appearing in the basic Class section, but instead in the Feats section. You might get that at least. </p><p></p><p>The Cleric listing in the Class section would probably give you things like hit dice/hit points, weapon and armor profs, prayer (spell) list, and a few class features like Turn Undead. Your basic run-of-the-mill Cleric stuff. However, back in the Feats section there might very well be a list of clerical feats that you could swap out Turn Undead for (for example), if the DM chose to use the Feats module. That makes more organizational sense in my opinion than trying to list all swappable options in each class's section.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5835734, member: 7006"] Apologies on the name screw-up, Jack. Edited to correct it. I get what you're saying here, and its a complete valid way to play. The only downside you're going to face I think is that since I would venture to guess you're in the minority in terms of not allowing the "building" of characters, as a result I suspect that you're probably going to have to make do with the advanced character creation options being there in the main book. Although you may get your wish in terms of the rules for swapping out 'class features' not appearing in the basic Class section, but instead in the Feats section. You might get that at least. The Cleric listing in the Class section would probably give you things like hit dice/hit points, weapon and armor profs, prayer (spell) list, and a few class features like Turn Undead. Your basic run-of-the-mill Cleric stuff. However, back in the Feats section there might very well be a list of clerical feats that you could swap out Turn Undead for (for example), if the DM chose to use the Feats module. That makes more organizational sense in my opinion than trying to list all swappable options in each class's section. [/QUOTE]
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L&L: Putting the Vance in Vancian
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