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*Dungeons & Dragons
L&L Sept 16th . The Latest on Skills
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<blockquote data-quote="Sage Genesis" data-source="post: 6184041" data-attributes="member: 6706099"><p>That's not really true, though. If it's a Wisdom/Athletics check to ascertain the difficulty of scaling a wall, then it's also a Wisdom/Blacksmithing check to inspect the quality of an item. And you wouldn't need a forge and anvil for that.</p><p></p><p>Furthermore, there are some cases where the line gets really blurred. Since you can't climb without an object to climb upon, does that mean Climb (or Athletics) ought to be rephrased as a proficiency with vertical obstacles? Is swimming not just proficiency with water, since you can't swim without a liquid body? What about handling animals? Why is that a skill instead of an (item) proficiency? Is picking a pocket a skill? Or is it a proficiency? They call those people "cutpurse" for a reason, namely that they used to literally cut your purse from its string. So shouldn't that be proficiency with knives? Or do they both exist in the game and you'd use whichever method suits you, even though they do the exact same thing? </p><p></p><p>Wait, why is Medicine a skill? Next has used the healing kit as an item since day 1, current packet even says it requires proficiency. So is this a skill that requires an item and proficiency, and yet isn't itself an item proficiency? Or what?</p><p></p><p>This whole debate can get rather silly if you go beyond the first, obvious cases. This entire issue could be dispelled with trivial ease if they'd just say: "Some attempted activities may require tools, raw materials, or skill training to perform at the DM's discretion." And then maybe a couple of examples. Takes care of the entire issue without all these preposterous corner cases.</p></blockquote><p></p>
[QUOTE="Sage Genesis, post: 6184041, member: 6706099"] That's not really true, though. If it's a Wisdom/Athletics check to ascertain the difficulty of scaling a wall, then it's also a Wisdom/Blacksmithing check to inspect the quality of an item. And you wouldn't need a forge and anvil for that. Furthermore, there are some cases where the line gets really blurred. Since you can't climb without an object to climb upon, does that mean Climb (or Athletics) ought to be rephrased as a proficiency with vertical obstacles? Is swimming not just proficiency with water, since you can't swim without a liquid body? What about handling animals? Why is that a skill instead of an (item) proficiency? Is picking a pocket a skill? Or is it a proficiency? They call those people "cutpurse" for a reason, namely that they used to literally cut your purse from its string. So shouldn't that be proficiency with knives? Or do they both exist in the game and you'd use whichever method suits you, even though they do the exact same thing? Wait, why is Medicine a skill? Next has used the healing kit as an item since day 1, current packet even says it requires proficiency. So is this a skill that requires an item and proficiency, and yet isn't itself an item proficiency? Or what? This whole debate can get rather silly if you go beyond the first, obvious cases. This entire issue could be dispelled with trivial ease if they'd just say: "Some attempted activities may require tools, raw materials, or skill training to perform at the DM's discretion." And then maybe a couple of examples. Takes care of the entire issue without all these preposterous corner cases. [/QUOTE]
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