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General Tabletop Discussion
*Dungeons & Dragons
L&L: Subclasses
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<blockquote data-quote="Dragoslav" data-source="post: 6125402" data-attributes="member: 6690267"><p>It's not arbitrary because I'm assuming that a subclass is going to be mechanically different than feats.</p><p></p><p>If you can only make a Warlord using the Fighter class and picking certain feats every time you can choose one + a specific background.</p><p></p><p>If Warlord is a subclass, then you have a Warlord from level one and then are free to take any feats or backgrounds that you want.</p><p></p><p>With the former, all of your decision points are taken up by just trying to make a Warlord. Every Warlord is going to look the same, and you can't actually *be* a Warlord until you've invested several feats into doing something similar to what a Warlord does.</p><p></p><p>With Warlord as a subclass, then presumably you get unique Warlord abilities in place of whatever the basic Fighter gets as class features, and you are free to take whatever feats you want when you can choose them.</p></blockquote><p></p>
[QUOTE="Dragoslav, post: 6125402, member: 6690267"] It's not arbitrary because I'm assuming that a subclass is going to be mechanically different than feats. If you can only make a Warlord using the Fighter class and picking certain feats every time you can choose one + a specific background. If Warlord is a subclass, then you have a Warlord from level one and then are free to take any feats or backgrounds that you want. With the former, all of your decision points are taken up by just trying to make a Warlord. Every Warlord is going to look the same, and you can't actually *be* a Warlord until you've invested several feats into doing something similar to what a Warlord does. With Warlord as a subclass, then presumably you get unique Warlord abilities in place of whatever the basic Fighter gets as class features, and you are free to take whatever feats you want when you can choose them. [/QUOTE]
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L&L: Subclasses
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