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L&L: The Challenges of High Level Play
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<blockquote data-quote="Lanefan" data-source="post: 5826173" data-attributes="member: 29398"><p>What this doesn't tell us without some math is how many people don't want each of these things in the game at all (i.e. did not vote for them either as core or as tack-on). So, let's do some math:</p><p></p><p>NOTE: For some reason, Saving Throws is not listed in the tack-on results</p><p></p><p>NOTE: I am assuming that if someone voted for element x in core they would not also have voted for it as a supplement.</p><p></p><p>5759 Critical Hits 4698 + 1061</p><p>5216 Skills 4322 + 994</p><p>5199 Feats 4044 + 1155</p><p>4201 Non-Vancian Magic 2930 + 1271</p><p>4889 Ability for Characters to Create Magic Items 2828 + 2061</p><p>4299 Action Points 2781 + 1518</p><p>4314 Rituals 2774 + 1540</p><p>3824 Powers 2631 + 1193</p><p>4236 Themes 2589 + 1647</p><p>3447 Second Wind 2432 + 1015</p><p>4089 Exotic Weapons 2411 + 1678</p><p>3430 Healing Surges 2364 + 1066</p><p>3578 Vancian Magic 2283 + 1295</p><p>3861 Prestige Classes 2166 + 1695</p><p>3920 Critical Fumbles 2134 + 1786</p><p>3439 Paragon Paths 1823 + 1616</p><p>3619 Epic Destinies 1756 + 1863</p><p>3988 Kits 1408 + 1580</p><p>3086 Morale Rules 1287 + 1799</p><p>2725 Weapon Speed Factors 1072 + 1653</p><p>2518 Weapons Versus Armor Table 900 + 1618</p><p></p><p>3744 Saving Throws 3744 (see note above)</p><p></p><p>This shows Magic Item Creation, Exotic Weapons, and Kits punching well above their weight, while Non-Vancian Magic and Second Wind aren't as strong as they look at first glance. And, bye-bye to Weapon Speed and Weapon-vs.-Armour.</p><p></p><p>I'll leave it up to others to interpret all this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5826173, member: 29398"] What this doesn't tell us without some math is how many people don't want each of these things in the game at all (i.e. did not vote for them either as core or as tack-on). So, let's do some math: NOTE: For some reason, Saving Throws is not listed in the tack-on results NOTE: I am assuming that if someone voted for element x in core they would not also have voted for it as a supplement. 5759 Critical Hits 4698 + 1061 5216 Skills 4322 + 994 5199 Feats 4044 + 1155 4201 Non-Vancian Magic 2930 + 1271 4889 Ability for Characters to Create Magic Items 2828 + 2061 4299 Action Points 2781 + 1518 4314 Rituals 2774 + 1540 3824 Powers 2631 + 1193 4236 Themes 2589 + 1647 3447 Second Wind 2432 + 1015 4089 Exotic Weapons 2411 + 1678 3430 Healing Surges 2364 + 1066 3578 Vancian Magic 2283 + 1295 3861 Prestige Classes 2166 + 1695 3920 Critical Fumbles 2134 + 1786 3439 Paragon Paths 1823 + 1616 3619 Epic Destinies 1756 + 1863 3988 Kits 1408 + 1580 3086 Morale Rules 1287 + 1799 2725 Weapon Speed Factors 1072 + 1653 2518 Weapons Versus Armor Table 900 + 1618 3744 Saving Throws 3744 (see note above) This shows Magic Item Creation, Exotic Weapons, and Kits punching well above their weight, while Non-Vancian Magic and Second Wind aren't as strong as they look at first glance. And, bye-bye to Weapon Speed and Weapon-vs.-Armour. I'll leave it up to others to interpret all this. :) Lanefan [/QUOTE]
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