Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L: These are not the rules you're looking for
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mengu" data-source="post: 5862159" data-attributes="member: 65726"><p>Classes are for game mechanics. Roles are for game mechanics. Everything in the system, is for game mechanics. The rule books don't role play for us. We do that at the table. All I need from the rule books are the rules for conflict resolution.</p><p></p><p>I don't have a problem with there being roles, or no roles. If it'll have a game mechanical impact, sure let's have roles. If you are a cleric with the defender role, maybe you have a marking mechanic. If you are a fighter with the striker role, maybe you are quicker and can attack more frequently. If you are a rogue with the defender role, perhaps you have a taunt mechanic, and are a swashbuckler. If you are a paladin with the striker mechanic, maybe you do bonus radiant damage.</p><p></p><p>Or if roles aren't going to have a game mechanical impact, ditch 'em. Whether a game mechanic comes from a role, a class, a feature, whatever, if the mechanic captures the flavor of the concept, we're good to go. Why do I care whether there are roles or not?</p></blockquote><p></p>
[QUOTE="Mengu, post: 5862159, member: 65726"] Classes are for game mechanics. Roles are for game mechanics. Everything in the system, is for game mechanics. The rule books don't role play for us. We do that at the table. All I need from the rule books are the rules for conflict resolution. I don't have a problem with there being roles, or no roles. If it'll have a game mechanical impact, sure let's have roles. If you are a cleric with the defender role, maybe you have a marking mechanic. If you are a fighter with the striker role, maybe you are quicker and can attack more frequently. If you are a rogue with the defender role, perhaps you have a taunt mechanic, and are a swashbuckler. If you are a paladin with the striker mechanic, maybe you do bonus radiant damage. Or if roles aren't going to have a game mechanical impact, ditch 'em. Whether a game mechanic comes from a role, a class, a feature, whatever, if the mechanic captures the flavor of the concept, we're good to go. Why do I care whether there are roles or not? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L: These are not the rules you're looking for
Top