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*Pathfinder & Starfinder
L&L Turning & Churning
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<blockquote data-quote="FireLance" data-source="post: 5847854" data-attributes="member: 3424"><p>Well, I happen to like Turn Undead and think that it's an iconic Divine ability.</p><p></p><p>I did like the proposal from the article that once a character's turn attempt fails against a specific undead creature, that creature can't be affected by a turning attempt from the same character for the next 24 hours.</p><p></p><p>I didn't like the proposal for turn DCs and effects to be embedded in the creatures' stat blocks. I'm not really keen to add one additional line to every undead creature's entry just to deal with a single class ability.</p><p></p><p>Instead, I would rather turn attempts work according to statistics and keywords already in the undead creature's description. Instead of a fixed DC based on the individual creature, have the roll be against Wisdom or Will or whatever the most appropriate defence is in 5e. If it's going to be used to resist spells and other powers anyway, it should be at the right level to determine the success or failure of a turn attempt. </p><p></p><p>As for the result of the turn attempt, maybe Incorporeal undead wink out of existence for a while. Mindless undead move away from the cleric (or other Divine character) until they no longer have line of sight to him. Corporeal, sentient undead must stay a certain distance away but can take other actions normally, and so on. </p><p></p><p>With this as a base, you could even have spells and abilities that allow the user to make a turning attempt in addition to other effects, such as dealing radiant damage.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5847854, member: 3424"] Well, I happen to like Turn Undead and think that it's an iconic Divine ability. I did like the proposal from the article that once a character's turn attempt fails against a specific undead creature, that creature can't be affected by a turning attempt from the same character for the next 24 hours. I didn't like the proposal for turn DCs and effects to be embedded in the creatures' stat blocks. I'm not really keen to add one additional line to every undead creature's entry just to deal with a single class ability. Instead, I would rather turn attempts work according to statistics and keywords already in the undead creature's description. Instead of a fixed DC based on the individual creature, have the roll be against Wisdom or Will or whatever the most appropriate defence is in 5e. If it's going to be used to resist spells and other powers anyway, it should be at the right level to determine the success or failure of a turn attempt. As for the result of the turn attempt, maybe Incorporeal undead wink out of existence for a while. Mindless undead move away from the cleric (or other Divine character) until they no longer have line of sight to him. Corporeal, sentient undead must stay a certain distance away but can take other actions normally, and so on. With this as a base, you could even have spells and abilities that allow the user to make a turning attempt in addition to other effects, such as dealing radiant damage. [/QUOTE]
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