Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L Turning & Churning
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Astrosicebear" data-source="post: 5848050" data-attributes="member: 67017"><p>I like Mearls' approach, but I think its too broad and makes designing undead monsters a bit more difficult, or cookie cutter.</p><p></p><p>I'd like to see Turn Undead be a class mechanic that works as Mearls' described but with set 'abilities' ala the 3.5e rogue's high level choices. For example:</p><p></p><p><strong>Turn Undead:</strong> A Cleric gains the ability to channel the power of the divine through a holy symbol to keep undead creatures at bay, turn them to dust, or grant allies bonuses. Choose one of the following at first level. You gain another choice at levels 6,12 and 18.</p><p></p><p>All turning checks are Cha checks + 1/2 your cleric level. And affect a 30' cone in front of the cleric. You do not need to be able to see undead for them to be affected.</p><p></p><p><u>Cower</u>: You force undead to cower before you, unable to act unless attacked. This effect lasts as long as you brandish your holy symbol plus 2 rounds.</p><p></p><p><u>Flee</u>: You force undead to flee away from you.</p><p></p><p><u>Smite</u>: You channel the power of divine to damage undead. You deal 1d6 damage/2 cleric levels to affected undead. Undead that succeed on the save and have less hit dice than you take half damage.</p><p></p><p><u>Bless</u>: Instead of harming undead, your divine influence grants allies bonuses. All allies within a 30' burst of you gain your cleric level in temporary hit points, and a +2 bonus to attack, damage, and saves.</p><p></p><p><u>Bane</u>: You channel the divine power to hinder the undead. All undead in a 30' burst take a -2 penalty to attack, damage, and saves. This penalty increases to -3 at 10th level, and -4 at 15th.</p><p></p><p>----------</p><p></p><p>Just some examples, but let the cleric choose. Also opens a whole slew of feat options.</p></blockquote><p></p>
[QUOTE="Astrosicebear, post: 5848050, member: 67017"] I like Mearls' approach, but I think its too broad and makes designing undead monsters a bit more difficult, or cookie cutter. I'd like to see Turn Undead be a class mechanic that works as Mearls' described but with set 'abilities' ala the 3.5e rogue's high level choices. For example: [B]Turn Undead:[/B] A Cleric gains the ability to channel the power of the divine through a holy symbol to keep undead creatures at bay, turn them to dust, or grant allies bonuses. Choose one of the following at first level. You gain another choice at levels 6,12 and 18. All turning checks are Cha checks + 1/2 your cleric level. And affect a 30' cone in front of the cleric. You do not need to be able to see undead for them to be affected. [U]Cower[/U]: You force undead to cower before you, unable to act unless attacked. This effect lasts as long as you brandish your holy symbol plus 2 rounds. [U]Flee[/U]: You force undead to flee away from you. [U]Smite[/U]: You channel the power of divine to damage undead. You deal 1d6 damage/2 cleric levels to affected undead. Undead that succeed on the save and have less hit dice than you take half damage. [U]Bless[/U]: Instead of harming undead, your divine influence grants allies bonuses. All allies within a 30' burst of you gain your cleric level in temporary hit points, and a +2 bonus to attack, damage, and saves. [U]Bane[/U]: You channel the divine power to hinder the undead. All undead in a 30' burst take a -2 penalty to attack, damage, and saves. This penalty increases to -3 at 10th level, and -4 at 15th. ---------- Just some examples, but let the cleric choose. Also opens a whole slew of feat options. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
L&L Turning & Churning
Top