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<blockquote data-quote="GM Dave" data-source="post: 5848123" data-attributes="member: 6687992"><p>Another problem that I have with the Mearles approach is that it really doesn't do anything.</p><p></p><p>Think of it in terms of game play.</p><p></p><p>The Cleric uses the power.</p><p></p><p>Either</p><p></p><p>Fails > The monster can't be affected for another 24 hours. Result is wasted action with no effect.</p><p></p><p>Success > The monster moves away from the Cleric for a certain distance and length of time.</p><p></p><p>Unless Attacked > If the Undead are attacked then the effect is nullified. Result is wasted action with no effect ( a generous GM might allow a group to pick off individuals without upsetting this effect but another GM might interpret any attack on the one as the same for dispelling the effect on the whole).</p><p></p><p>Unless Time Expires > If you used the time to run away ( Satire *something players do regularly when faced with monsters* Satire off) or grab a specific item in a crypt then this will work. Normally the players are there to destroy any undead they see which means that the undead being attacked nullifies the turning effect. A ghost that plays 'peek-a-boo' with you is not going to be much help as it just means the GM waits 5 min of game time before continuing with the battle. A minute might by some time for casting of buff spells but otherwise just delays the eventual battle. A delayed battle is mostly a wasted action.</p><p></p><p>--------------------</p><p></p><p>This is the problem that I have with the idea propsed is that at best it creates a boomerang that comes back later (and possibly with friends as the ghosts go complain to Lord Straad that they need help dealing with the interlopers) or at worst has no effect. I'd rather have a +1 bless spell in most cases rather than this effect because at least it was going to help defeat the undead and aid the party in the battle.</p><p></p><p>----------------</p><p></p><p>Holy objects like sutras are a staple of Asian Anime and Cinema for affecting undead (addressed to the comment saying only DnD had holy items stop things other than vampires; I'd also point out shows like Supernatural which makes a fair usage of rituals to stop various undead/demons).</p><p></p><p>It is worth noting that in most shows and fiction that most monsters and undead do have some sort of weakness. Fae hate clothes put on backwards. Kappa are attracted to cucumbers and avoid water spilled from their head. Most ghosts suffer from presentation of facts of their prior life and proof that they are dead.</p></blockquote><p></p>
[QUOTE="GM Dave, post: 5848123, member: 6687992"] Another problem that I have with the Mearles approach is that it really doesn't do anything. Think of it in terms of game play. The Cleric uses the power. Either Fails > The monster can't be affected for another 24 hours. Result is wasted action with no effect. Success > The monster moves away from the Cleric for a certain distance and length of time. Unless Attacked > If the Undead are attacked then the effect is nullified. Result is wasted action with no effect ( a generous GM might allow a group to pick off individuals without upsetting this effect but another GM might interpret any attack on the one as the same for dispelling the effect on the whole). Unless Time Expires > If you used the time to run away ( Satire *something players do regularly when faced with monsters* Satire off) or grab a specific item in a crypt then this will work. Normally the players are there to destroy any undead they see which means that the undead being attacked nullifies the turning effect. A ghost that plays 'peek-a-boo' with you is not going to be much help as it just means the GM waits 5 min of game time before continuing with the battle. A minute might by some time for casting of buff spells but otherwise just delays the eventual battle. A delayed battle is mostly a wasted action. -------------------- This is the problem that I have with the idea propsed is that at best it creates a boomerang that comes back later (and possibly with friends as the ghosts go complain to Lord Straad that they need help dealing with the interlopers) or at worst has no effect. I'd rather have a +1 bless spell in most cases rather than this effect because at least it was going to help defeat the undead and aid the party in the battle. ---------------- Holy objects like sutras are a staple of Asian Anime and Cinema for affecting undead (addressed to the comment saying only DnD had holy items stop things other than vampires; I'd also point out shows like Supernatural which makes a fair usage of rituals to stop various undead/demons). It is worth noting that in most shows and fiction that most monsters and undead do have some sort of weakness. Fae hate clothes put on backwards. Kappa are attracted to cucumbers and avoid water spilled from their head. Most ghosts suffer from presentation of facts of their prior life and proof that they are dead. [/QUOTE]
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