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L&L Turning & Churning
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<blockquote data-quote="Fanaelialae" data-source="post: 5848212" data-attributes="member: 53980"><p>Aside from sutras, all of the aspects that you list are characteristics of the creatures themselves, similar to how vampires fear crosses. For example, ghosts from Supernatural can't cross an unbroken salt line. You don't have to be a faithful preacher to utilize that property, you just need knowledge of that fact.</p><p></p><p>Interesting traits like that aren't bad, and can add an element of depth to a monster type. Turn undead, however, is a property of the cleric rather than the creature, and that's where I take issue. I think the space in the monster block, where Mearls' suggest adding a unique turning result, would be much better utilized adding a unique, exploitable property of the creature (that the party can utilize even without a cleric).</p><p></p><p>My issue isn't that a holy symbol can turn a vampire. My issue is that it's a class ability. I think that any faithful follower of a deity should have a chance to turn a vampire. However, I think it should have no effect upon a skeleton or a ghost. Essentially, when presented with the holy symbol of Kord, a zombie should simply chew upon the proffered arm.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5848212, member: 53980"] Aside from sutras, all of the aspects that you list are characteristics of the creatures themselves, similar to how vampires fear crosses. For example, ghosts from Supernatural can't cross an unbroken salt line. You don't have to be a faithful preacher to utilize that property, you just need knowledge of that fact. Interesting traits like that aren't bad, and can add an element of depth to a monster type. Turn undead, however, is a property of the cleric rather than the creature, and that's where I take issue. I think the space in the monster block, where Mearls' suggest adding a unique turning result, would be much better utilized adding a unique, exploitable property of the creature (that the party can utilize even without a cleric). My issue isn't that a holy symbol can turn a vampire. My issue is that it's a class ability. I think that any faithful follower of a deity should have a chance to turn a vampire. However, I think it should have no effect upon a skeleton or a ghost. Essentially, when presented with the holy symbol of Kord, a zombie should simply chew upon the proffered arm. [/QUOTE]
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