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L4W Charter - Read this first!
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<blockquote data-quote="L4W Facilitator" data-source="post: 4889812" data-attributes="member: 77122"><p>New material published by Wizards of the Coast is automatically approved one month after it is published. (For Dragon and Dungeon articles, this means the time that the full issue download is made available.) The exceptions are:</p><p></p><ul> <li data-xf-list-type="ul">Official updates as published <a href="http://www.wizards.com/default.asp?x=dnd/updates" target="_blank">here</a> are approved immediately.</li> <li data-xf-list-type="ul">Material marked "playtest" or "preview" is not approved.</li> <li data-xf-list-type="ul">Material published online but marked as a "debut" from an upcoming print product is not approved until one month after the print product is published.</li> <li data-xf-list-type="ul">Anyone may propose that material be amended or excluded, using the proposal system described above. The material will be available until a proposal to ban or amend it has succeeded.</li> </ul><p>New material from third-party sources must be proposed and voted on using the proposal system.</p><p> </p><p>The following is the current list of house rules and exceptions:</p><p></p><ul> <li data-xf-list-type="ul">From Player's Handbook: <em>Amendment:</em> All characters may take one extra multiclass feat as long as it is a Weapon Training feat. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/258982-proposal-weapon-training-feats-not-multi-class-feats.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From Player's Handbook 2: <em>Amendment:</em> The Expertise feats are not allowed until Level 5, and all characters at level 5 get a free Expertise feat. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/273490-proposal-replace-expertise-related-house-rule-feat-slot.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From Adventurer's Vault: <em>Amendment:</em> Weapons with the Brutal property cannot be used in conjunction with the Oversized feature. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/247882-proposal-adventurers-vault.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From Eberron Player's Guide: <em>Not allowed:</em> Dragonmarks are not allowed, because the judges feel they do not fit the setting. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/263953-proposal-exclude-eberron-dragonmark-feats.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From Forgotten Realms Player’s Guide: <em>Not allowed:</em> The FR Regional Benefits are not allowed, because the judges feel they do not fit the setting. <em>Amendment:</em> Dark Pact warlock powers that damage allies require consent from affected players. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/250784-proposal-forgotten-realms-players-guide.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From Player's Handbook Heroes Series 1 (miniature pack). <em>Amendment:</em> Warlocks can choose Eldritch Strike in place of either Eldritch Blast or their pact at-will. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/258571-proposal-ph-heroes-series-1-a.html" target="_blank">here</a> and <a href="http://www.enworld.org/forum/living-4th-edition/258920-proposal-warlock-wills.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From <a href="http://www.wizards.com/default.asp?x=dnd/drtoc/364" target="_blank">Dragon 364</a>: <em>Not allowed:</em> The "Wolves of Maldeen" article is not allowed, because the judges feel that the Wolfen Weapon is too powerful. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/244973-proposal-1-dragon-364-made-legal.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From <a href="http://www.wizards.com/default.asp?x=dnd/drtoc/365" target="_blank">Dragon 365</a>: <em>Not allowed:</em> The "Ecology of the Dragonborn" article is not allowed, because the judges feel that the Hurl Breath feat is too powerful. <em>Not allowed:</em> The "Bazaar of the Bizarre - The Treasures of Ashardalon" article is not allowed because the judges feel that the Belt of Mountain Endurance and Ring of the Ghost Knight are too powerful. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/248032-proposal-dragon-365-made-legal.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From <a href="http://www.wizards.com/default.asp?x=dnd/drtoc/367" target="_blank">Dragon 367</a> Article - Playing Gnolls: <em>Amendment:</em> In the "Playing Gnolls" article, in addition to all listed bonuses, the Claw Fighter feat gives claws the off-hand keyword, and "class features" is added to the list beginning "For the purpose of...", alongside powers and feats. <em>Not allowed:</em> The Epic Faerun article is not allowed, because the judges do not expect the Epic Destinies in it to come into play and so haven't examined them closely. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/254703-proposal-dragon-367-a.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">From <a href="http://www.wizards.com/default.asp?x=dnd/drtoc/372" target="_blank"><span style="color: #0066cc">Dragon 372</span></a>: <em>Not allowed:</em> The Punisher of the Gods Epic Destiny is not allowed, because the judges feel that it is too powerful in conjunction with builds that optimize their chance of a critical hit. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/257010-proposal-dragon-372-a.html" target="_blank"><span style="color: #0066cc">here</span></a>)</li> <li data-xf-list-type="ul">From <a href="http://www.wizards.com/default.asp?x=dnd/drtoc/373" target="_blank">Dragon 373</a>: <em>Not allowed:</em> In the "Ecology of the Sharn" article, the Orb of Entropy is not allowed, because the judges feel that it is too high level to come up in play. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/258650-proposal-approve-dragon-373-a.html" target="_blank">here</a>)</li> <li data-xf-list-type="ul">Gnoll claws are considered to work like spiked gauntlets with respect to the Brawler fighter style. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/273596-proposal-allow-gnoll-claws-grant-brawler-style-bonus.html" target="_blank">here</a>).</li> <li data-xf-list-type="ul">Any Backgrounds aside from PHB 2 General backgrounds are banned. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/265483-proposal-officially-ban-forgotten-realms-style-backgrounds.html" target="_blank">here</a>).</li> <li data-xf-list-type="ul">The Adventurer theme below is available. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/309833-proposal-discussion-allow-themes.html#post5649855" target="_blank">here</a>).</li> <li data-xf-list-type="ul">Expertise Feats may not be taken until 5th level unless granted by a class. At 5th level, every character gets one expertise feat of their choice for free. All expertise feats upgrade at levels 1/11/21, including ones that state level 5/15/25 (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/298062-proposal-allow-expertise-feat-class-feature.html" target="_blank">here</a>, <a href="http://www.enworld.org/forum/living-eberron/297123-proposal-modify-expertise-house-rule-e-g-give-bonus-feat.html" target="_blank">here</a>, and <a href="http://www.enworld.org/forum/living-4th-edition/306544-proposal-fixing-older-expertise-feats.html" target="_blank">here</a>).</li> <li data-xf-list-type="ul">Item rarity rules will not be used. In modern 4e terms, <em>all</em> magic items are Common, functioning as magic items have for the rest of the game's history. Item daily power limits are removed, as they are in the most current 4e RAW rules. A specific item power can only be used once per day (for daily powers) or once per encounter (for encounter powers) no matter how many copies of that item you have. Characters who use a weapon or implement in each hand with the same enchantment may instead use that enchantment's power twice per encounter/day as appropriate. (Discussion <a href="http://www.enworld.org/forum/living-4th-edition/314846-proposal-item-rarity.html" target="_blank">here</a>).</li> </ul><p>[sblock] Encounter*Free Action</p><p>Trigger: You fail a skill check</p><p>Effect: Spend one healing surge. You may re-roll the triggering skill check.</p><p> </p><p><strong>Level 5</strong>: Been There, Done That - You gain a +2 bonus on monster knowledge checks.</p><p> </p><p><strong>Level 10</strong>: True Adventurer - Once per day you may reroll an Acrobatics, Athletics or Endurance check.[/sblock]</p><p></p><p>Note that the final collected PDF's of Dragon magazine often have differences from the individually published articles. Be sure to use the published and collected versions. Where the Compendium disagrees with what is published in a book or magazine, use the published version.</p></blockquote><p></p>
[QUOTE="L4W Facilitator, post: 4889812, member: 77122"] New material published by Wizards of the Coast is automatically approved one month after it is published. (For Dragon and Dungeon articles, this means the time that the full issue download is made available.) The exceptions are: [LIST] [*]Official updates as published [URL="http://www.wizards.com/default.asp?x=dnd/updates"]here[/URL] are approved immediately. [*]Material marked "playtest" or "preview" is not approved. [*]Material published online but marked as a "debut" from an upcoming print product is not approved until one month after the print product is published. [*]Anyone may propose that material be amended or excluded, using the proposal system described above. The material will be available until a proposal to ban or amend it has succeeded. [/LIST] New material from third-party sources must be proposed and voted on using the proposal system. The following is the current list of house rules and exceptions: [LIST] [*]From Player's Handbook: [I]Amendment:[/I] All characters may take one extra multiclass feat as long as it is a Weapon Training feat. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/258982-proposal-weapon-training-feats-not-multi-class-feats.html"]here[/URL]) [*]From Player's Handbook 2: [I]Amendment:[/I] The Expertise feats are not allowed until Level 5, and all characters at level 5 get a free Expertise feat. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/273490-proposal-replace-expertise-related-house-rule-feat-slot.html"]here[/URL]) [*]From Adventurer's Vault: [I]Amendment:[/I] Weapons with the Brutal property cannot be used in conjunction with the Oversized feature. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/247882-proposal-adventurers-vault.html"]here[/URL]) [*]From Eberron Player's Guide: [I]Not allowed:[/I] Dragonmarks are not allowed, because the judges feel they do not fit the setting. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/263953-proposal-exclude-eberron-dragonmark-feats.html"]here[/URL]) [*]From Forgotten Realms Player’s Guide: [I]Not allowed:[/I] The FR Regional Benefits are not allowed, because the judges feel they do not fit the setting. [I]Amendment:[/I] Dark Pact warlock powers that damage allies require consent from affected players. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/250784-proposal-forgotten-realms-players-guide.html"]here[/URL]) [*]From Player's Handbook Heroes Series 1 (miniature pack). [I]Amendment:[/I] Warlocks can choose Eldritch Strike in place of either Eldritch Blast or their pact at-will. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/258571-proposal-ph-heroes-series-1-a.html"]here[/URL] and [URL="http://www.enworld.org/forum/living-4th-edition/258920-proposal-warlock-wills.html"]here[/URL]) [*]From [URL="http://www.wizards.com/default.asp?x=dnd/drtoc/364"]Dragon 364[/URL]: [I]Not allowed:[/I] The "Wolves of Maldeen" article is not allowed, because the judges feel that the Wolfen Weapon is too powerful. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/244973-proposal-1-dragon-364-made-legal.html"]here[/URL]) [*]From [URL="http://www.wizards.com/default.asp?x=dnd/drtoc/365"]Dragon 365[/URL]: [I]Not allowed:[/I] The "Ecology of the Dragonborn" article is not allowed, because the judges feel that the Hurl Breath feat is too powerful. [I]Not allowed:[/I] The "Bazaar of the Bizarre - The Treasures of Ashardalon" article is not allowed because the judges feel that the Belt of Mountain Endurance and Ring of the Ghost Knight are too powerful. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/248032-proposal-dragon-365-made-legal.html"]here[/URL]) [*]From [URL="http://www.wizards.com/default.asp?x=dnd/drtoc/367"]Dragon 367[/URL] Article - Playing Gnolls: [I]Amendment:[/I] In the "Playing Gnolls" article, in addition to all listed bonuses, the Claw Fighter feat gives claws the off-hand keyword, and "class features" is added to the list beginning "For the purpose of...", alongside powers and feats. [I]Not allowed:[/I] The Epic Faerun article is not allowed, because the judges do not expect the Epic Destinies in it to come into play and so haven't examined them closely. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/254703-proposal-dragon-367-a.html"]here[/URL]) [*]From [URL="http://www.wizards.com/default.asp?x=dnd/drtoc/372"][COLOR=#0066cc]Dragon 372[/COLOR][/URL]: [I]Not allowed:[/I] The Punisher of the Gods Epic Destiny is not allowed, because the judges feel that it is too powerful in conjunction with builds that optimize their chance of a critical hit. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/257010-proposal-dragon-372-a.html"][COLOR=#0066cc]here[/COLOR][/URL]) [*]From [URL="http://www.wizards.com/default.asp?x=dnd/drtoc/373"]Dragon 373[/URL]: [I]Not allowed:[/I] In the "Ecology of the Sharn" article, the Orb of Entropy is not allowed, because the judges feel that it is too high level to come up in play. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/258650-proposal-approve-dragon-373-a.html"]here[/URL]) [*]Gnoll claws are considered to work like spiked gauntlets with respect to the Brawler fighter style. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/273596-proposal-allow-gnoll-claws-grant-brawler-style-bonus.html"]here[/URL]). [*]Any Backgrounds aside from PHB 2 General backgrounds are banned. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/265483-proposal-officially-ban-forgotten-realms-style-backgrounds.html"]here[/URL]). [*]The Adventurer theme below is available. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/309833-proposal-discussion-allow-themes.html#post5649855"]here[/URL]). [*]Expertise Feats may not be taken until 5th level unless granted by a class. At 5th level, every character gets one expertise feat of their choice for free. All expertise feats upgrade at levels 1/11/21, including ones that state level 5/15/25 (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/298062-proposal-allow-expertise-feat-class-feature.html"]here[/URL], [URL="http://www.enworld.org/forum/living-eberron/297123-proposal-modify-expertise-house-rule-e-g-give-bonus-feat.html"]here[/URL], and [URL="http://www.enworld.org/forum/living-4th-edition/306544-proposal-fixing-older-expertise-feats.html"]here[/URL]). [*]Item rarity rules will not be used. In modern 4e terms, [I]all[/I] magic items are Common, functioning as magic items have for the rest of the game's history. Item daily power limits are removed, as they are in the most current 4e RAW rules. A specific item power can only be used once per day (for daily powers) or once per encounter (for encounter powers) no matter how many copies of that item you have. Characters who use a weapon or implement in each hand with the same enchantment may instead use that enchantment's power twice per encounter/day as appropriate. (Discussion [URL="http://www.enworld.org/forum/living-4th-edition/314846-proposal-item-rarity.html"]here[/URL]). [/LIST] [sblock] Encounter*Free Action Trigger: You fail a skill check Effect: Spend one healing surge. You may re-roll the triggering skill check. [B]Level 5[/B]: Been There, Done That - You gain a +2 bonus on monster knowledge checks. [B]Level 10[/B]: True Adventurer - Once per day you may reroll an Acrobatics, Athletics or Endurance check.[/sblock] Note that the final collected PDF's of Dragon magazine often have differences from the individually published articles. Be sure to use the published and collected versions. Where the Compendium disagrees with what is published in a book or magazine, use the published version. [/QUOTE]
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