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L4W Discussion Thread V
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<blockquote data-quote="VanderLegion" data-source="post: 6009266" data-attributes="member: 6676620"><p>Oh, I know it didn't pass, and I'm not wanting to start a new character at the old characters xp level. I was just looking at the example that got it started in the first place - a character at 2055 xp currently if retired and xp given to a new character resulting in the new character receiving 1027 xp, as opposed to simply retiring that character and maknig a new one at same level, which would result in dropping back to 1000 xp. But that only happens if the xp stored is based on the characters current xp amount as opposed to the amount required to obtain the current level.</p><p></p><p>It's not a huge deal to me either way, but it DOES make a level difference for one of the new characters I'd be making (As I said in the Upcoming adventure thread, I have 2 level 5 characters, want to retire one to make a new level 5 character, then retire the other and drop some levels to bump the new level 5 character up to level 6). If I were to retire Sha'kar to make the level 5, then retire Tyris and drop some levels for whatever new character I made from him, since Tyris is at 6500 xp currently, I would have to drop him to level 3 for the xp gained from it to get the level 5 up to level 6 (750 from level 3 to 4, 875 from 4 to 5, 500 from the 5500 for level 5 to the current 6500, puts me over the 2k needed to get from level 5 to level 6). If the xp banked is based on the 5500 base value for level 5, then I'd have to drop to level 2 (to gain the 625 from level 2-3 to replace the 500 I wouldn't get from benig at 6500).</p></blockquote><p></p>
[QUOTE="VanderLegion, post: 6009266, member: 6676620"] Oh, I know it didn't pass, and I'm not wanting to start a new character at the old characters xp level. I was just looking at the example that got it started in the first place - a character at 2055 xp currently if retired and xp given to a new character resulting in the new character receiving 1027 xp, as opposed to simply retiring that character and maknig a new one at same level, which would result in dropping back to 1000 xp. But that only happens if the xp stored is based on the characters current xp amount as opposed to the amount required to obtain the current level. It's not a huge deal to me either way, but it DOES make a level difference for one of the new characters I'd be making (As I said in the Upcoming adventure thread, I have 2 level 5 characters, want to retire one to make a new level 5 character, then retire the other and drop some levels to bump the new level 5 character up to level 6). If I were to retire Sha'kar to make the level 5, then retire Tyris and drop some levels for whatever new character I made from him, since Tyris is at 6500 xp currently, I would have to drop him to level 3 for the xp gained from it to get the level 5 up to level 6 (750 from level 3 to 4, 875 from 4 to 5, 500 from the 5500 for level 5 to the current 6500, puts me over the 2k needed to get from level 5 to level 6). If the xp banked is based on the 5500 base value for level 5, then I'd have to drop to level 2 (to gain the 625 from level 2-3 to replace the 500 I wouldn't get from benig at 6500). [/QUOTE]
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