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<blockquote data-quote="Donovan Morningfire" data-source="post: 3072905" data-attributes="member: 39532"><p>I've played the d10 version of L5R a few times, both 1st and 3rd edition as a Phoenix Shugenja and Ronin Duelist respectively.</p><p></p><p>A lot of the fun to be had comes from a GM being familiar enough with Japanese culture to present those aspects, enforcing the fact that most characters are <em>samurai</em> and thus have duties and responsiblities to their lord and to those beneath them, and as such cannot run around adventuring as they please, but also adding those little touches that makes the setting all the more robust.</p><p></p><p>Being a Ronin frees you up from a lot of the hassles of being of the noble class, but then you're just a small step up from a peasant, which brings a whole new host of difficulties. It can get rather rough being a solitary ronin when you're stuck sleeping in a smelly barn while the rest of the group gets the best rooms in the local inn.</p><p></p><p>Also, combat should not be the party's first choice, as it's incredibly lethal compared to d20 (though 3rd edition is somewhat less so). That can be quite a shock to players that are used to the Hit Point system's "gas tank" approach to taking damage, as a lucky roll from a single opponent can kill even a veteran character in a single hit, and magical healing is far from plentiful.</p></blockquote><p></p>
[QUOTE="Donovan Morningfire, post: 3072905, member: 39532"] I've played the d10 version of L5R a few times, both 1st and 3rd edition as a Phoenix Shugenja and Ronin Duelist respectively. A lot of the fun to be had comes from a GM being familiar enough with Japanese culture to present those aspects, enforcing the fact that most characters are [I]samurai[/I] and thus have duties and responsiblities to their lord and to those beneath them, and as such cannot run around adventuring as they please, but also adding those little touches that makes the setting all the more robust. Being a Ronin frees you up from a lot of the hassles of being of the noble class, but then you're just a small step up from a peasant, which brings a whole new host of difficulties. It can get rather rough being a solitary ronin when you're stuck sleeping in a smelly barn while the rest of the group gets the best rooms in the local inn. Also, combat should not be the party's first choice, as it's incredibly lethal compared to d20 (though 3rd edition is somewhat less so). That can be quite a shock to players that are used to the Hit Point system's "gas tank" approach to taking damage, as a lucky roll from a single opponent can kill even a veteran character in a single hit, and magical healing is far from plentiful. [/QUOTE]
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