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LA+0 Drow
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<blockquote data-quote="Nifft" data-source="post: 3291667" data-attributes="member: 6562"><p>Paragon classes are a mechanic. They're useful for all sorts of things.</p><p></p><p>IMHO, the 3-level thing is too big a limitation. I think Drow should have four levels, with d6 HD and two levels of spellcasting. (So they lose two levels, just like an LA +2 Drow would have lost.)</p><p></p><p>Cheers, -- N</p><p></p><p>PS: Let's see....</p><p></p><p><strong>Drow</strong> (Elf)</p><ul> <li data-xf-list-type="ul"> +2 Dexterity, -2 Constitution.</li> <li data-xf-list-type="ul"> Medium size.</li> <li data-xf-list-type="ul"> A drow's base land speed is 30 feet.</li> <li data-xf-list-type="ul"> Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects.</li> <li data-xf-list-type="ul"> Darkvision (60')</li> <li data-xf-list-type="ul"> Weapon Proficiency: Drow are automatically proficient with the rapier and short sword.</li> <li data-xf-list-type="ul"> Weapon Familiarity: Drow treat hand crossbows as martial weapons, rather than exotic weapons.</li> <li data-xf-list-type="ul"> +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.</li> <li data-xf-list-type="ul"> Automatic Languages: Elven. Bonus Languages: Abyssal, Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin, Undercommon.</li> <li data-xf-list-type="ul"> Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.</li> <li data-xf-list-type="ul"> Favored Class: Wizard (male) or cleric (female).</li> </ul><p></p><p><strong>Drow Paragon</strong></p><p>HD: d6</p><p>Skills: <strong>4 + Int</strong> Climb (Str), Craft (Int), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str).</p><p>Proficiencies: Drow are proficient with all Simple weapons. They are proficient with Light armor but not Shields.</p><p>[code][u]</p><p>L BAB F / R / W Special[/u]</p><p>1 +0 +0 /+2 /+0 Darkvision 90 ft., Poison Use, [i]dancing lights[/i], Bonus Feat</p><p>2 +1 +0 /+3 /+0 Lesser SR, Spellcasting +1, Poisoncrafter, [i]faerie fire[/i]</p><p>3 +1 +1 /+3 /+1 Darkvision 120 ft., [i]darkness[/i], Bonus Feat, Ability Boost 1</p><p>4 +2 +1 /+4 /+1 Greater SR, Spellcasting +1, [i]levitate[/i], Ability Boost 2</p><p>[/code]</p><p></p><ul> <li data-xf-list-type="ul"> <strong>Darkvision</strong> (Ex): The drow's racial Darkvision extends to the indicated range (instead of the usual 60 ft.).</li> <li data-xf-list-type="ul"> <strong>Poison Use</strong> (Ex): Never at risk of poisoning herself.</li> <li data-xf-list-type="ul"> <strong>Spell-Like Abilities</strong> (Sp): The stuff in <em>italics</em>. Usable 1/day unless otherwise indicated, caster level = character level.</li> <li data-xf-list-type="ul"> <strong>Bonus Feat</strong>: The drow chooses one feat for which she is qualified from the following list: Alertness, Combat Expertise, Daylight Adaptation, Dodge (Mobility, Spring Attack), Exotic Weapon Proficiency, Skill Focus, Stealthy, Two-Weapon Fighting, Weapon Focus (any Dagger, Sword, Scimitar or Rapier)</li> <li data-xf-list-type="ul"> <strong>Lesser SR</strong> (Su): The drow gains SR 5 + character level.</li> <li data-xf-list-type="ul"> <strong>Poisoncrafter</strong> (Ex): The drow adds her Paragon level to any Craft (Poisonmaking) checks (or Craft(Alchemy) checks involving poison).</li> <li data-xf-list-type="ul"> <strong>Ability Boost</strong>: The drow gains both +2 Int and +2 Cha over four levels. She gains one of these bonuses at 3rd level and the other at 4th level, as she chooses.</li> <li data-xf-list-type="ul"> <strong>Greater SR</strong> (Su): The drow gains SR 11 + character level.</li> </ul></blockquote><p></p>
[QUOTE="Nifft, post: 3291667, member: 6562"] Paragon classes are a mechanic. They're useful for all sorts of things. IMHO, the 3-level thing is too big a limitation. I think Drow should have four levels, with d6 HD and two levels of spellcasting. (So they lose two levels, just like an LA +2 Drow would have lost.) Cheers, -- N PS: Let's see.... [b]Drow[/b] (Elf) [list] [*] +2 Dexterity, -2 Constitution. [*] Medium size. [*] A drow's base land speed is 30 feet. [*] Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects. [*] Darkvision (60') [*] Weapon Proficiency: Drow are automatically proficient with the rapier and short sword. [*] Weapon Familiarity: Drow treat hand crossbows as martial weapons, rather than exotic weapons. [*] +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. [*] Automatic Languages: Elven. Bonus Languages: Abyssal, Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin, Undercommon. [*] Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area. [*] Favored Class: Wizard (male) or cleric (female). [/list] [b]Drow Paragon[/b] HD: d6 Skills: [b]4 + Int[/b] Climb (Str), Craft (Int), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Search (Int), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str). Proficiencies: Drow are proficient with all Simple weapons. They are proficient with Light armor but not Shields. [code][u] L BAB F / R / W Special[/u] 1 +0 +0 /+2 /+0 Darkvision 90 ft., Poison Use, [i]dancing lights[/i], Bonus Feat 2 +1 +0 /+3 /+0 Lesser SR, Spellcasting +1, Poisoncrafter, [i]faerie fire[/i] 3 +1 +1 /+3 /+1 Darkvision 120 ft., [i]darkness[/i], Bonus Feat, Ability Boost 1 4 +2 +1 /+4 /+1 Greater SR, Spellcasting +1, [i]levitate[/i], Ability Boost 2 [/code] [list] [*] [b]Darkvision[/b] (Ex): The drow's racial Darkvision extends to the indicated range (instead of the usual 60 ft.). [*] [b]Poison Use[/b] (Ex): Never at risk of poisoning herself. [*] [b]Spell-Like Abilities[/b] (Sp): The stuff in [i]italics[/i]. Usable 1/day unless otherwise indicated, caster level = character level. [*] [b]Bonus Feat[/b]: The drow chooses one feat for which she is qualified from the following list: Alertness, Combat Expertise, Daylight Adaptation, Dodge (Mobility, Spring Attack), Exotic Weapon Proficiency, Skill Focus, Stealthy, Two-Weapon Fighting, Weapon Focus (any Dagger, Sword, Scimitar or Rapier) [*] [b]Lesser SR[/b] (Su): The drow gains SR 5 + character level. [*] [b]Poisoncrafter[/b] (Ex): The drow adds her Paragon level to any Craft (Poisonmaking) checks (or Craft(Alchemy) checks involving poison). [*] [b]Ability Boost[/b]: The drow gains both +2 Int and +2 Cha over four levels. She gains one of these bonuses at 3rd level and the other at 4th level, as she chooses. [*] [b]Greater SR[/b] (Su): The drow gains SR 11 + character level. [/list] [/QUOTE]
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