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*Dungeons & Dragons
LA+1 race for homebrew campaign
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<blockquote data-quote="eamon" data-source="post: 3728698" data-attributes="member: 51942"><p>At low levels, esp. if magic is rare, DR 5/magic will be powerful. At high levels, it'll be useless. Given that your campaign is ECL 2 to 6 with low magic (meaning that at those levels only few magic weapons will be encountered?) I think that this race is strong for LA +1. In a normal setting which contains the normal amount of weapons and continues beyong ECL6, I think this race is fine at LA+1. For your campaign, perhaps consider DR3/silver or the like - something which can be solved without magic. Finally, in general, I would try to make energy resistances more specific. So don't give em resistances to more than at most three energy types, and preferably only 2 - that way you can adapt your strategy to fit that pattern. If you're trying to symbolize a general resistance to magic, include spell resistance of 5 + HD or so instead perhaps.</p></blockquote><p></p>
[QUOTE="eamon, post: 3728698, member: 51942"] At low levels, esp. if magic is rare, DR 5/magic will be powerful. At high levels, it'll be useless. Given that your campaign is ECL 2 to 6 with low magic (meaning that at those levels only few magic weapons will be encountered?) I think that this race is strong for LA +1. In a normal setting which contains the normal amount of weapons and continues beyong ECL6, I think this race is fine at LA+1. For your campaign, perhaps consider DR3/silver or the like - something which can be solved without magic. Finally, in general, I would try to make energy resistances more specific. So don't give em resistances to more than at most three energy types, and preferably only 2 - that way you can adapt your strategy to fit that pattern. If you're trying to symbolize a general resistance to magic, include spell resistance of 5 + HD or so instead perhaps. [/QUOTE]
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LA+1 race for homebrew campaign
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