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<blockquote data-quote="Hawken" data-source="post: 4517584" data-attributes="member: 23619"><p>I've been working on an alternative to the concept of LAs that revolve around something similar to the Bloodline mechanic in Unearthed Arcana.</p><p></p><p>The abilities the race gets are received not all at once, but as the character levels. At certain points, the character has to take a 'Racial Level' to compensate for the abilities they gain. </p><p></p><p>The example I'll use will be for Drow, an LA +2 race. The level 6 abilities are my idea, stretching back to the 2e concept of Drow getting those spells at 6th level. Drow are basically Elves, gaining all the abilities of the Elven race and in addition, they gain the following:</p><p></p><p>Level 1: Intelligence +2, Spell Like Abilities (Darkness, Faerie Fire, Dancing Lights), Darkvision 120', and Light Blindness.</p><p></p><p>Level 2: Spell Resistance (11 + ECL), +2 bonus to saves vs. spells and spell like abilities.</p><p></p><p>Level 4: Charisma +2. </p><p></p><p>Level 6: Improved Spell Like Abilities (Drow can cast their existing SLA one extra time per day each and can now cast Detect Magic, Discern Alignment and Levitate 1/day).</p><p></p><p>At levels 3 and 6, the Drow takes a Racial Level. </p><p></p><p>Racial Levels do not provide HD, BAB, Saves, or any other special abilities. The racial level counts as a class level for the special abilities of all existing special abilities of their classes. At each racial level, the character gains a number of hit points equal to their Constitution modifier and they gain a number of skill points equal to their Intelligence modifier. </p><p></p><p>Example: A 6th level Drow (Cleric 2/Paladin 2/"Drow" 2) has both racial levels in Drow that are required. For those two levels, her BAB and Saves did not increase and she did not gain any extra hit points except for her Con modifier. She can cast as many spells per day as a 2nd level cleric, but she is considered to cast them as a 4th level caster. Her Paladin ability to Smite is treated as if she were a 4th level Paladin.</p><p></p><p>The consequences of not taking a Racial Level is the loss of the gained abilities. In the above case, if the Drow did not take his Drow Level at 3rd, he would lose his spell like abilities and his Intelligence would be reduced, in addition, he would lose his SR and bonus to saves. If he didn't take his 6th level as a Drow Level, he would lose his Charisma bonus and his improved spell like abilities. In this case, the Drow would not lose their Darkvision because they would be keeping their Light Blindness as well. </p><p></p><p>This is just a rough concept for now, but what do you guys think about it?</p></blockquote><p></p>
[QUOTE="Hawken, post: 4517584, member: 23619"] I've been working on an alternative to the concept of LAs that revolve around something similar to the Bloodline mechanic in Unearthed Arcana. The abilities the race gets are received not all at once, but as the character levels. At certain points, the character has to take a 'Racial Level' to compensate for the abilities they gain. The example I'll use will be for Drow, an LA +2 race. The level 6 abilities are my idea, stretching back to the 2e concept of Drow getting those spells at 6th level. Drow are basically Elves, gaining all the abilities of the Elven race and in addition, they gain the following: Level 1: Intelligence +2, Spell Like Abilities (Darkness, Faerie Fire, Dancing Lights), Darkvision 120', and Light Blindness. Level 2: Spell Resistance (11 + ECL), +2 bonus to saves vs. spells and spell like abilities. Level 4: Charisma +2. Level 6: Improved Spell Like Abilities (Drow can cast their existing SLA one extra time per day each and can now cast Detect Magic, Discern Alignment and Levitate 1/day). At levels 3 and 6, the Drow takes a Racial Level. Racial Levels do not provide HD, BAB, Saves, or any other special abilities. The racial level counts as a class level for the special abilities of all existing special abilities of their classes. At each racial level, the character gains a number of hit points equal to their Constitution modifier and they gain a number of skill points equal to their Intelligence modifier. Example: A 6th level Drow (Cleric 2/Paladin 2/"Drow" 2) has both racial levels in Drow that are required. For those two levels, her BAB and Saves did not increase and she did not gain any extra hit points except for her Con modifier. She can cast as many spells per day as a 2nd level cleric, but she is considered to cast them as a 4th level caster. Her Paladin ability to Smite is treated as if she were a 4th level Paladin. The consequences of not taking a Racial Level is the loss of the gained abilities. In the above case, if the Drow did not take his Drow Level at 3rd, he would lose his spell like abilities and his Intelligence would be reduced, in addition, he would lose his SR and bonus to saves. If he didn't take his 6th level as a Drow Level, he would lose his Charisma bonus and his improved spell like abilities. In this case, the Drow would not lose their Darkvision because they would be keeping their Light Blindness as well. This is just a rough concept for now, but what do you guys think about it? [/QUOTE]
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