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LA confusion; Forked from: Reincarnate
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<blockquote data-quote="irdeggman" data-source="post: 4748012" data-attributes="member: 16285"><p>I echo this.</p><p></p><p>Races of Eberron is one of the best books I've seen.</p><p></p><p>It has a lot of information on the races of the setting (specifically the "new" ones - shifter, changelings, kalashtar and warforged.</p><p></p><p>They also have some real good racial substitution levels. If you are unfamiliar with racial substitution levels - they started like in Races of the Wild I believe.</p><p></p><p>What they do is that at certain class levels you insted take a racial substitution level. This swaps out some normal class benefit for one that is more "tailored" to the "theme" of the race. In general they are more powerful but much more "focused" than the standard class abilities and they feed off of the races strong points.</p><p></p><p>There isn't a racial substitution level for changeling druid, although there is a changeling rogue, psion and wizard one.</p><p></p><p>There are shifter druid, ranger and wilder ones. {My son is running a shifter druid with substitution levels in my Age of Worms game and his PC is real interesting (and powerful when he remembers his "abilities").}</p><p></p><p>In Races of the Wild there are elf paladin, ranger and wizard ones.</p><p></p><p>I haven't seen any drow ones nor an elf druid either.</p><p></p><p></p><p>Another way to look at things is from teh WotC site and their Savage Progressions articles.</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/arch/sp" target="_blank">Savage Progressions Archive</a></p><p></p><p>Basically they break down LA races to "class like" levels. In essence when you would normally take a class level you take one of these racial levels and gain incremental racial abilities. Now the racial levels almost never grant hit dice so they are a lot like "empty" levels but they provide a way to handle LA races without a sudden "hit". It also has a way of being a "light" LA race since you do not have to take all (or any) of the racial levels, and you can take them at any time so you could disperse them across your PC's career.</p><p></p><p>What I would suggest is talking to your DM about the "concept" for the character and see if she can offer suggestions for how to best get there. There may be a lot of issues on what races and classes are "allowed" in the game - so I would not suggest coming in with a totally "set" character since it maight be possible that she wouldn't allow that race, class, "option", etc.</p><p></p><p>It is amost always better to develop a concept and then work with the DM on how to fill it in the setting rather than to show up with a completed character sheet and then engage is "negotiations" with the DM. This is especially true when first joining a game/group. There are almost always a set of house-rules that a DM uses that a new player needs to get acquainted with prior to starting.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 4748012, member: 16285"] I echo this. Races of Eberron is one of the best books I've seen. It has a lot of information on the races of the setting (specifically the "new" ones - shifter, changelings, kalashtar and warforged. They also have some real good racial substitution levels. If you are unfamiliar with racial substitution levels - they started like in Races of the Wild I believe. What they do is that at certain class levels you insted take a racial substitution level. This swaps out some normal class benefit for one that is more "tailored" to the "theme" of the race. In general they are more powerful but much more "focused" than the standard class abilities and they feed off of the races strong points. There isn't a racial substitution level for changeling druid, although there is a changeling rogue, psion and wizard one. There are shifter druid, ranger and wilder ones. {My son is running a shifter druid with substitution levels in my Age of Worms game and his PC is real interesting (and powerful when he remembers his "abilities").} In Races of the Wild there are elf paladin, ranger and wizard ones. I haven't seen any drow ones nor an elf druid either. Another way to look at things is from teh WotC site and their Savage Progressions articles. [url=http://www.wizards.com/default.asp?x=dnd/arch/sp]Savage Progressions Archive[/url] Basically they break down LA races to "class like" levels. In essence when you would normally take a class level you take one of these racial levels and gain incremental racial abilities. Now the racial levels almost never grant hit dice so they are a lot like "empty" levels but they provide a way to handle LA races without a sudden "hit". It also has a way of being a "light" LA race since you do not have to take all (or any) of the racial levels, and you can take them at any time so you could disperse them across your PC's career. What I would suggest is talking to your DM about the "concept" for the character and see if she can offer suggestions for how to best get there. There may be a lot of issues on what races and classes are "allowed" in the game - so I would not suggest coming in with a totally "set" character since it maight be possible that she wouldn't allow that race, class, "option", etc. It is amost always better to develop a concept and then work with the DM on how to fill it in the setting rather than to show up with a completed character sheet and then engage is "negotiations" with the DM. This is especially true when first joining a game/group. There are almost always a set of house-rules that a DM uses that a new player needs to get acquainted with prior to starting. [/QUOTE]
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