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LA house rule idea
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<blockquote data-quote="Overkill_Engine" data-source="post: 3194504" data-attributes="member: 37785"><p>1) Power attack is limited by BAB. Adding HD increases BAB.</p><p>2) Dodge is unaffected. It's a +1 AC vs 1 target. All one has to do when rolling up a character is make sure one's Dex is 13+. Even then, many monsters and PC classes give out feats that one may use even if pre-reqs are not satisfied.</p><p>3) Combat Reflexes is affected, granted- you get few potential AoO's if Dex was a stat that got lowered. But you also get more potential AoO's by virtue of not dying due to lack of HD (and thus HP).</p><p>4) Yes, you lose some stat boni to associated skills. You also gain back skill points one can spend wherever one desires. Usually a net gain if one does not have a fairly large Int penalty. Choosing to gimp ones character by leaving the Int low at character creation is a fault of the player, not the system.</p><p>5) Saves- This system improves the base saves you get. You'd get +6 to base Will saves at the cost of at most the +1 mod from Wisdom if you chose to decrease that stat. Even with a crappy template like Vampire, you still end up with positive ability adjustments. Granted, the Undead HD benefits aren't the best, but it's better than 8 empty levels of no BAB/HP/Skill/saves.</p><p>6) Agreed on not all HD being equal- I would never suggest this for something like Animal HD- which are usually non playable due to Int requirements for PC's. Anything that would make something with Animal HD playable would transform them in to a Magical Beast most likely anyways, which is massively better.</p></blockquote><p></p>
[QUOTE="Overkill_Engine, post: 3194504, member: 37785"] 1) Power attack is limited by BAB. Adding HD increases BAB. 2) Dodge is unaffected. It's a +1 AC vs 1 target. All one has to do when rolling up a character is make sure one's Dex is 13+. Even then, many monsters and PC classes give out feats that one may use even if pre-reqs are not satisfied. 3) Combat Reflexes is affected, granted- you get few potential AoO's if Dex was a stat that got lowered. But you also get more potential AoO's by virtue of not dying due to lack of HD (and thus HP). 4) Yes, you lose some stat boni to associated skills. You also gain back skill points one can spend wherever one desires. Usually a net gain if one does not have a fairly large Int penalty. Choosing to gimp ones character by leaving the Int low at character creation is a fault of the player, not the system. 5) Saves- This system improves the base saves you get. You'd get +6 to base Will saves at the cost of at most the +1 mod from Wisdom if you chose to decrease that stat. Even with a crappy template like Vampire, you still end up with positive ability adjustments. Granted, the Undead HD benefits aren't the best, but it's better than 8 empty levels of no BAB/HP/Skill/saves. 6) Agreed on not all HD being equal- I would never suggest this for something like Animal HD- which are usually non playable due to Int requirements for PC's. Anything that would make something with Animal HD playable would transform them in to a Magical Beast most likely anyways, which is massively better. [/QUOTE]
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