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<blockquote data-quote="Man in the Funny Hat" data-source="post: 7949038" data-attributes="member: 32740"><p>"RAW" as a constant reference to being some authoriteh to which DM's must bow is something I object to. It suggests that some game publisher umpteen years ago knew better than you what you and your friends wanted and needed for your ongoing game right now, and that all possible circumstances were covered by rules. The DM is there for a reason and we don't all use only "professionally" designed adventure materials. Yes, the designer probably had reasons for doing things the way they wrote them - but I have my reasons as well and MINE TRUMP THEIRS - <u>ALWAYS</u>. And this is a phenomenon of players using "RAW" as a tool to successfully make demands of the DM. It's something that Gygax explicitly said twice in the original DM's Guide (in the preface and the afterword) as well as having clearly had it in mind at many points in between. It is also something that later game authors threw right out the window, completely forgot, or never even knew was originally a thing. The rules don't run the game. The DM runs the game.</p><p></p><p>PC "BUILDS" is something I also have objected to pretty much since the idea of it arrived with 3E because while it can be a fun exercise FOR SOME, it isn't everybody's cup of tea (and planning the detailed growth and development of a PC in complete denial of potential in-game events and circumstances that might suggest otherwise was certainly was not ORIGINALLY a meaningful aspect of RPG'S). But more to the point it leads people to believe that D&D is a game TO BE WON; that premeditated design of a PC's development over time is effectively in competition with the DM to effectively DOMINATE gameplay rather than merely <em>participate</em> in it; and/or that players are in competition with other players to prove that they know better than others all the rules and how to manipulate them, and by so doing earn the right to lord their gaming skill superiority over others at the table.</p><p></p><p>Just my own impressions...</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 7949038, member: 32740"] "RAW" as a constant reference to being some authoriteh to which DM's must bow is something I object to. It suggests that some game publisher umpteen years ago knew better than you what you and your friends wanted and needed for your ongoing game right now, and that all possible circumstances were covered by rules. The DM is there for a reason and we don't all use only "professionally" designed adventure materials. Yes, the designer probably had reasons for doing things the way they wrote them - but I have my reasons as well and MINE TRUMP THEIRS - [U]ALWAYS[/U]. And this is a phenomenon of players using "RAW" as a tool to successfully make demands of the DM. It's something that Gygax explicitly said twice in the original DM's Guide (in the preface and the afterword) as well as having clearly had it in mind at many points in between. It is also something that later game authors threw right out the window, completely forgot, or never even knew was originally a thing. The rules don't run the game. The DM runs the game. PC "BUILDS" is something I also have objected to pretty much since the idea of it arrived with 3E because while it can be a fun exercise FOR SOME, it isn't everybody's cup of tea (and planning the detailed growth and development of a PC in complete denial of potential in-game events and circumstances that might suggest otherwise was certainly was not ORIGINALLY a meaningful aspect of RPG'S). But more to the point it leads people to believe that D&D is a game TO BE WON; that premeditated design of a PC's development over time is effectively in competition with the DM to effectively DOMINATE gameplay rather than merely [I]participate[/I] in it; and/or that players are in competition with other players to prove that they know better than others all the rules and how to manipulate them, and by so doing earn the right to lord their gaming skill superiority over others at the table. Just my own impressions... [/QUOTE]
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