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<blockquote data-quote="MoonSong" data-source="post: 7949211" data-attributes="member: 6689464"><p>I wouldn't know how else to call them but campaigns. I use very little existing material -unless I'm explicitly running a module- most of what I use is 'written' by myself -it is all on my head so not exactly written- and I only reuse maps, encounters or modules. </p><p></p><p></p><p>Well, that's the difference between rules lawyering and cheating. I mean I'd be a munchkin if I only brought it up when it is convenient. (Though that probably makes me a scrub n_n)</p><p></p><p></p><p>However notice that in the internet, the player pool is so large in comparison to the DM pool that bad DM's will hardly ever run out of players. I once had a DM that removed our ability to pass through friendly space and this messed us up as we were stuck in a cramped space without the ability to leave, because us with the higher initiative were stuck behind the meatshield with the lower one. He also wouldn't let me use tumble to escape. This basically enabled his monsters to shoot at us like fish in a barrel, exactly as he planned! -pretty convenient selective enforcement of cover rules did that-. He is still out there at large. </p><p></p><p></p><p>As long as you allow me Divine soul, -or reflavoring of a cleric as one- I'm game.</p><p></p><p></p><p>But there's still some communication of themes and general ideas. We can say "This will be a pirate/greek themed/witch heavy campaign" and still leave all spoilers out.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7949211, member: 6689464"] I wouldn't know how else to call them but campaigns. I use very little existing material -unless I'm explicitly running a module- most of what I use is 'written' by myself -it is all on my head so not exactly written- and I only reuse maps, encounters or modules. Well, that's the difference between rules lawyering and cheating. I mean I'd be a munchkin if I only brought it up when it is convenient. (Though that probably makes me a scrub n_n) However notice that in the internet, the player pool is so large in comparison to the DM pool that bad DM's will hardly ever run out of players. I once had a DM that removed our ability to pass through friendly space and this messed us up as we were stuck in a cramped space without the ability to leave, because us with the higher initiative were stuck behind the meatshield with the lower one. He also wouldn't let me use tumble to escape. This basically enabled his monsters to shoot at us like fish in a barrel, exactly as he planned! -pretty convenient selective enforcement of cover rules did that-. He is still out there at large. As long as you allow me Divine soul, -or reflavoring of a cleric as one- I'm game. But there's still some communication of themes and general ideas. We can say "This will be a pirate/greek themed/witch heavy campaign" and still leave all spoilers out. [/QUOTE]
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