Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
"Labels" and D&D Gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 7949904" data-attributes="member: 87792"><p>It depends on the system. One of the reasons I don't play TSR-era D&D and massively prefer modern games to just about anything from before 2003 is that modern systems are so much less work to learn. When I complain about oD&D having lookup tables (or THAC0) for attack rolls, percentile chances for thief skills and system shock chances, roll under for saving throws, and the rest is because that sort of stuff is <em>massively</em> disproportionately hard to learn. You've already learned it so it doesn't trouble you. But if I'm going to be using multiple systems because a well designed system can do far more to help me do certain things than I could on my own there had better be a <em>huge </em>reason to do things that awkwardly. And ... there isn't.</p><p></p><p></p><p></p><p>In my case I move when I move jobs - which is about every three years or so. And I have to form a new group each time. So I look for a group that I think will be fun and fit together - but they aren't always remotely the same and are possibly a bit less filtered than I'd manage if I didn't have to refound the group.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7949904, member: 87792"] It depends on the system. One of the reasons I don't play TSR-era D&D and massively prefer modern games to just about anything from before 2003 is that modern systems are so much less work to learn. When I complain about oD&D having lookup tables (or THAC0) for attack rolls, percentile chances for thief skills and system shock chances, roll under for saving throws, and the rest is because that sort of stuff is [I]massively[/I] disproportionately hard to learn. You've already learned it so it doesn't trouble you. But if I'm going to be using multiple systems because a well designed system can do far more to help me do certain things than I could on my own there had better be a [I]huge [/I]reason to do things that awkwardly. And ... there isn't. In my case I move when I move jobs - which is about every three years or so. And I have to form a new group each time. So I look for a group that I think will be fun and fit together - but they aren't always remotely the same and are possibly a bit less filtered than I'd manage if I didn't have to refound the group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Labels" and D&D Gaming
Top