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Lack of Fast Heroes (rant)
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<blockquote data-quote="Camelot" data-source="post: 5079900" data-attributes="member: 82617"><p>Have you ever played Borderlands? In that game, there is a class that heals his ally by shooting him with a gun. Makes no sense, really, but in D&D could be pulled off.</p><p> </p><p>I'd make a Dex-based leader be the elemental origin. They don't heal by beseeching a greater power to do it. They don't heal mental wounds by inspiring their companions. They fire healing elements at their allies which heal physical wounds.</p><p> </p><p>They're healing power would be very powerful, healing a lot of hit points, but the catch would be that it has to hit. Dex vs. Reflex. Or maybe it would heal healing surge value + Dex mod, so the more dexterous you are the better you can aim it to heal your ally.</p><p> </p><p>While I don't think there's anything lacking with the current classes mechanics-wise, and I don't think classes should be created just to fill in the mechanical holes, I do think that if a new and interesting idea comes up that can distinguish itself from all the other classes, then it should be done!</p><p> </p><p>Also, Mengu, what feat lets your half-elf grant everyone initiative? I know it grants a bonus to Insight, but I'm confident you didn't just misread that.</p></blockquote><p></p>
[QUOTE="Camelot, post: 5079900, member: 82617"] Have you ever played Borderlands? In that game, there is a class that heals his ally by shooting him with a gun. Makes no sense, really, but in D&D could be pulled off. I'd make a Dex-based leader be the elemental origin. They don't heal by beseeching a greater power to do it. They don't heal mental wounds by inspiring their companions. They fire healing elements at their allies which heal physical wounds. They're healing power would be very powerful, healing a lot of hit points, but the catch would be that it has to hit. Dex vs. Reflex. Or maybe it would heal healing surge value + Dex mod, so the more dexterous you are the better you can aim it to heal your ally. While I don't think there's anything lacking with the current classes mechanics-wise, and I don't think classes should be created just to fill in the mechanical holes, I do think that if a new and interesting idea comes up that can distinguish itself from all the other classes, then it should be done! Also, Mengu, what feat lets your half-elf grant everyone initiative? I know it grants a bonus to Insight, but I'm confident you didn't just misread that. [/QUOTE]
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