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Lack of Female Dwarf Art
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<blockquote data-quote="Dausuul" data-source="post: 5697010" data-attributes="member: 58197"><p>A few of them.</p><p></p><p>First, the traditional dwarf concept plays to a whole list of masculine stereotypes: Strong, tough, uncouth, boozy, hairy, smelly, hand-crafty. So they appeal to players who want to embrace that stereotype. The number of players, male or female, who want to apply that stereotype to a female character is quite small. Second, not to put too fine a point on it, but RPG art is still struggling to move beyond the High Cheesecake Era. High Cheesecake requires that female characters be scantily and impractically clad, posed in a sexual way, and fit the cultural standard of attractiveness*--tall, elegant, and slender everywhere except the chest.</p><p></p><p>You can see both dynamics working the other way for elves. I haven't done a careful survey, but I'm willing to bet that female elves are over-represented in RPG art compared to male elves, if not to the same extent. Elves play to a bunch of feminine stereotypes and fit the cultural standard of attractiveness like a glove.</p><p></p><p>[SIZE=-2]*Note that I say "fit the cultural standard" rather than "be attractive." What's attractive depends on the viewer; lots of people find sturdy, curvy women very attractive. But that isn't what mainstream culture defines as beautiful, which means it's not seen as marketable, which drives High Cheesecake.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5697010, member: 58197"] A few of them. First, the traditional dwarf concept plays to a whole list of masculine stereotypes: Strong, tough, uncouth, boozy, hairy, smelly, hand-crafty. So they appeal to players who want to embrace that stereotype. The number of players, male or female, who want to apply that stereotype to a female character is quite small. Second, not to put too fine a point on it, but RPG art is still struggling to move beyond the High Cheesecake Era. High Cheesecake requires that female characters be scantily and impractically clad, posed in a sexual way, and fit the cultural standard of attractiveness*--tall, elegant, and slender everywhere except the chest. You can see both dynamics working the other way for elves. I haven't done a careful survey, but I'm willing to bet that female elves are over-represented in RPG art compared to male elves, if not to the same extent. Elves play to a bunch of feminine stereotypes and fit the cultural standard of attractiveness like a glove. [SIZE=-2]*Note that I say "fit the cultural standard" rather than "be attractive." What's attractive depends on the viewer; lots of people find sturdy, curvy women very attractive. But that isn't what mainstream culture defines as beautiful, which means it's not seen as marketable, which drives High Cheesecake.[/SIZE] [/QUOTE]
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