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'Lack of Heroism'
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<blockquote data-quote="Ironhead" data-source="post: 5874156" data-attributes="member: 6692294"><p>To build on what Bedrock said, why not allow the PCs to follow their highwaymen dreams to the point of becoming major players in the hometown scene? Trying to become top dog in an already established pecking order could be difficult, especially against say, a local tavern owner who might have a deal with the goblin tribe on the edge of town to provide them with careless travelers who disappear from his establishment. Perhaps his bouncers are actually the muscle that turns the gears behind the scenes in what the PCs had thought was a sleepy little town. There are lots of plot options to let them go their own way while still guiding the story your way. History is full of not entirely wholesome characters who eventually did heroic things, even when they originally had no greater ambition than personal gain.</p></blockquote><p></p>
[QUOTE="Ironhead, post: 5874156, member: 6692294"] To build on what Bedrock said, why not allow the PCs to follow their highwaymen dreams to the point of becoming major players in the hometown scene? Trying to become top dog in an already established pecking order could be difficult, especially against say, a local tavern owner who might have a deal with the goblin tribe on the edge of town to provide them with careless travelers who disappear from his establishment. Perhaps his bouncers are actually the muscle that turns the gears behind the scenes in what the PCs had thought was a sleepy little town. There are lots of plot options to let them go their own way while still guiding the story your way. History is full of not entirely wholesome characters who eventually did heroic things, even when they originally had no greater ambition than personal gain. [/QUOTE]
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