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<blockquote data-quote="kenjib" data-source="post: 38599" data-attributes="member: 530"><p>I agree with the Kaptain. Here are two opposing examples from Sword and Fist to illustrate:</p><p></p><p>Knight Protector of the Great Kingdom: A very generic concept and easily adaptable to a wide variety of settings. This, conceptually, is everything that the core prestige classes should have been. I can plop this prestige class down into many different campaigns and it still has a lot of flavor and direct relevance to the history of the setting, whatever setting it is.</p><p></p><p>Master of Chains: This PRC is based around a weapon which never existed in the real world and doesn't really make sense in most campaign settings. Furthermore, even in Greyhawk there is little reason for an organization to exist based on the fact that they all like spiked chains. Rather than being easily adaptable to the more common archetypes that are already present in many fantasy settings, introducing a PRC like this likely requires you to actually change your setting to make this class fit since nothing like this would have existed before the idea of this PRC came to your attention.</p><p></p><p>The first one is useful and flexible. The second one much less so.</p></blockquote><p></p>
[QUOTE="kenjib, post: 38599, member: 530"] I agree with the Kaptain. Here are two opposing examples from Sword and Fist to illustrate: Knight Protector of the Great Kingdom: A very generic concept and easily adaptable to a wide variety of settings. This, conceptually, is everything that the core prestige classes should have been. I can plop this prestige class down into many different campaigns and it still has a lot of flavor and direct relevance to the history of the setting, whatever setting it is. Master of Chains: This PRC is based around a weapon which never existed in the real world and doesn't really make sense in most campaign settings. Furthermore, even in Greyhawk there is little reason for an organization to exist based on the fact that they all like spiked chains. Rather than being easily adaptable to the more common archetypes that are already present in many fantasy settings, introducing a PRC like this likely requires you to actually change your setting to make this class fit since nothing like this would have existed before the idea of this PRC came to your attention. The first one is useful and flexible. The second one much less so. [/QUOTE]
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