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Lack of Interest in MOTW?
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<blockquote data-quote="Zerovoid" data-source="post: 39418" data-attributes="member: 283"><p>I think the post-errata S&F is actually pretty good, with alot of nifty feats and a handful of relatively generic prestige classes that players might actually want.</p><p></p><p>I don't really like DotF at all. Alot of the prestige classes are balance poorly, and this comes from the fact that its basically impossible to make a class that works for both Paladins and Clerics. Since Paladins are basically a fighting class, any class that was designed for clerics to give increased caster level is almost worthless, and anything that boosted paladins caster level is overpowered for clerics. I'm playing a cleric right now, a dwarf who worships Marthammor Duin from FRCS (dwarven god of travellers, exploreres, and expatriates). My character is kind of a wanderer who settled down for 5 years to become an armorsmith, and then his god came calling, and his life got messed up, and now he's adventureing again. DotF doesn't have anything for a sort of divinely inspired craftsman, or a wanderer who doesn't really have much of a church hierarchy.</p><p></p><p>Tome and Blood is probably the best of the class books, and I have seen alot of the prestige classes in it get used. Dragon Disciple is very popular in my group, and Bladesingers are pretty cool. Elemental Savant, Alienist, ect... are all quite interesting.</p><p></p><p>Song and Silence was a real disappointment. Only one PrC for bards, and if you look at the prereq's its actually much better for wizards or sorcerors. To many of the theif oriented prestige classes get little or no sneak attack progression. The extra traps are really handy, but not worth the price of the book.</p><p></p><p>I think WotC made a real mistake organizing the class books the way they did. They should have made one book for class. We know they'll do something like that eventually, when they can't think of any more products, so why not be consistent. Alternately, they should have grouped classes that are mechanically similar. One book for Fighters, Barbarians and Rangers, another for Clerics and Druids, another for Wizards and Sorcerors, and the last one for Rogues, Bards, and Monks.</p></blockquote><p></p>
[QUOTE="Zerovoid, post: 39418, member: 283"] I think the post-errata S&F is actually pretty good, with alot of nifty feats and a handful of relatively generic prestige classes that players might actually want. I don't really like DotF at all. Alot of the prestige classes are balance poorly, and this comes from the fact that its basically impossible to make a class that works for both Paladins and Clerics. Since Paladins are basically a fighting class, any class that was designed for clerics to give increased caster level is almost worthless, and anything that boosted paladins caster level is overpowered for clerics. I'm playing a cleric right now, a dwarf who worships Marthammor Duin from FRCS (dwarven god of travellers, exploreres, and expatriates). My character is kind of a wanderer who settled down for 5 years to become an armorsmith, and then his god came calling, and his life got messed up, and now he's adventureing again. DotF doesn't have anything for a sort of divinely inspired craftsman, or a wanderer who doesn't really have much of a church hierarchy. Tome and Blood is probably the best of the class books, and I have seen alot of the prestige classes in it get used. Dragon Disciple is very popular in my group, and Bladesingers are pretty cool. Elemental Savant, Alienist, ect... are all quite interesting. Song and Silence was a real disappointment. Only one PrC for bards, and if you look at the prereq's its actually much better for wizards or sorcerors. To many of the theif oriented prestige classes get little or no sneak attack progression. The extra traps are really handy, but not worth the price of the book. I think WotC made a real mistake organizing the class books the way they did. They should have made one book for class. We know they'll do something like that eventually, when they can't think of any more products, so why not be consistent. Alternately, they should have grouped classes that are mechanically similar. One book for Fighters, Barbarians and Rangers, another for Clerics and Druids, another for Wizards and Sorcerors, and the last one for Rogues, Bards, and Monks. [/QUOTE]
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