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General Tabletop Discussion
*Dungeons & Dragons
Lair and Legendary actions for high-level humanoid "Boss" encounters.
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<blockquote data-quote="Dualazi" data-source="post: 7344311" data-attributes="member: 6855537"><p>Man, do you run a steakhouse? Because I'm liking the salt.</p><p></p><p>Also, I must have missed a few of your logical leaps between "the villain should be an actor in the world's events with both strengths and weaknesses" to your obvious hyperbolic bait of suggesting that he should just surrender on whim. Even more ridiculous is your assertion that it's "disrespectful to the players". You know what's really disrespectful? Stomping on good ideas/tactics to exploit the villain's vulnerability just so you can have your oh-so-epic showdown. Based on your stance in your original post:</p><p></p><p></p><p></p><p>I can only assume your poor players are firmly anchored to that railroad you're laying down, since you seem to hold the opinion that no player-lead assassination attempt ever succeeds. If I were to channel my inner MechaTarrasque and spew some pointless hyperbole, I'd ask why you even inquire what your players want to do, since they might as well just skip to whatever confrontation you have planned in lieu of other tactics that are destined to fail.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 7344311, member: 6855537"] Man, do you run a steakhouse? Because I'm liking the salt. Also, I must have missed a few of your logical leaps between "the villain should be an actor in the world's events with both strengths and weaknesses" to your obvious hyperbolic bait of suggesting that he should just surrender on whim. Even more ridiculous is your assertion that it's "disrespectful to the players". You know what's really disrespectful? Stomping on good ideas/tactics to exploit the villain's vulnerability just so you can have your oh-so-epic showdown. Based on your stance in your original post: I can only assume your poor players are firmly anchored to that railroad you're laying down, since you seem to hold the opinion that no player-lead assassination attempt ever succeeds. If I were to channel my inner MechaTarrasque and spew some pointless hyperbole, I'd ask why you even inquire what your players want to do, since they might as well just skip to whatever confrontation you have planned in lieu of other tactics that are destined to fail. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Lair and Legendary actions for high-level humanoid "Boss" encounters.
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