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<blockquote data-quote="Man in the Funny Hat" data-source="post: 3507259" data-attributes="member: 32740"><p>I'm usually proud of my ability to come up with decent, even excellent names for characters. But reading this thread I am only reminded of those times when I myself have fallen prey to that which I despise - really lame names for characters.</p><p></p><p>Had an NPC wizard I named Casio, after the calculator in front of me.</p><p>Fighter PC named Nikoteen. I thought it sounded cool at the time but with time it got tedious.</p><p>I had a dwarf I once named... Cutter John. Oy was that lame. It was a Monty Haul campaign though and from the get-go I had no characterization in that character and no desire to try to build any. If I'd had any sense at the time I'd have suicided him and started over.</p><p></p><p>Still, players I've had in my campaigns have done far worse. Ranger Rick. Grunt the Barbarian. The most infamous has to have been a halfling my brother once rolled up that he named Indiana Jones. Yep he did. Refused to use any weapon but a whip - with sound effects. Really, everything about that PC was funny. Would have made a better character for playing Toon. UTTERLY destroyed any ability to run or play the game "seriously" at any point. And then it got BORING as such characters always do, which only makes the player push it harder.</p><p></p><p>Yes, the problem with lame names is never so much the name in and of itself. The problem is that it is a BLAZING beacon alerting you to the fact that the player who came up with it is NOT there to play D&D. He's more interested in playing a computer game, or he wants to be the center of attention by disrupting the game, or he's annoyed with someone at the table (like the DM) so EVERYONE gets to suffer as he tries to push that persons buttons, or he has the imagination of a slug, or the attention span of a gnat. But actually PLAYING a character in a game of D&D is not what's on his mind.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 3507259, member: 32740"] I'm usually proud of my ability to come up with decent, even excellent names for characters. But reading this thread I am only reminded of those times when I myself have fallen prey to that which I despise - really lame names for characters. Had an NPC wizard I named Casio, after the calculator in front of me. Fighter PC named Nikoteen. I thought it sounded cool at the time but with time it got tedious. I had a dwarf I once named... Cutter John. Oy was that lame. It was a Monty Haul campaign though and from the get-go I had no characterization in that character and no desire to try to build any. If I'd had any sense at the time I'd have suicided him and started over. Still, players I've had in my campaigns have done far worse. Ranger Rick. Grunt the Barbarian. The most infamous has to have been a halfling my brother once rolled up that he named Indiana Jones. Yep he did. Refused to use any weapon but a whip - with sound effects. Really, everything about that PC was funny. Would have made a better character for playing Toon. UTTERLY destroyed any ability to run or play the game "seriously" at any point. And then it got BORING as such characters always do, which only makes the player push it harder. Yes, the problem with lame names is never so much the name in and of itself. The problem is that it is a BLAZING beacon alerting you to the fact that the player who came up with it is NOT there to play D&D. He's more interested in playing a computer game, or he wants to be the center of attention by disrupting the game, or he's annoyed with someone at the table (like the DM) so EVERYONE gets to suffer as he tries to push that persons buttons, or he has the imagination of a slug, or the attention span of a gnat. But actually PLAYING a character in a game of D&D is not what's on his mind. [/QUOTE]
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