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*Pathfinder & Starfinder
Lame rule or streak of utter genius? (Movement related)
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<blockquote data-quote="A'koss" data-source="post: 1146553" data-attributes="member: 840"><p>This skill is open to everyone (but it is <strong>trained only</strong> remember), and clearly, those who have more skill points tend to be better at it. If you read what I wrote, you'd see that you do not have to roll every round, you only use the skill as the situation warrants it. Plus, you can Take 10 in any situation where you are not threatened. If you're travelling with a group, you can only move as fast as the slowest member in the party anyway. </p><p> </p><p>This skill is mainly used when you want to initially close the gap between yourself and your enemies and get into flanking positions if necessary. Other than that, if you have lots of ranks in this skill you can move farther and still make full attacks. It's good for fleeing as well and for increased movement in harsh terrain, but again, you don't have to roll unless you're threatened.</p><p> </p><p>You do have to declare using the skill as you would with any other and big fights tend not to be an issue as it's a trained only skill and not everyone takes it or has enough ranks to really make it effective.</p><p> </p><p>Cheers,</p><p> </p><p>A'koss</p></blockquote><p></p>
[QUOTE="A'koss, post: 1146553, member: 840"] This skill is open to everyone (but it is [b]trained only[/b] remember), and clearly, those who have more skill points tend to be better at it. If you read what I wrote, you'd see that you do not have to roll every round, you only use the skill as the situation warrants it. Plus, you can Take 10 in any situation where you are not threatened. If you're travelling with a group, you can only move as fast as the slowest member in the party anyway. This skill is mainly used when you want to initially close the gap between yourself and your enemies and get into flanking positions if necessary. Other than that, if you have lots of ranks in this skill you can move farther and still make full attacks. It's good for fleeing as well and for increased movement in harsh terrain, but again, you don't have to roll unless you're threatened. You do have to declare using the skill as you would with any other and big fights tend not to be an issue as it's a trained only skill and not everyone takes it or has enough ranks to really make it effective. Cheers, A'koss [/QUOTE]
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Lame rule or streak of utter genius? (Movement related)
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