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Lamentation of Lolth - Characters III
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<blockquote data-quote="xmanii" data-source="post: 3145859" data-attributes="member: 654"><p>Jahon of the Black Cloak</p><p>Male, Human, Wizard(Diviner) 6th lvl</p><p>Chaotic Good</p><p>Mystra</p><p>Str 11 ..pts 3 </p><p>Dex 10 ..pts 2</p><p>Con 14 ..pts 6 +2</p><p>Int 21 ..pts 16 +1 for level, +2 for headband +5</p><p>Wis 14 ..pts 6 +2</p><p>Cha 10 ..pts 2</p><p></p><p>Hit Points 31</p><p>AC 13, Touch 10, Flat 13</p><p>Init +0</p><p>BAB +3</p><p>Grap +3</p><p>Speed 30 (base 31 1/2, load 33/66/100)</p><p></p><p>Fort +6 (+2 for level, +2 for Con, +1 for Luck of Heroes, +1 for cloak)</p><p>Ref +4 (+2 for level, +1 for Luck of Heroes, +1 for cloak)</p><p>Will +9 (+5 for level, +2 for Wis, +1 for Luck of Heroes, +1 for cloak)</p><p></p><p>+3 Melee, club, 1d6, 20/x2</p><p>+3 Melee, dagger, 1d4, 19-20/x2</p><p></p><p><u>Appearance</u></p><p>Size:Medium</p><p>Height: 5'6" tall</p><p>Weight: 150 lbs.</p><p>Age: 25 yrs old</p><p>Hair: straight black </p><p>Eyes: blue eyes, </p><p>Skin: peach skin</p><p></p><p>Langauages: Common, dwarf, elf, orc, sylvan</p><p></p><p>Skills</p><p><u>Trained</u></p><p>+17 knowledge: arcana (+9, +5, +3)</p><p>+14 knowledge: history (+9, +5)</p><p>+16 spellcraft (+9, +5, +2)</p><p>+14 decipher script (+9, +5)</p><p>+11 concentration (+9, +2)</p><p>+10 knowledge: religion (+5, +5)</p><p>+10 knowledge: local (Dalelands) (+5, +5)</p><p>+10 knowledge: local (Cormyr) (+5, +5)</p><p>+10 knowledge: nobility & royalty (Cormyr) (+5, +5)</p><p>+6 knowledge: dungeoneering (+1, +5)</p><p></p><p><u>untrained</u></p><p>+0 balance</p><p>+2 gather information (+2)</p><p>+2 heal</p><p>+0 hide</p><p>+0 jump</p><p>+2 Listen</p><p>+0 move silently</p><p>+0 ride</p><p>+5 search</p><p>+2 Spot</p><p>+0 swim</p><p>+0 use rope</p><p></p><p><u>Feats</u></p><p>Luck of Heroes (regional) (+1 bonus to saving throws, and to AC) (PGtF)</p><p>Scribe Scroll (free) (can scribe scrolls) (PHB)</p><p>Skill Focus: Knowledge (Arcana) (human bonus) (+3 bonus to knowledge: arcana) (PHB)</p><p>Spellcasting Prodigy (1) (+2 bonus to INT for determing bonus spells) (PGtF)</p><p>Brew Potion (3) (can create potions) (PHB)</p><p>Craft Wondrous Item (5) (can craft a wondrous item) (PHB)</p><p>Improved Counterspell (6) (can counterspell with a spell, with a spell from the same school, and that is 1+ higher level) (PHB)</p><p></p><p><u>Human Traits</u></p><p>medium creature, no penalties or bonuses due to size</p><p>base land speed: 30</p><p>bonus feat</p><p>4 extra skill points and 1 extra skill point per level</p><p>automatic language: common</p><p>favored class: any</p><p></p><p></p><p><u>Wizard Abilities</u></p><p>Weapon Proficiencies: club, dagger, heavy and light crossbows, quarterstaff</p><p>Bonus feat: Scribe scroll</p><p>Bonus feats: at 5th, 10th, 15th, and 20th levels.</p><p>Immediate magic: Glimpse peril 5/D (one for every Int point bonus), +2 saving throw bonus before my next turn. Extraordinary ability. </p><p></p><p></p><p><u>Spells Prepared </u></p><p>0th- 5: 4+1(S)</p><p>daze</p><p>detect magic (S)</p><p>flare</p><p>mage hand</p><p>message</p><p></p><p>1st- 6: 3+2(Int)+1(S)</p><p>detect secret doors (S)</p><p>expeditious retreat</p><p>mage armor</p><p>magic missile</p><p>obscuring mist</p><p>silent image</p><p></p><p>2nd- 6: 3+2(Int)+1(S)</p><p>arcane lock</p><p>invisibility x2</p><p>locate object (S)</p><p>rope trick</p><p>web</p><p></p><p>3rd- 4: 2+1(Int)+1(S)</p><p>fly</p><p>major image</p><p>stinking cloud</p><p>tongues (S)</p><p></p><p>4th- 0: 0+1(Int)</p><p></p><p>5th- 0: 0+1(Int)</p><p></p><p>6th- 0: 0+1(Int)</p><p></p><p></p><p>Spellbook</p><p>[sblock]</p><p>0th- 19</p><p>All cantrips</p><p></p><p>1st- 15</p><p>alarm (Abjuration)</p><p>charm person (Enchantment [charm][mind-affecting])</p><p>color spray (Illusion[pattern][mind-affecting])</p><p>comprehend languages (Divination)</p><p>*detect secret doors (Divination)</p><p>expeditious retreat (Transmutation)</p><p>*identify (Divination)</p><p>mage armor (Conjuration[creation][force])</p><p>magic missile (Evocation[force])</p><p>persistent blade (Evocation[force])(SC, pg 154)</p><p>obscuring mist (Conjuration[creation])</p><p>shield (Abjuration[force])</p><p>silent image (Illusion[figment])</p><p>summon monster I (Conjuration[summoning])</p><p>*true strike (Divination)</p><p></p><p>2nd- 9</p><p>arcane lock (Abjuration)</p><p>daze monster (Enchantment[compulsion][mind-affecting])</p><p>flaming sphere (Evocation[fire])</p><p>glitterdust (Conjuration[creation])</p><p>invisibility (Illusion[glamer])</p><p>*locate object (Divination)</p><p>rope trick (Transmutation)</p><p>*see invisibility (Divination)</p><p>web (Conjuration[creation])</p><p></p><p>3rd- 9</p><p>*arcane sight (Divination)</p><p>chain missiles (Evocation[force])(SC, pg 44)</p><p>dispel magic (Abjuration)</p><p>fly (Transmutation)</p><p>hold person (Enchantment[compulsion][mind-affecting])</p><p>lightning bolt (Evocation{electricity])</p><p>major image (Illusion[figment])</p><p>stinking cloud (Conjuration[creation)</p><p>*tongues (Divination)</p><p></p><p>4th- 0</p><p>[/sblock]</p><p></p><p>Appearance</p><p>[sblock]</p><p>Jahon is of medium height, and average weight. He has short straight black hair (imagine Paul McCartney when he was younger). He has on a plain brown tunic, along with plain brown trousers. His belt has a three pouches on it, two on his right side of his body, as well as a dagger, by his left pouch. </p><p>He carries a stout walking stick, which has a small notch on each end. On his back, he has a small pack, which is covered with a black cloak. On his head is a brown short-brimmed hat, and barely noticeable under the hat, sitting high on his brow, is a cord of some sort, inlaid with a small gem.</p><p>[/sblock]</p><p></p><p>Personality</p><p>[sblock]</p><p>Jahon is eager to learn, and more then anything, he wants to be with his love. He is a little shy, but once you know him, he is a loyal friend.</p><p>He loves books of all sorts, and will try to acquire any he can, copying them if need be, or reading them if thats the only option. </p><p>One of his secret desires is to become a mage of great importance. His apprenticeship with Mellomir showed him the respect he has, not only in Arabel, but Cormyr as a whole, the Dalelands, and the Moonsea region. People came far and wide, asking for his sage advice, divinations, and his interprations of prophecies.</p><p>[/sblock]</p><p></p><p>Background</p><p>[sblock]</p><p>Born in Mistledale to a miller, Jahon ran away from home when he was fourteen, as his father beat him often, especially when Jahon showed an aptitude for magic. A friendly wine merchant, Ludre took you in, and helped you get to Tilverton, where you ended up becoming an apprentice to Filani of Tantras, a mage of some note in Tilverton. After a couple of years under her guidance, and realizing your knack you have for divination casting, she sent you to Arabel, with a letter of introduction to Mellomir, an archmage who specializes in divination, as well as being a sage of divination, prophecies, and history). </p><p>For the next nine years, Jahon has spent his time apprenticed to Mellomir, learning what he can, and assisting Mellomir in his divinations.</p><p>During that time, Jahon became romantically involved with a nobleman's daughter (will be named later, I want to research it some). The nobleman sent her away after he found out about the romance, and telling Jahon in certain terms, that he is below there station, and not to contact his daughter. Despaired, he asked his master for advice, and Mellomir suggested he make a name for himself, as an adventurer, and told him about some troubles that was happening in Twilight Hollow. While travelling there, Jahon joined a small band of adventurers, who entered the dungeon, and promptly got wiped out, except for him. Fleeing inside, he quickly became lost, but was able to lose his pursuers.</p><p>[/sblock]</p><p></p><p><placeholder for campaign notes></p><p></p><p></p><p>Explorers outfit 8lbs.</p><p></p><p>Club/walking stick 3lbs.</p><p></p><p><u>Belt</u> (equipped)</p><p>dagger 1 lbs.</p><p>spell component pouch 2lbs.</p><p>bag of caltrops 2 lbs.</p><p>silvered dagger 1 lbs.</p><p></p><p></p><p></p><p><u>pouch</u> (1/2 lbs.) (equipped)</p><p>chalk </p><p>mirror 1/2 lbs.</p><p>whistle </p><p>thunderstone 1 lbs.</p><p>10 gold pieces</p><p>7 copper pieces</p><p></p><p>pouch (1/2 lbs.) (equipped) </p><p>[sblock]</p><p>bit of wool</p><p>phosphorescent moss</p><p>copper wire</p><p>brass key</p><p>clear crystal</p><p>miniature cloak</p><p>tiny bell</p><p>very fine silver wire</p><p>red sand</p><p>yellow sand</p><p>blue sand</p><p>soot</p><p>salt</p><p>wine</p><p>owl feathers</p><p>cured leather</p><p>fleece</p><p>tiny bag</p><p>small candle</p><p>small wood replica archery target</p><p>gold dust (25gp)</p><p>tallow</p><p>brimstone</p><p>iron powder</p><p>wing feathers</p><p>ground mica</p><p>small straight piece of iron</p><p>eyelash in gum arabic</p><p>fur</p><p>glass rod</p><p>forked twig</p><p>powdered corn extract</p><p>twisted loop of parchment</p><p>talc</p><p>powdered silver</p><p>skunk cabbage leaves</p><p>clay model of a ziggurat</p><p>spider web</p><p>[/sblock]</p><p></p><p></p><p><u>Heward's handy haversack </u>(center back, 5 lbs.)(equipped)</p><p>2 sacks 1/2 lbs.</p><p>50' silk rope 5 lbs.</p><p>10 days trail rations 1 lbs.</p><p>flint and steel -</p><p>2 sunrods 1 lbs.</p><p>winter blanket 3lbs.</p><p>3 fishhook -</p><p>3 waterskins 4lbs.</p><p>Bedroll 5 lbs.</p><p>spellbook 3 lbs.</p><p>spellbook (empty) 3 lbs.</p><p>scholars outfit 6 lbs.</p><p>whetstone 1 lbs.</p><p>129 gold pieces</p><p></p><p>Headband of intellect +2 (head, -)(equipped)</p><p>Cloak of resistance +1 (worn, 1 lbs.)(equipped)</p><p>Ring of protection +1(left middle finger, -)(equipped)</p><p>Bracers of armor +1 (wrists, 1 lbs.)(equipped)</p><p></p><p>Boots (feet, -)(equipped)</p></blockquote><p></p>
[QUOTE="xmanii, post: 3145859, member: 654"] Jahon of the Black Cloak Male, Human, Wizard(Diviner) 6th lvl Chaotic Good Mystra Str 11 ..pts 3 Dex 10 ..pts 2 Con 14 ..pts 6 +2 Int 21 ..pts 16 +1 for level, +2 for headband +5 Wis 14 ..pts 6 +2 Cha 10 ..pts 2 Hit Points 31 AC 13, Touch 10, Flat 13 Init +0 BAB +3 Grap +3 Speed 30 (base 31 1/2, load 33/66/100) Fort +6 (+2 for level, +2 for Con, +1 for Luck of Heroes, +1 for cloak) Ref +4 (+2 for level, +1 for Luck of Heroes, +1 for cloak) Will +9 (+5 for level, +2 for Wis, +1 for Luck of Heroes, +1 for cloak) +3 Melee, club, 1d6, 20/x2 +3 Melee, dagger, 1d4, 19-20/x2 [U]Appearance[/U] Size:Medium Height: 5'6" tall Weight: 150 lbs. Age: 25 yrs old Hair: straight black Eyes: blue eyes, Skin: peach skin Langauages: Common, dwarf, elf, orc, sylvan Skills [U]Trained[/U] +17 knowledge: arcana (+9, +5, +3) +14 knowledge: history (+9, +5) +16 spellcraft (+9, +5, +2) +14 decipher script (+9, +5) +11 concentration (+9, +2) +10 knowledge: religion (+5, +5) +10 knowledge: local (Dalelands) (+5, +5) +10 knowledge: local (Cormyr) (+5, +5) +10 knowledge: nobility & royalty (Cormyr) (+5, +5) +6 knowledge: dungeoneering (+1, +5) [U]untrained[/U] +0 balance +2 gather information (+2) +2 heal +0 hide +0 jump +2 Listen +0 move silently +0 ride +5 search +2 Spot +0 swim +0 use rope [U]Feats[/U] Luck of Heroes (regional) (+1 bonus to saving throws, and to AC) (PGtF) Scribe Scroll (free) (can scribe scrolls) (PHB) Skill Focus: Knowledge (Arcana) (human bonus) (+3 bonus to knowledge: arcana) (PHB) Spellcasting Prodigy (1) (+2 bonus to INT for determing bonus spells) (PGtF) Brew Potion (3) (can create potions) (PHB) Craft Wondrous Item (5) (can craft a wondrous item) (PHB) Improved Counterspell (6) (can counterspell with a spell, with a spell from the same school, and that is 1+ higher level) (PHB) [U]Human Traits[/U] medium creature, no penalties or bonuses due to size base land speed: 30 bonus feat 4 extra skill points and 1 extra skill point per level automatic language: common favored class: any [U]Wizard Abilities[/U] Weapon Proficiencies: club, dagger, heavy and light crossbows, quarterstaff Bonus feat: Scribe scroll Bonus feats: at 5th, 10th, 15th, and 20th levels. Immediate magic: Glimpse peril 5/D (one for every Int point bonus), +2 saving throw bonus before my next turn. Extraordinary ability. [U]Spells Prepared [/U] 0th- 5: 4+1(S) daze detect magic (S) flare mage hand message 1st- 6: 3+2(Int)+1(S) detect secret doors (S) expeditious retreat mage armor magic missile obscuring mist silent image 2nd- 6: 3+2(Int)+1(S) arcane lock invisibility x2 locate object (S) rope trick web 3rd- 4: 2+1(Int)+1(S) fly major image stinking cloud tongues (S) 4th- 0: 0+1(Int) 5th- 0: 0+1(Int) 6th- 0: 0+1(Int) Spellbook [sblock] 0th- 19 All cantrips 1st- 15 alarm (Abjuration) charm person (Enchantment [charm][mind-affecting]) color spray (Illusion[pattern][mind-affecting]) comprehend languages (Divination) *detect secret doors (Divination) expeditious retreat (Transmutation) *identify (Divination) mage armor (Conjuration[creation][force]) magic missile (Evocation[force]) persistent blade (Evocation[force])(SC, pg 154) obscuring mist (Conjuration[creation]) shield (Abjuration[force]) silent image (Illusion[figment]) summon monster I (Conjuration[summoning]) *true strike (Divination) 2nd- 9 arcane lock (Abjuration) daze monster (Enchantment[compulsion][mind-affecting]) flaming sphere (Evocation[fire]) glitterdust (Conjuration[creation]) invisibility (Illusion[glamer]) *locate object (Divination) rope trick (Transmutation) *see invisibility (Divination) web (Conjuration[creation]) 3rd- 9 *arcane sight (Divination) chain missiles (Evocation[force])(SC, pg 44) dispel magic (Abjuration) fly (Transmutation) hold person (Enchantment[compulsion][mind-affecting]) lightning bolt (Evocation{electricity]) major image (Illusion[figment]) stinking cloud (Conjuration[creation) *tongues (Divination) 4th- 0 [/sblock] Appearance [sblock] Jahon is of medium height, and average weight. He has short straight black hair (imagine Paul McCartney when he was younger). He has on a plain brown tunic, along with plain brown trousers. His belt has a three pouches on it, two on his right side of his body, as well as a dagger, by his left pouch. He carries a stout walking stick, which has a small notch on each end. On his back, he has a small pack, which is covered with a black cloak. On his head is a brown short-brimmed hat, and barely noticeable under the hat, sitting high on his brow, is a cord of some sort, inlaid with a small gem. [/sblock] Personality [sblock] Jahon is eager to learn, and more then anything, he wants to be with his love. He is a little shy, but once you know him, he is a loyal friend. He loves books of all sorts, and will try to acquire any he can, copying them if need be, or reading them if thats the only option. One of his secret desires is to become a mage of great importance. His apprenticeship with Mellomir showed him the respect he has, not only in Arabel, but Cormyr as a whole, the Dalelands, and the Moonsea region. People came far and wide, asking for his sage advice, divinations, and his interprations of prophecies. [/sblock] Background [sblock] Born in Mistledale to a miller, Jahon ran away from home when he was fourteen, as his father beat him often, especially when Jahon showed an aptitude for magic. A friendly wine merchant, Ludre took you in, and helped you get to Tilverton, where you ended up becoming an apprentice to Filani of Tantras, a mage of some note in Tilverton. After a couple of years under her guidance, and realizing your knack you have for divination casting, she sent you to Arabel, with a letter of introduction to Mellomir, an archmage who specializes in divination, as well as being a sage of divination, prophecies, and history). For the next nine years, Jahon has spent his time apprenticed to Mellomir, learning what he can, and assisting Mellomir in his divinations. During that time, Jahon became romantically involved with a nobleman's daughter (will be named later, I want to research it some). The nobleman sent her away after he found out about the romance, and telling Jahon in certain terms, that he is below there station, and not to contact his daughter. Despaired, he asked his master for advice, and Mellomir suggested he make a name for himself, as an adventurer, and told him about some troubles that was happening in Twilight Hollow. While travelling there, Jahon joined a small band of adventurers, who entered the dungeon, and promptly got wiped out, except for him. Fleeing inside, he quickly became lost, but was able to lose his pursuers. [/sblock] <placeholder for campaign notes> Explorers outfit 8lbs. Club/walking stick 3lbs. [U]Belt[/U] (equipped) dagger 1 lbs. spell component pouch 2lbs. bag of caltrops 2 lbs. silvered dagger 1 lbs. [U]pouch[/U] (1/2 lbs.) (equipped) chalk mirror 1/2 lbs. whistle thunderstone 1 lbs. 10 gold pieces 7 copper pieces pouch (1/2 lbs.) (equipped) [sblock] bit of wool phosphorescent moss copper wire brass key clear crystal miniature cloak tiny bell very fine silver wire red sand yellow sand blue sand soot salt wine owl feathers cured leather fleece tiny bag small candle small wood replica archery target gold dust (25gp) tallow brimstone iron powder wing feathers ground mica small straight piece of iron eyelash in gum arabic fur glass rod forked twig powdered corn extract twisted loop of parchment talc powdered silver skunk cabbage leaves clay model of a ziggurat spider web [/sblock] [U]Heward's handy haversack [/U](center back, 5 lbs.)(equipped) 2 sacks 1/2 lbs. 50' silk rope 5 lbs. 10 days trail rations 1 lbs. flint and steel - 2 sunrods 1 lbs. winter blanket 3lbs. 3 fishhook - 3 waterskins 4lbs. Bedroll 5 lbs. spellbook 3 lbs. spellbook (empty) 3 lbs. scholars outfit 6 lbs. whetstone 1 lbs. 129 gold pieces Headband of intellect +2 (head, -)(equipped) Cloak of resistance +1 (worn, 1 lbs.)(equipped) Ring of protection +1(left middle finger, -)(equipped) Bracers of armor +1 (wrists, 1 lbs.)(equipped) Boots (feet, -)(equipped) [/QUOTE]
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