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Lamentation of Lolth - Characters IV
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<blockquote data-quote="kirinke" data-source="post: 3609250" data-attributes="member: 15409"><p><u><strong>Teleri Shadow Song</strong></u></p><p>Female Moon elf</p><p>Chaotic Good, strong lawful tendancies</p><p>Cleric 8th/Fighter 2nd lvl</p><p>REGION: Evereska</p><p>DEITY: Sehanine Moonbow </p><p></p><p>HEIGHT: 6FT. </p><p>WGT: 150. </p><p>BUILD: Slender, graceful. </p><p>EYES: bright blue. </p><p>HAIR: silver.</p><p>SKIN: cream-colored.</p><p>AGE: 97 (equivalent of a 18 yr old)</p><p></p><p>Str: 16 (+3) </p><p>Dex: 17 (+3)</p><p>Con: 11 (+0) (12 with belt of endurance)</p><p>Int: 11 (+0)</p><p>Wis: 16 (+3)</p><p>Cha: 10 (+0)</p><p></p><p>HP: 70 (80 with belt of endurance)</p><p>Init: +3</p><p>BAB: +8/+1</p><p>Melee: +11/+4</p><p>Ranged: +11/+4</p><p>Grapple check: +11/+4</p><p>Speed 20 ft. (base 30, load Medium, Light armor)</p><p></p><p>+ 09 Fort: +9 base </p><p>+ 09 Ref: +6 base +3 ability mod</p><p>+ 11 Will: +6 base +3 ability mod + 2 feat mod</p><p></p><p>+20 ARMOUR CLASS</p><p>(10 +5 Armour Bon + shield bon +3 Dex Mod + Nat'l Armour + Deflection Mod +2 Misc Mod)</p><p></p><p>+17 Flat Footed: +20 Armour Class -3 Dexterity Bonus</p><p>+15 Touch: +20 Armour Class -0 Shield Bonus -5 Armour Bonus -0 Natural Armour Bonus </p><p></p><p><strong>CARRYING CAPACITY</strong></p><p>light load is 76 lbs or less, medium load is 67-133 lbs or less. Heavy load is 154-230 lbs</p><p></p><p><strong><u>RACIAL QUALITIES</u></strong></p><p>Land speed is 30</p><p>Immune to sleep based spells</p><p>+2 vs. enchantment spells/effects</p><p>Low light vision</p><p>+2 bonus on listen, search and spot</p><p></p><p>CARRYING CAPACITY</p><p>light load is 76 lbs or less, </p><p>medium load is 67-133 lbs or less. </p><p>Heavy load is 154-230 lbs</p><p></p><p><u><strong>FEATS</strong></u></p><p>Gift of tongues <em>(regional feat)</em></p><p>Two weapon fighting <em>(Bonus fighter feat)</em></p><p>Iron will <em>(Bonus<em> fighter feat)</em></em></p><p><em>Improved turning (1st lvl feat)</em></p><p>Dodge <em>(3rd lvl feat)</em></p><p>Mobility <em>(6th lvl feat)</em></p><p>Spring attack <em>(9th lvl feat)</em></p><p></p><p></p><p><u><strong>CLASS ABILITIES</strong></u></p><p>Proficient with all simple and martial weapons</p><p>Proficient with all armor types and shields including tower shields</p><p>Aura (Ex): As a cleric of Sehanine Moonbow, Teleri has a very strong Chaotic good Aura</p><p>Turn undead</p><p></p><p><u><strong>LANGUAGES</strong></u> </p><p>Common. Chondathan. Elvish. Celestial. Infernal. Dwarven. Gnome. Undercommon. Drow.</p><p></p><p><u><strong>SKILLS</strong></u></p><p>+01 Concentration (+3 with belt of endurance)</p><p>+01 Craft Bow Making</p><p>+06 Diplomacy </p><p>+01 Handle Animal </p><p>+01 Knowledge history </p><p>+03 Knowledge religion </p><p>+03 Knowledge planes </p><p>+10 Heal (+2 heal kit bonus, +3 stat mod)</p><p>+04 Speak Language</p><p><span style="color: LightBlue"><em>+05 Listen (+2 racial +3 ability mod)</em></span></p><p><span style="color: LightBlue"><em>+02 Search (+2 racial)</em></span></p><p><span style="color: LightBlue"><em>+03 Survival (+3 ability mod)</em></span></p><p><span style="color: LightBlue"><em>+03 Ride (+3 ability mod)</em></span></p><p></p><p><u><strong>BACKGROUND</strong></u></p><p>[sblock]</p><p>Teleri's parents were a ranger and druid respectively and both minor nobles in their own right. Teleri early life was spent learning wilderness lore and developing a strong love of nature. </p><p></p><p>When she was around 40 years old, her home was attacked by drow and her father was captured during the fight. Her mother gave her into the keeping of the other druids in her grove and with a small band of adventurer's, rescued him. Her mother rescued him, but not before they had tortured him. </p><p></p><p>The torture had left her father nearly dead and quite insane. Only through the efforts of a priest of Eilistraee her mother had rescued along with her father, did they manage to save his life and restore his sanity. </p><p></p><p>Despite that one instance, her childhood was mostly a happy one. However on her 90th birthday, she had the oddest vision of an old woman beckoning her under a moonlit sky. She was drawn, under a strang compulsion that seemed to come from some deep, unsatisfied longing to a meadow surrounded by huge, gnarled trees.</p><p></p><p>In the middle of the meadow was a truly ancient elf woman. This she-elf was so old, she actually showed signs of advanced age, a rarity indeed, as most older elves head the call of evermeet before they reach their 700 year.</p><p></p><p>Under the moonlit night sky, Teleri was told that Sehanine Moonbow had called her and in Teleri's heart, she knew the old woman spoke truth. The woman trained her, inducting her into the ancient ways and sent her on her journey before her age of majority was truely reached. Since then, she has been traveling further and further away from Evereska and her old home. </p><p></p><p>As she traveled, she came under the tutelage of a traveling companion, a young and idealistic paladin of Horus-Re. He taught her how to fight, but was sadly unable to convert her, though they parted as friends. </p><p></p><p>She also encountered a gnome by the name of Broddy. The two traveled together for about a year. Though he chattered constantly, she learned a alot from him, including a great deal of gnomish songs, poetry and baudy limericks. Her sense of humor matched his and they pulled a number of pranks on unsuspecting bandits, robbers and other neer'do'wells they came across. They eventually parted company and she is now journeying towards a particularly dank-looking swamp.</p><p></p><p>After following a series of ominous dreams which led her further and further away from her home in Evereska, Teleri wandered too close to a swamp guarded by a group of paranoid Lizardmen and their leader, a very powerful naga.</p><p></p><p>For a few days that seemed like weeks to Teleri, she was held prisoner under a domination spell until she was released by a band of adventurers who were investigating some recent attacks made by the Lizardmen. Together, they fought off a wight and discovered that the one who hired them, a Mayor Applebottom, was the real instigator of the attacks, for he was building a dam which was slowly draining the swamps which the lizardmen called home.</p><p></p><p>After returning to the naga (called Naamani) to report their findings, they also learned that the naga's sister (Tyrinth) was living underneath the town of Orchard Meadows. This rival naga was an extremely dangerous creature and for the safety of both villages needed to be destroyed. So, she and her new found friends did exactly that. They succeeded in part because Tyrinth had grown overconfident and they were plain lucky.</p><p></p><p>After Tyrinth was killed, they found a huge treasure trove which included a very special sword that Teleri claimed for her own. Or rather it claimed Teleri for her own. It turns out that this sword is the vessel of a spirit. In life this spirit was called Princess Dror StormArmour who died in battle fighting by her father's side. When she died, her father made a masterwork mithril sword and imbued his daughter's spirit inside it, so she could continue to fight the good fight as any dwarven battle maiden might want to...</p><p></p><p>After an initial shock in which the sword cursed her luck of being drawn to a pasty she-elf without a clue and Teleri babbled like an idiot (who wouldn't when an inanimant object suddenly starts griping at you) they settled down and began to get to know each other.</p><p></p><p>The events in Twilight hollow had changed Teleri from the half crazy, flighty young girl into a more sober and focused woman and two years of adventures as well as two years of war and death have matured her further. [/sblock]</p><p></p><p></p><p><u><strong>APPEARANCE</strong></u></p><p>Teleri has changed greatly since she first started adventuring. She is six foot tall with a slender, graceful build. Her eyes are bright blue, having darkened from the pale gray from two years previous. Her once bright auburn hair is now silvery white, giving her a more mature look. She tends to dress in shades of gray and black and the clothing she wears is comfortable and well-made. You would hardly recognize her from before, except for the well-tended mithril longsword that she habitually wears strapped to her back. </p><p></p><p style="text-align: center"><strong>DOMAIN POWERS</strong></p><p><u><strong>MOON</strong> </u> </p><p>She can turn or destroy lycanthropes as a good cleric turns or destroys undead. This ability is useable to the number of times per day equal to 3 + charisma mod.</p><p></p><p><strong><u>TRAVEL</u></strong></p><p>For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Add Survival to your list of cleric class skills.</p><p></p><p><u><strong>SPELLS</strong></u></p><p>[sblock]</p><p><u><strong>DOMAIN SPELLS: 4 </strong></u></p><p>Moon Blade</p><p>Longstrider</p><p>Fly</p><p>Dimension Door</p><p></p><p></p><p><u><strong>ORISONS: 6</strong></u></p><p>Resistance x3</p><p>Guidance x3</p><p></p><p><u><strong>1ST LVL: 5</strong></u> </p><p>Nimbus of Light (complete Divine)</p><p>Divine Favor</p><p>Protection from evil</p><p>Remove Fear</p><p>Shield of Faith</p><p></p><p><u><strong>2ND LVL: 4</strong></u></p><p>Bear’s Endurance</p><p>Bull’s Strength</p><p>Resist Energy</p><p>Shatter</p><p></p><p><u><strong>3RD LVL: 4</strong></u></p><p>Dispel Magic</p><p>Protection from Energy</p><p>Searing Light</p><p>Daylight</p><p></p><p><u><strong>4TH LVL: 4</strong></u></p><p>Divine Power x2</p><p>Dismissal</p><p>Energy Vortex (complete Divine) [/sblock]</p><p></p><p></p><p><u><strong>EQUIPMENT</strong></u> </p><p>[sblock]</p><p><span style="color: DeepSkyBlue"><em><strong>+2 Mithril longsword</strong></em></span></p><p><span style="color: DeepSkyBlue"><em><strong>Longsword 1d6 +2 Small. 1d8 +2 Medium. Critical 19-20/x2 Wgt 2</strong></em></span></p><p><span style="color: DeepSkyBlue"><em><strong>Gives Teleri darkvision 60ft</strong></em></span></p><p><span style="color: DeepSkyBlue"><em><strong>Gives Teleri Dwarven StoneCunning Ability</strong></em></span></p><p></p><p>MAGICAL GEAR</p><p>Mighty Composite Longbow (+2 Strength Bonus) +1 Flaming</p><p>Elvish Chain Mail +2</p><p>Bag of holding 250 lbs</p><p>Heward's Handy Haversack</p><p>Belt of Endurance +2</p><p>Short sword +1 Flaming</p><p>Wand of Detect Magic (50 charges)</p><p>Wand of Cure Light Wounds (50 Charges)</p><p></p><p>EQUIPMENT</p><p>5 Vials of Holy water</p><p>5 Vials of Antitoxin</p><p>5 Thunderstones</p><p>5 Tanglefoot bags</p><p>Healer's kit</p><p>200 arrows</p><p>Bedroll/blanket</p><p>Winter bedroll/blanket</p><p>Armour Maintenance Kit</p><p>Repair Kit</p><p>Tolietry Kit</p><p>Mess kit</p><p>Cooking Kit</p><p>Fishing pole/tackle</p><p>Fowler's snare</p><p>100 ft of elvish rope</p><p>grappling hook collaspable</p><p>10 pitons, hammer</p><p>Small magnet</p><p>bag of marbles</p><p>Pestle and mortar</p><p>Writing supplies</p><p>Journal</p><p>5 sticks of chalk</p><p>2 weeks of rations</p><p>2 weeks of feed for horse</p><p>4 explorer's outfits</p><p>4 clerical vestments</p><p>4 noble outfits with jewelry</p><p>4 spelunker's outfits</p><p></p><p>TREASURE</p><p>PP: 99. GP 100. SP: 100. CP: 100.</p><p>Silver Holy symbol</p><p>Signet ring</p><p>Platinum ring with holy symbol inscribed on it.[/sblock]</p></blockquote><p></p>
[QUOTE="kirinke, post: 3609250, member: 15409"] [U][B]Teleri Shadow Song[/B][/U] Female Moon elf Chaotic Good, strong lawful tendancies Cleric 8th/Fighter 2nd lvl REGION: Evereska DEITY: Sehanine Moonbow HEIGHT: 6FT. WGT: 150. BUILD: Slender, graceful. EYES: bright blue. HAIR: silver. SKIN: cream-colored. AGE: 97 (equivalent of a 18 yr old) Str: 16 (+3) Dex: 17 (+3) Con: 11 (+0) (12 with belt of endurance) Int: 11 (+0) Wis: 16 (+3) Cha: 10 (+0) HP: 70 (80 with belt of endurance) Init: +3 BAB: +8/+1 Melee: +11/+4 Ranged: +11/+4 Grapple check: +11/+4 Speed 20 ft. (base 30, load Medium, Light armor) + 09 Fort: +9 base + 09 Ref: +6 base +3 ability mod + 11 Will: +6 base +3 ability mod + 2 feat mod +20 ARMOUR CLASS (10 +5 Armour Bon + shield bon +3 Dex Mod + Nat'l Armour + Deflection Mod +2 Misc Mod) +17 Flat Footed: +20 Armour Class -3 Dexterity Bonus +15 Touch: +20 Armour Class -0 Shield Bonus -5 Armour Bonus -0 Natural Armour Bonus [B]CARRYING CAPACITY[/B] light load is 76 lbs or less, medium load is 67-133 lbs or less. Heavy load is 154-230 lbs [B][U]RACIAL QUALITIES[/U][/B] Land speed is 30 Immune to sleep based spells +2 vs. enchantment spells/effects Low light vision +2 bonus on listen, search and spot CARRYING CAPACITY light load is 76 lbs or less, medium load is 67-133 lbs or less. Heavy load is 154-230 lbs [U][B]FEATS[/B][/U] Gift of tongues [I](regional feat)[/I] Two weapon fighting [I](Bonus fighter feat)[/I] Iron will [I](Bonus[I] fighter feat)[/I] Improved turning (1st lvl feat)[/I] Dodge [I](3rd lvl feat)[/I] Mobility [I](6th lvl feat)[/I] Spring attack [I](9th lvl feat)[/I] [U][B]CLASS ABILITIES[/B][/U] Proficient with all simple and martial weapons Proficient with all armor types and shields including tower shields Aura (Ex): As a cleric of Sehanine Moonbow, Teleri has a very strong Chaotic good Aura Turn undead [U][B]LANGUAGES[/B][/U] Common. Chondathan. Elvish. Celestial. Infernal. Dwarven. Gnome. Undercommon. Drow. [U][B]SKILLS[/B][/U] +01 Concentration (+3 with belt of endurance) +01 Craft Bow Making +06 Diplomacy +01 Handle Animal +01 Knowledge history +03 Knowledge religion +03 Knowledge planes +10 Heal (+2 heal kit bonus, +3 stat mod) +04 Speak Language [COLOR=LightBlue][I]+05 Listen (+2 racial +3 ability mod) +02 Search (+2 racial) +03 Survival (+3 ability mod) +03 Ride (+3 ability mod)[/I][/COLOR] [U][B]BACKGROUND[/B][/U] [sblock] Teleri's parents were a ranger and druid respectively and both minor nobles in their own right. Teleri early life was spent learning wilderness lore and developing a strong love of nature. When she was around 40 years old, her home was attacked by drow and her father was captured during the fight. Her mother gave her into the keeping of the other druids in her grove and with a small band of adventurer's, rescued him. Her mother rescued him, but not before they had tortured him. The torture had left her father nearly dead and quite insane. Only through the efforts of a priest of Eilistraee her mother had rescued along with her father, did they manage to save his life and restore his sanity. Despite that one instance, her childhood was mostly a happy one. However on her 90th birthday, she had the oddest vision of an old woman beckoning her under a moonlit sky. She was drawn, under a strang compulsion that seemed to come from some deep, unsatisfied longing to a meadow surrounded by huge, gnarled trees. In the middle of the meadow was a truly ancient elf woman. This she-elf was so old, she actually showed signs of advanced age, a rarity indeed, as most older elves head the call of evermeet before they reach their 700 year. Under the moonlit night sky, Teleri was told that Sehanine Moonbow had called her and in Teleri's heart, she knew the old woman spoke truth. The woman trained her, inducting her into the ancient ways and sent her on her journey before her age of majority was truely reached. Since then, she has been traveling further and further away from Evereska and her old home. As she traveled, she came under the tutelage of a traveling companion, a young and idealistic paladin of Horus-Re. He taught her how to fight, but was sadly unable to convert her, though they parted as friends. She also encountered a gnome by the name of Broddy. The two traveled together for about a year. Though he chattered constantly, she learned a alot from him, including a great deal of gnomish songs, poetry and baudy limericks. Her sense of humor matched his and they pulled a number of pranks on unsuspecting bandits, robbers and other neer'do'wells they came across. They eventually parted company and she is now journeying towards a particularly dank-looking swamp. After following a series of ominous dreams which led her further and further away from her home in Evereska, Teleri wandered too close to a swamp guarded by a group of paranoid Lizardmen and their leader, a very powerful naga. For a few days that seemed like weeks to Teleri, she was held prisoner under a domination spell until she was released by a band of adventurers who were investigating some recent attacks made by the Lizardmen. Together, they fought off a wight and discovered that the one who hired them, a Mayor Applebottom, was the real instigator of the attacks, for he was building a dam which was slowly draining the swamps which the lizardmen called home. After returning to the naga (called Naamani) to report their findings, they also learned that the naga's sister (Tyrinth) was living underneath the town of Orchard Meadows. This rival naga was an extremely dangerous creature and for the safety of both villages needed to be destroyed. So, she and her new found friends did exactly that. They succeeded in part because Tyrinth had grown overconfident and they were plain lucky. After Tyrinth was killed, they found a huge treasure trove which included a very special sword that Teleri claimed for her own. Or rather it claimed Teleri for her own. It turns out that this sword is the vessel of a spirit. In life this spirit was called Princess Dror StormArmour who died in battle fighting by her father's side. When she died, her father made a masterwork mithril sword and imbued his daughter's spirit inside it, so she could continue to fight the good fight as any dwarven battle maiden might want to... After an initial shock in which the sword cursed her luck of being drawn to a pasty she-elf without a clue and Teleri babbled like an idiot (who wouldn't when an inanimant object suddenly starts griping at you) they settled down and began to get to know each other. The events in Twilight hollow had changed Teleri from the half crazy, flighty young girl into a more sober and focused woman and two years of adventures as well as two years of war and death have matured her further. [/sblock] [U][B]APPEARANCE[/B][/U] Teleri has changed greatly since she first started adventuring. She is six foot tall with a slender, graceful build. Her eyes are bright blue, having darkened from the pale gray from two years previous. Her once bright auburn hair is now silvery white, giving her a more mature look. She tends to dress in shades of gray and black and the clothing she wears is comfortable and well-made. You would hardly recognize her from before, except for the well-tended mithril longsword that she habitually wears strapped to her back. [CENTER][B]DOMAIN POWERS[/B][/CENTER] [U][B]MOON[/B] [/U] She can turn or destroy lycanthropes as a good cleric turns or destroys undead. This ability is useable to the number of times per day equal to 3 + charisma mod. [B][U]TRAVEL[/U][/B] For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Add Survival to your list of cleric class skills. [U][B]SPELLS[/B][/U] [sblock] [U][B]DOMAIN SPELLS: 4 [/B][/U] Moon Blade Longstrider Fly Dimension Door [U][B]ORISONS: 6[/B][/U] Resistance x3 Guidance x3 [U][B]1ST LVL: 5[/B][/U] Nimbus of Light (complete Divine) Divine Favor Protection from evil Remove Fear Shield of Faith [U][B]2ND LVL: 4[/B][/U] Bear’s Endurance Bull’s Strength Resist Energy Shatter [U][B]3RD LVL: 4[/B][/U] Dispel Magic Protection from Energy Searing Light Daylight [U][B]4TH LVL: 4[/B][/U] Divine Power x2 Dismissal Energy Vortex (complete Divine) [/sblock] [U][B]EQUIPMENT[/B][/U] [sblock] [COLOR=DeepSkyBlue][I][B]+2 Mithril longsword Longsword 1d6 +2 Small. 1d8 +2 Medium. Critical 19-20/x2 Wgt 2 Gives Teleri darkvision 60ft Gives Teleri Dwarven StoneCunning Ability[/B][/I][/COLOR] MAGICAL GEAR Mighty Composite Longbow (+2 Strength Bonus) +1 Flaming Elvish Chain Mail +2 Bag of holding 250 lbs Heward's Handy Haversack Belt of Endurance +2 Short sword +1 Flaming Wand of Detect Magic (50 charges) Wand of Cure Light Wounds (50 Charges) EQUIPMENT 5 Vials of Holy water 5 Vials of Antitoxin 5 Thunderstones 5 Tanglefoot bags Healer's kit 200 arrows Bedroll/blanket Winter bedroll/blanket Armour Maintenance Kit Repair Kit Tolietry Kit Mess kit Cooking Kit Fishing pole/tackle Fowler's snare 100 ft of elvish rope grappling hook collaspable 10 pitons, hammer Small magnet bag of marbles Pestle and mortar Writing supplies Journal 5 sticks of chalk 2 weeks of rations 2 weeks of feed for horse 4 explorer's outfits 4 clerical vestments 4 noble outfits with jewelry 4 spelunker's outfits TREASURE PP: 99. GP 100. SP: 100. CP: 100. Silver Holy symbol Signet ring Platinum ring with holy symbol inscribed on it.[/sblock] [/QUOTE]
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