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Lamentation of Lolth - Characters IV
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<blockquote data-quote="Mimic" data-source="post: 3613711" data-attributes="member: 13569"><p>Broddydock Fannoodle Ashentree Glittergem... (Broddy for short)</p><p>Wizard 6th level/Alienist 4th level</p><p>Gnome(Rock)</p><p>ALIGNMENT: NG</p><p>DEITY: Garl Glittergold</p><p>AGE: 71 </p><p>Male </p><p>Height: 3'3"</p><p>Weight: 43 lbs</p><p>Eyes: Blue</p><p>Hair: Blonde</p><p></p><p>Strength 10 +0</p><p>Dexterity 14 +2</p><p>Constitution 18 +4</p><p>Intelligence 22 +6</p><p>Wisdom 9 -1 </p><p>Charisma 12 +1</p><p></p><p>HP: 74</p><p>AC: 15 Touch: 15 Flat-footed: 13</p><p>INITIATIVE: +2</p><p>BAB: +2</p><p>Grapple -2</p><p></p><p>FORTITUDE +8 (+9*) (CONSTITUTION)</p><p>REFLEX +6 (+7*)(DEXTERITY)</p><p>WILL +9 (+10*) (WISDOM)</p><p>*cloak of resistance</p><p>Equipment:</p><p>[sblock]</p><p>Headband of intellect +4</p><p>Lesser rod of Meta Magic - Extend</p><p>Amulet of health +2</p><p>Bracers of Protection +2</p><p>Broddy’s Book’o’Magic</p><p>2 Potion of Cure Moderate Wounds</p><p>2 Beads of force</p><p>Bag of holding</p><p>Dagger +3 1d3 19-20/x2</p><p>Light Crossbow +5 1d6 19-20/x2</p><p>+1 Quarterstaff +3 1d4 20/x2</p><p>Bracers of Defense +2</p><p>Cloak of resistance (+1) 1,000 gold</p><p>Pearl of Power (1st level) 1,000 gold** </p><p>Heward's handy Haversack 2000 gold 5</p><p>Quarterstaff 4 </p><p>Dagger 2 gold 1 </p><p>light crossbow 35 gold 4</p><p>bolts (20) 2 gold 2</p><p>Waterskin X2 2 gp** 8</p><p>trail ration (4 days) 2 gp** 4</p><p>bedroll 1sp** 5</p><p>sack 1 sp 0.5</p><p>flint and steel 1gp**</p><p>spell component pouch 5 gold</p><p>Travelers outfit 1 gold</p><p>small steel mirror 10 gold** 0.5</p><p>Wizards spell book 15 gold** 3</p><p>Riding Dog 150 gold</p><p>Riding Saddle 10 gold (25#)</p><p>Bit and bridle 2 gold (1#)</p><p>Magnifying glass 100 gold**</p><p>Acid flask X2 20 gold**</p><p>Antitoxen X 4 200 gold**</p><p>Sunrod X 5 10 gold**</p><p>Tinder stick X5 5 gold**</p><p>Alchemist's lab 500 gold 40**</p><p>Rope, Silk (50') 10 gold 5**</p><p>** located in haversack</p><p></p><p>Actuall weight carried 16.5</p><p>Money: 17 gold 1 silver</p><p>[/sblock]</p><p></p><p><strong>Skills</strong></p><p>Climb +1</p><p>Concentration +13</p><p>Craft (alchemy) +12</p><p>Decipher Script +11</p><p>Knowledge </p><p> (arcana) +16</p><p> (arch & eng) +8</p><p> (dungeoneering) +9</p><p> (religion) +11</p><p> the planes) +17</p><p>Listen +7</p><p>Spellcraft +19</p><p>Spot +5</p><p>Swim +1 </p><p>Languages: Common, Draconic, Elven, Gnome, Orc </p><p></p><p><strong>Spells: </strong> </p><p>4/6/6/4/4/3</p><p>[sblock]</p><p>—— 0-Level Spells ——</p><p>Acid Splash</p><p>Arcane Mark</p><p>Dancing Lights</p><p>Daze</p><p>Detect Magic *</p><p>Detect Poison *</p><p>Disrupt Undead *</p><p>Flare</p><p>Ghost Sound</p><p>Light</p><p>Mage Hand</p><p>Mending</p><p>Message</p><p>Open/Close *</p><p>Prestidigitation</p><p>Ray of Frost</p><p>Read Magic</p><p>Resistance</p><p>Touch of Fatigue</p><p>—— 1st-Level Spells ——</p><p>Alarm</p><p>Animate Rope</p><p>Color Spray</p><p>Comprehend Languages *</p><p>Detect Secret Doors</p><p>Enlarge Person</p><p>Feather Fall</p><p>Grease</p><p>Hold Portal</p><p>Identify</p><p>Jump</p><p>Mage Armor *</p><p>Magic Missile * *</p><p>Obscuring Mist</p><p>Protection from Evil *</p><p>Ray of Enfeeblement *</p><p>Shield</p><p>Shocking Grasp</p><p>Summon Monster I</p><p>Orb of Sound, Lesser</p><p>Expeditious Retreat, Swift</p><p>—— 2nd-Level Spells ——</p><p>Arcane Lock</p><p>Bear's Endurance</p><p>Blur</p><p>Bull's Strength *</p><p>Darkvision *</p><p>Daze Monster</p><p>False Life</p><p>Flaming Sphere</p><p>Fog Cloud</p><p>Glitterdust *</p><p>Invisibility</p><p>Knock</p><p>Melf's Acid Arrow</p><p>Mirror Image</p><p>Scorching Ray *</p><p>See Invisibility</p><p>Summon Monster II</p><p>Tasha's Hideous Laughter</p><p>Web *</p><p>Augment Familiar *</p><p>Body of the Sun</p><p>Earthen Grasp</p><p>—— 3rd-Level Spells ——</p><p>Blink</p><p>Daylight *</p><p>Dispel Magic</p><p>Fireball</p><p>Fly</p><p>Gentle Repose</p><p>Haste *</p><p>Heroism</p><p>Invisibility Sphere</p><p>Lightning Bolt *</p><p>Magic Circle against Evil</p><p>Magic Weapon, Greater</p><p>Ray of Exhaustion</p><p>Summon Monster III *</p><p>Tongues</p><p>Water Breathing</p><p>Wind Wall</p><p>Bands of Steel</p><p>Enhance Familiar</p><p>—— 4th-Level Spells ——</p><p>Dimension Door *</p><p>Enervation *</p><p>Evard's Black Tentacles</p><p>Invisibility, Greater</p><p>Leomund's Secure Shelter</p><p>Stone Shape</p><p>Stoneskin</p><p>Summon Monster IV *</p><p>Wall of Ice</p><p>Darkvision, Mass</p><p>Orb of Sound *</p><p>—— 5th-Level Spells ——</p><p>Baleful Polymorph *</p><p>Sending</p><p>Summon Monster V *</p><p>Aiming at the Target</p><p>Arc of Lightning *</p><p>Blink, Greater</p><p>[/sblock]</p><p></p><p>Familiar:</p><p>[sblock]</p><p>Strength 6 -2</p><p>Dexterity 15 +2</p><p>Constitution 13 +1</p><p>Intelligence 10 +0</p><p>Wisdom 12 +1 </p><p>Charisma 10 +0</p><p></p><p>HP: 37</p><p>AC: 23 Touch: 14 Flat-footed: 21</p><p>INITIATIVE: +2</p><p>BAB: +5</p><p>Grapple -5</p><p></p><p>Spell Resistance 19</p><p></p><p>FORTITUDE +4 (CONSTITUTION)</p><p>REFLEX +5 (DEXTERITY)</p><p>WILL +10 (WISDOM)</p><p></p><p></p><p>Balance DEX* +2</p><p>Bluff¹ CHA +0</p><p>Climb¹ STR* -1</p><p>Diplomacy¹ CHA +2</p><p>Disguise¹ CHA +0</p><p>Hide¹ DEX* +20</p><p>Intimidate¹ CHA +0</p><p>Jump¹ STR* –8</p><p>Listen¹ WIS +7</p><p>Move Silently¹ DEX* +2</p><p>Search¹ INT +6</p><p>Sense Motive¹ WIS +7</p><p>Spellcraft INT +11</p><p>Spot¹ WIS +7</p><p>Survival¹ WIS +1 </p><p>Swim¹ STR** -1</p><p></p><p>SPECIAL ABILITIES/FEATS</p><p>Improved evasion</p><p>Share spells</p><p>Empathic link</p><p>Deliver touch spells</p><p>Speak with master</p><p>Weapon Finesse</p><p>Alertness</p><p>Poison</p><p>Blindsense 60 ft.</p><p>Darkvision 60 ft.</p><p>Immunity to sleep, paralysis</p><p>Low-light vision</p><p>Telepathy 60 ft.</p><p>[/sblock]</p><p></p><p>–– RACE ABILITIES ––</p><p></p><p>• -2 Strength, +2 Constitution</p><p>• Base land speed of 20 feet.</p><p>• Low-Light Vision</p><p>• Spell-like abilities: 1/day - speak with animals(burrowing), dancing lights,</p><p> ghost sound, prestidigitation</p><p>• Weapon Familiarity: Gnomes treat gnome hooked hammers as martial</p><p> weapons, rather than exotic weapons.</p><p>• +2 racial bonus on saving throws against illusions</p><p>• +1 modifier to the DC for all saving throws against illusion spells you cast.</p><p>• +1 racial bonus on attack rolls against kobolds and goblinoids</p><p>• +4 dodge bonus to AC against giants</p><p>• +2 racial bonus on Craft(alchemy) and Listen checks</p><p>• Favored Class: Bard</p><p></p><p>–– CLASS ABILITIES ––</p><p>• Proficient with Club, Heavy Crossbow, Light Crossbow, Dagger,</p><p> Quarterstaff, Shortbow, Composite Shortbow.</p><p>• Familiar: You have called a --Improved Familiars-- as a magical companion.</p><p>• Summon Alien: Summon ""pseudonatural"" versions of creatures when you</p><p> cast any summon monster spell.</p><p>• Familiar Abilities: Levels of alienist stack with levels of any class that</p><p> provides a familiar for determining familiar abilities.</p><p>• Alien Blessing(Ex): You gain a +1 insight bonus on saving</p><p> throws, but you permanently lose 2 points of Wisdom.</p><p>• Mad Certainty(Ex): You gain an additional 3 hit points, but suffer penalties to</p><p> Bluff, Diplomacy and Handle Animal checks made to influence</p><p> nonpseudonatural creatures.</p><p></p><p>–– FEATS ––</p><p>• Augment Summoning</p><p>• Improved Familiar</p><p>• Spell Focus (Conjuration)</p><p>• Weapon Focus (Ray)</p><p>• Craft Wondrous Item</p><p>• Scribe Scroll²</p><p>• Sudden Extend</p></blockquote><p></p>
[QUOTE="Mimic, post: 3613711, member: 13569"] Broddydock Fannoodle Ashentree Glittergem... (Broddy for short) Wizard 6th level/Alienist 4th level Gnome(Rock) ALIGNMENT: NG DEITY: Garl Glittergold AGE: 71 Male Height: 3'3" Weight: 43 lbs Eyes: Blue Hair: Blonde Strength 10 +0 Dexterity 14 +2 Constitution 18 +4 Intelligence 22 +6 Wisdom 9 -1 Charisma 12 +1 HP: 74 AC: 15 Touch: 15 Flat-footed: 13 INITIATIVE: +2 BAB: +2 Grapple -2 FORTITUDE +8 (+9*) (CONSTITUTION) REFLEX +6 (+7*)(DEXTERITY) WILL +9 (+10*) (WISDOM) *cloak of resistance Equipment: [sblock] Headband of intellect +4 Lesser rod of Meta Magic - Extend Amulet of health +2 Bracers of Protection +2 Broddy’s Book’o’Magic 2 Potion of Cure Moderate Wounds 2 Beads of force Bag of holding Dagger +3 1d3 19-20/x2 Light Crossbow +5 1d6 19-20/x2 +1 Quarterstaff +3 1d4 20/x2 Bracers of Defense +2 Cloak of resistance (+1) 1,000 gold Pearl of Power (1st level) 1,000 gold** Heward's handy Haversack 2000 gold 5 Quarterstaff 4 Dagger 2 gold 1 light crossbow 35 gold 4 bolts (20) 2 gold 2 Waterskin X2 2 gp** 8 trail ration (4 days) 2 gp** 4 bedroll 1sp** 5 sack 1 sp 0.5 flint and steel 1gp** spell component pouch 5 gold Travelers outfit 1 gold small steel mirror 10 gold** 0.5 Wizards spell book 15 gold** 3 Riding Dog 150 gold Riding Saddle 10 gold (25#) Bit and bridle 2 gold (1#) Magnifying glass 100 gold** Acid flask X2 20 gold** Antitoxen X 4 200 gold** Sunrod X 5 10 gold** Tinder stick X5 5 gold** Alchemist's lab 500 gold 40** Rope, Silk (50') 10 gold 5** ** located in haversack Actuall weight carried 16.5 Money: 17 gold 1 silver [/sblock] [B]Skills[/B] Climb +1 Concentration +13 Craft (alchemy) +12 Decipher Script +11 Knowledge (arcana) +16 (arch & eng) +8 (dungeoneering) +9 (religion) +11 the planes) +17 Listen +7 Spellcraft +19 Spot +5 Swim +1 Languages: Common, Draconic, Elven, Gnome, Orc [B]Spells: [/B] 4/6/6/4/4/3 [sblock] —— 0-Level Spells —— Acid Splash Arcane Mark Dancing Lights Daze Detect Magic * Detect Poison * Disrupt Undead * Flare Ghost Sound Light Mage Hand Mending Message Open/Close * Prestidigitation Ray of Frost Read Magic Resistance Touch of Fatigue —— 1st-Level Spells —— Alarm Animate Rope Color Spray Comprehend Languages * Detect Secret Doors Enlarge Person Feather Fall Grease Hold Portal Identify Jump Mage Armor * Magic Missile * * Obscuring Mist Protection from Evil * Ray of Enfeeblement * Shield Shocking Grasp Summon Monster I Orb of Sound, Lesser Expeditious Retreat, Swift —— 2nd-Level Spells —— Arcane Lock Bear's Endurance Blur Bull's Strength * Darkvision * Daze Monster False Life Flaming Sphere Fog Cloud Glitterdust * Invisibility Knock Melf's Acid Arrow Mirror Image Scorching Ray * See Invisibility Summon Monster II Tasha's Hideous Laughter Web * Augment Familiar * Body of the Sun Earthen Grasp —— 3rd-Level Spells —— Blink Daylight * Dispel Magic Fireball Fly Gentle Repose Haste * Heroism Invisibility Sphere Lightning Bolt * Magic Circle against Evil Magic Weapon, Greater Ray of Exhaustion Summon Monster III * Tongues Water Breathing Wind Wall Bands of Steel Enhance Familiar —— 4th-Level Spells —— Dimension Door * Enervation * Evard's Black Tentacles Invisibility, Greater Leomund's Secure Shelter Stone Shape Stoneskin Summon Monster IV * Wall of Ice Darkvision, Mass Orb of Sound * —— 5th-Level Spells —— Baleful Polymorph * Sending Summon Monster V * Aiming at the Target Arc of Lightning * Blink, Greater [/sblock] Familiar: [sblock] Strength 6 -2 Dexterity 15 +2 Constitution 13 +1 Intelligence 10 +0 Wisdom 12 +1 Charisma 10 +0 HP: 37 AC: 23 Touch: 14 Flat-footed: 21 INITIATIVE: +2 BAB: +5 Grapple -5 Spell Resistance 19 FORTITUDE +4 (CONSTITUTION) REFLEX +5 (DEXTERITY) WILL +10 (WISDOM) Balance DEX* +2 Bluff¹ CHA +0 Climb¹ STR* -1 Diplomacy¹ CHA +2 Disguise¹ CHA +0 Hide¹ DEX* +20 Intimidate¹ CHA +0 Jump¹ STR* –8 Listen¹ WIS +7 Move Silently¹ DEX* +2 Search¹ INT +6 Sense Motive¹ WIS +7 Spellcraft INT +11 Spot¹ WIS +7 Survival¹ WIS +1 Swim¹ STR** -1 SPECIAL ABILITIES/FEATS Improved evasion Share spells Empathic link Deliver touch spells Speak with master Weapon Finesse Alertness Poison Blindsense 60 ft. Darkvision 60 ft. Immunity to sleep, paralysis Low-light vision Telepathy 60 ft. [/sblock] –– RACE ABILITIES –– • -2 Strength, +2 Constitution • Base land speed of 20 feet. • Low-Light Vision • Spell-like abilities: 1/day - speak with animals(burrowing), dancing lights, ghost sound, prestidigitation • Weapon Familiarity: Gnomes treat gnome hooked hammers as martial weapons, rather than exotic weapons. • +2 racial bonus on saving throws against illusions • +1 modifier to the DC for all saving throws against illusion spells you cast. • +1 racial bonus on attack rolls against kobolds and goblinoids • +4 dodge bonus to AC against giants • +2 racial bonus on Craft(alchemy) and Listen checks • Favored Class: Bard –– CLASS ABILITIES –– • Proficient with Club, Heavy Crossbow, Light Crossbow, Dagger, Quarterstaff, Shortbow, Composite Shortbow. • Familiar: You have called a --Improved Familiars-- as a magical companion. • Summon Alien: Summon ""pseudonatural"" versions of creatures when you cast any summon monster spell. • Familiar Abilities: Levels of alienist stack with levels of any class that provides a familiar for determining familiar abilities. • Alien Blessing(Ex): You gain a +1 insight bonus on saving throws, but you permanently lose 2 points of Wisdom. • Mad Certainty(Ex): You gain an additional 3 hit points, but suffer penalties to Bluff, Diplomacy and Handle Animal checks made to influence nonpseudonatural creatures. –– FEATS –– • Augment Summoning • Improved Familiar • Spell Focus (Conjuration) • Weapon Focus (Ray) • Craft Wondrous Item • Scribe Scroll² • Sudden Extend [/QUOTE]
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Lamentation of Lolth - Characters IV
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