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Lamentation of Lolth - Characters IV
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<blockquote data-quote="Wilphe" data-source="post: 3624601" data-attributes="member: 8221"><p>Laurent de Laurentis</p><p></p><p>Human Male Rogue 2/Bard 7/ Druid 1</p><p></p><p>Neutral</p><p></p><p>Str 14 6</p><p>Dex 14 6 16 (+2 enhancement)</p><p>Con 14 6</p><p>Int 14 6</p><p>Wis 12 3 +1 Level</p><p>Cha 16 8+1Level *</p><p> *+4 to checks v Dwarves, +2 to Gnomes and Halfings, -2 to anyone else while he wears the Belt (Competence)</p><p></p><p>Hit Points: 56 (9d6+1d8+20) / 61</p><p></p><p>AC: 16 Touch 12, Flat 14</p><p> With <em>Shield</em> up 20/16/18</p><p>Init +2</p><p>BAB 6, Grap +8</p><p>Speed 30 (base 30, load 0/58, Light)</p><p>Fort +6/+7, Ref +10 Will +8</p><p> +2 Resistance v Poison, Spells or Spell Like effects</p><p></p><p>+9 Melee, MW Cold Iron Scimitar 1d6+2, 18-20/x2</p><p>+8 Melee, Quarterstaff 1d6+2 20/x2</p><p>+9 Melee, MW Silver Dagger 1d4+2, 19-20/x2</p><p>+9 Melee, MW Whip 1d3+2, 20, 15'r</p><p>(Non-lethal, nothing v Armour +1/ Natural Armour +3)</p><p>Trip +9, Disarm +11 (+15 v Items)</p><p>+9 Ranged, +1 Seeking* Composite Shortbow +2 STR 1d6+3, 20/x2, 60'r</p><p> * Ignores Miss Chances</p><p></p><p>Medium, 6'2" tall, 190lb, 20 yrs old</p><p>Silver hair, Grey eyes, pale skin</p><p></p><p>Speaks: Common, Chondathan, Druidic, Gnome & Elven & Dwarven</p><p></p><p>+8 Bluff (5R) *</p><p>+11 Concentration (9B)</p><p>+9 Decipher Script (7B)</p><p>+16 Diplomacy (7R) *</p><p>+10 Gather Information (7R) *</p><p>+5 Hide (5R)</p><p>+5 Intimidate (0) *</p><p>+5 Listen (5R)</p><p>+9 K/Nature 7 (7D)</p><p>+7 K/ Nobility and Royalty (5B)</p><p>+5 Move Silently (5R)</p><p>+14 P/Act (11B) *</p><p>+16 P/String Instruments (13B) *</p><p>+7 Search (5R)</p><p>+5 Sense Motive (5R)</p><p>+11 Sleight of Hand (7R)</p><p>+4 Spellcraft (4B)</p><p>+5 Spot (5R)</p><p>+16 Use Magic Device (5R+8B)</p><p> *+4 to checks v Dwarves, +2 to Gnomes and Halfings, -2 to anyone else while he wears the Belt (Competence)</p><p></p><p></p><p>Feats:</p><p>Combat Expertise</p><p>Practiced Spellcaster (Bard)</p><p>Point Blank Shot</p><p>Precise Shot</p><p>Practiced Spellcaster (Druid)</p><p></p><p>Human Traits:</p><p>He's a human Jim</p><p>Also Dwarven Traits:</p><p>60' Darkvision</p><p>Stonecunning</p><p></p><p>Rogue Abilities:</p><p>Sneak Attack +1d6</p><p>Trapfinding</p><p>Evasion</p><p></p><p>Bard Abilities:</p><p>Bardic Knowledge (+9)</p><p>Bardic Music 7/day</p><p>- Countersong</p><p>- Fascinate</p><p>- Inspire Courage +1</p><p>- Inspire Competence</p><p>- Suggestion</p><p></p><p></p><p>Bard spells:</p><p>Caster Level: 10</p><p>Save DCs: 13 + Spell Level</p><p></p><p>Spells Per Day 3|4/3/1</p><p></p><p>0th- Detect Magic, Light, Mage Hand, Mending, Message, Prestigitation</p><p>1st- Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease</p><p>2nd- Delay Poison, Eagles Splendour, Glitterdust, Suggestion</p><p>3rd - Dispel Magic, Good Hope</p><p></p><p>Druid Spells:</p><p>Caster Level: 5</p><p>Save DCs: 11 + Spell Level</p><p></p><p>Spells Per Day: 3|2</p><p></p><p>Prepared:</p><p>0th - Cure Minor Wounds, Light Purify Food and Drink</p><p>1st - Longstrider</p><p></p><p></p><p>Special:</p><p></p><p>Boots of the Wilderlands - No tracks on Snow; Can travel at normal speed across Ice; Warmed by Endure Elements.</p><p></p><p>Belt of Dwarvenkind - 60 foot Darkvision, Speak and Read Dwarven, Stonecunning</p><p> Other effects marked in Red.</p><p></p><p>Hat of Disguise - Disguise Self at Will</p><p></p><p>Tan Bag of Tricks - Bring an animal (10/week). 0 so far</p><p></p><p>Background:</p><p></p><p>A Waterdhavian actor, "Not a bard darling, they play in taverns and common inns you know" and a damn good one. With an ego to match, unfortunately. He was just another homeless gutter rat in Sembia who made a living as a sneak thief and con artist. One day he tried his luck on the manager/producer of a travelling theatre company from Waterdeep. While not flummoxed enough to fall for the scam, the producer was impressed enough with the young man's presence and force of personality to offer him a simple choice:</p><p>To be handed over to the city guard after a good kicking for swift justice</p><p>or</p><p>To sign indentures and join his company</p><p></p><p>That young man disappeared from the streets of Sembia as if he had never been and the new identity of Laurent was born. He has done rather well for himself, making enough money to buy himself out of his indentures and go freelance. A darling of the stage, invited to all the best parties by the nobility (and always happy to give a recital), much in demand for poetry readings, funeral orations and the like.</p><p></p><p>Ever since he heard of the Fochlucan College he's been wanting to be accepted, he pretty much regards it as his due. However, the entrance requirements are somewhat stringent and he learnt, much to his horror, that not only would he have to master the lyre (he's tone deaf) but he'd have to forsake the city and live in the wilderness to live the life of a druid.</p><p></p><p>As it stands he's now on the search for a druid to mentor him, and not enjoying the process in the slightest.</p><p></p><p>Story so far:</p><p></p><p> Laurent was on a quest to prove himself worthy of becoming a druid when he ran into the party. This essentially seemed to involve wandering randomly around the wilderness. As the group met him soon after several of their companions had been sucked into Boddy's book and after some initial scepticism more or less tolerated his assistance in their efforts to rescue the Lady Chastity.</p><p> Laurent for his part believed this to be part of his test and would have followed them no matter what. In any case he must have satisfied his druidic assessors as he was initiated soon after the group broke up. Since then he has been tramping the Dalelands in the interim practicing his trade ready for his induction into the Fochlucan Lyrists, but when news came that the group was reforming in Dagger Dale he eagerly came to be reunited with his companions of old.</p><p></p><p>Appearance:</p><p></p><p>A tall, vigorous looking man with considerable presence and hair that is prematurely going silver, NOT GREY ABSOLUTELY NOT GREY, CLEAR?. At the moment he's wearing a wide-brimmed hat of dark green leather that's been waterproofed with wax and dark brown leather armour. A thick cloak that is mostly dark grey with mottled patches is wrapped around him.</p><p></p><p>When Underground he will use his Hat of Disguise to look like a Derro, but the rest of his attire is pretty much the same.</p><p></p><p></p><p>Equipment:</p><p></p><p>Armour (Leather Armour +2, 15lb) 4160 gp </p><p>Explorers Outfit (5 lb)</p><p></p><p>Wand of Cure Light Wounds (50charges) (belt left, -) 750gp</p><p>MW Cold Iron Scimitar Medium (belt right, 4lb) 330gp</p><p>Potion of Cure Moderate Wounds (belt front, 0wt)</p><p>MW Whip (belt rear, 2lb) 301gp</p><p>Spell component pouch (front left, 2lb) 5gp</p><p>Pouch (front right, 1/2lb) 1gp</p><p> Potion of Hide from Undead </p><p>Potion of Sanctuary</p><p> Thunderstone</p><p></p><p>+1 Seeking Composite +2 STR Shortbow (left shoulder, 3lb) 8575gp</p><p>Quiver of Lurue (right shoulder, 2lb) 1800gp</p><p>Heward's Handy Haversack (centre back, 5lb)</p><p>Bedroll (below backpack, ??wt) </p><p>Other items worn on back or shoulders (location, ??wt)</p><p></p><p>Hat of Disguise (??wt) 1800gp</p><p>Lenses or Goggles (eyes, ??wt)</p><p>Cloak, Cape, or Mantle (worn, ??wt)</p><p>Vest, Vestment, or Shirt (worn, ??wt)</p><p>Ring of Sustenance (left 2nd finger) 2500gp</p><p>Ring (right ??th finger, -wt) </p><p>Amulet, Brooch, Medallion, or Necklace (worn, ??wt)</p><p>Belt of Dwarvenkind (1lb,) 14,900 gp</p><p>Gloves or Gauntlets (hands, ??wt) </p><p>Bracers or Bracelets (wrists, ??wt)</p><p>MW Silver Dagger (right sleeve, `1 lb) 332 gp</p><p>Boots of the Wilderlands (2lb) 2000 gp</p><p>Other minor accessories (location, ??wt)</p><p></p><p>Haversack contains:</p><p>Wand of Cure Light Wounds (50 charges)</p><p>275 arrows</p><p>50 Silver Arrows</p><p>50 Cold Iron Arrows</p><p>Waterskin x 2</p><p>MW Lyre</p><p>A selection of various plays, sonnets and poems, as well as some sheet music and blank writing paper (worth about 100gp or so)</p><p>10 days MW trail rations</p><p>Spare cloak / blanket</p><p>Hammock</p><p>Explorers Outfit</p><p>Entertainers Outfit</p><p>Noble Outfit</p><p>Potion of Hide from Undead</p><p>Potion of Sanctuary</p><p>Wand of Cure light Wounds (29 charges) (27 now)</p><p>1 sunrod</p><p>20 Tindertwigs</p><p>- M.W. Violin (Which is probably Aydens…)</p><p>Some firewood and as much food and other equipment as he could can carry that he got from Lord Morn</p><p>400 gp</p><p></p><p></p><p>Quiver contains:</p><p>35 arrows</p><p>10 silver arrows</p><p>10 cold iron arrows</p><p>Wand of Colour spray (12 charges)</p><p>Wand of Melf's Acid Arrow (19 charges)</p><p>Wand of Shield (15 charges)</p><p>Wand of Hold person (6 charges)</p><p>1 sunrod</p><p>Quarterstaff</p><p></p><p>Coins- 15gp, 5sp, 0cp (pouch, ??wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p>Gemname- ??gp (pouch, -wt)</p><p>Other pouch contents (pouch, ??wt)</p><p></p><p></p><p></p><p>Apparently he has also picked up the following from Party Loot:</p><p><a href="http://members.chello.nl/d.estl/ENw...olth%20Loot.htm" target="_blank">http://members.chello.nl/d.estl/ENw...olth Loot.htm</a></p><p>Now either sold or integrated with the rest of his equipment</p><p>- Potion of Cure Moderate Wounds</p><p>- Wand of Cure light Wounds (29 charges) (27 now)</p><p>- Wand of Shield (15 charges)</p><p>- Wand of Hold person (6 charges)</p><p>- Studded leather armour +1 (Sold for 587.5)</p><p>- 2 Sunrods</p><p>- 1 Thunderstone</p><p>- Small wooden shield +1 (Resist lightning) (Sold for 9576.5)</p><p>- Wand of Colour spray (12 charges)</p><p>- Wand of Melf's Acid Arrow (19 charges)</p><p>- M.W. Violin (Which is probably Aydens…)</p><p></p><p></p><p>Druid 7 (7)</p><p>K/Nature 7</p><p></p><p>Bard 8, 9, 10 (27)</p><p>Decipher Script 3</p><p>Diplomacy 2</p><p>Gather Into 2</p><p>P/String 12</p><p>Sleight of Hand 2</p><p> (21)</p><p>P/Act 2</p><p>UMD 4</p></blockquote><p></p>
[QUOTE="Wilphe, post: 3624601, member: 8221"] Laurent de Laurentis Human Male Rogue 2/Bard 7/ Druid 1 Neutral Str 14 6 Dex 14 6 16 (+2 enhancement) Con 14 6 Int 14 6 Wis 12 3 +1 Level Cha 16 8+1Level * *+4 to checks v Dwarves, +2 to Gnomes and Halfings, -2 to anyone else while he wears the Belt (Competence) Hit Points: 56 (9d6+1d8+20) / 61 AC: 16 Touch 12, Flat 14 With [I]Shield[/I] up 20/16/18 Init +2 BAB 6, Grap +8 Speed 30 (base 30, load 0/58, Light) Fort +6/+7, Ref +10 Will +8 +2 Resistance v Poison, Spells or Spell Like effects +9 Melee, MW Cold Iron Scimitar 1d6+2, 18-20/x2 +8 Melee, Quarterstaff 1d6+2 20/x2 +9 Melee, MW Silver Dagger 1d4+2, 19-20/x2 +9 Melee, MW Whip 1d3+2, 20, 15'r (Non-lethal, nothing v Armour +1/ Natural Armour +3) Trip +9, Disarm +11 (+15 v Items) +9 Ranged, +1 Seeking* Composite Shortbow +2 STR 1d6+3, 20/x2, 60'r * Ignores Miss Chances Medium, 6'2" tall, 190lb, 20 yrs old Silver hair, Grey eyes, pale skin Speaks: Common, Chondathan, Druidic, Gnome & Elven & Dwarven +8 Bluff (5R) * +11 Concentration (9B) +9 Decipher Script (7B) +16 Diplomacy (7R) * +10 Gather Information (7R) * +5 Hide (5R) +5 Intimidate (0) * +5 Listen (5R) +9 K/Nature 7 (7D) +7 K/ Nobility and Royalty (5B) +5 Move Silently (5R) +14 P/Act (11B) * +16 P/String Instruments (13B) * +7 Search (5R) +5 Sense Motive (5R) +11 Sleight of Hand (7R) +4 Spellcraft (4B) +5 Spot (5R) +16 Use Magic Device (5R+8B) *+4 to checks v Dwarves, +2 to Gnomes and Halfings, -2 to anyone else while he wears the Belt (Competence) Feats: Combat Expertise Practiced Spellcaster (Bard) Point Blank Shot Precise Shot Practiced Spellcaster (Druid) Human Traits: He's a human Jim Also Dwarven Traits: 60' Darkvision Stonecunning Rogue Abilities: Sneak Attack +1d6 Trapfinding Evasion Bard Abilities: Bardic Knowledge (+9) Bardic Music 7/day - Countersong - Fascinate - Inspire Courage +1 - Inspire Competence - Suggestion Bard spells: Caster Level: 10 Save DCs: 13 + Spell Level Spells Per Day 3|4/3/1 0th- Detect Magic, Light, Mage Hand, Mending, Message, Prestigitation 1st- Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease 2nd- Delay Poison, Eagles Splendour, Glitterdust, Suggestion 3rd - Dispel Magic, Good Hope Druid Spells: Caster Level: 5 Save DCs: 11 + Spell Level Spells Per Day: 3|2 Prepared: 0th - Cure Minor Wounds, Light Purify Food and Drink 1st - Longstrider Special: Boots of the Wilderlands - No tracks on Snow; Can travel at normal speed across Ice; Warmed by Endure Elements. Belt of Dwarvenkind - 60 foot Darkvision, Speak and Read Dwarven, Stonecunning Other effects marked in Red. Hat of Disguise - Disguise Self at Will Tan Bag of Tricks - Bring an animal (10/week). 0 so far Background: A Waterdhavian actor, "Not a bard darling, they play in taverns and common inns you know" and a damn good one. With an ego to match, unfortunately. He was just another homeless gutter rat in Sembia who made a living as a sneak thief and con artist. One day he tried his luck on the manager/producer of a travelling theatre company from Waterdeep. While not flummoxed enough to fall for the scam, the producer was impressed enough with the young man's presence and force of personality to offer him a simple choice: To be handed over to the city guard after a good kicking for swift justice or To sign indentures and join his company That young man disappeared from the streets of Sembia as if he had never been and the new identity of Laurent was born. He has done rather well for himself, making enough money to buy himself out of his indentures and go freelance. A darling of the stage, invited to all the best parties by the nobility (and always happy to give a recital), much in demand for poetry readings, funeral orations and the like. Ever since he heard of the Fochlucan College he's been wanting to be accepted, he pretty much regards it as his due. However, the entrance requirements are somewhat stringent and he learnt, much to his horror, that not only would he have to master the lyre (he's tone deaf) but he'd have to forsake the city and live in the wilderness to live the life of a druid. As it stands he's now on the search for a druid to mentor him, and not enjoying the process in the slightest. Story so far: Laurent was on a quest to prove himself worthy of becoming a druid when he ran into the party. This essentially seemed to involve wandering randomly around the wilderness. As the group met him soon after several of their companions had been sucked into Boddy's book and after some initial scepticism more or less tolerated his assistance in their efforts to rescue the Lady Chastity. Laurent for his part believed this to be part of his test and would have followed them no matter what. In any case he must have satisfied his druidic assessors as he was initiated soon after the group broke up. Since then he has been tramping the Dalelands in the interim practicing his trade ready for his induction into the Fochlucan Lyrists, but when news came that the group was reforming in Dagger Dale he eagerly came to be reunited with his companions of old. Appearance: A tall, vigorous looking man with considerable presence and hair that is prematurely going silver, NOT GREY ABSOLUTELY NOT GREY, CLEAR?. At the moment he's wearing a wide-brimmed hat of dark green leather that's been waterproofed with wax and dark brown leather armour. A thick cloak that is mostly dark grey with mottled patches is wrapped around him. When Underground he will use his Hat of Disguise to look like a Derro, but the rest of his attire is pretty much the same. Equipment: Armour (Leather Armour +2, 15lb) 4160 gp Explorers Outfit (5 lb) Wand of Cure Light Wounds (50charges) (belt left, -) 750gp MW Cold Iron Scimitar Medium (belt right, 4lb) 330gp Potion of Cure Moderate Wounds (belt front, 0wt) MW Whip (belt rear, 2lb) 301gp Spell component pouch (front left, 2lb) 5gp Pouch (front right, 1/2lb) 1gp Potion of Hide from Undead Potion of Sanctuary Thunderstone +1 Seeking Composite +2 STR Shortbow (left shoulder, 3lb) 8575gp Quiver of Lurue (right shoulder, 2lb) 1800gp Heward's Handy Haversack (centre back, 5lb) Bedroll (below backpack, ??wt) Other items worn on back or shoulders (location, ??wt) Hat of Disguise (??wt) 1800gp Lenses or Goggles (eyes, ??wt) Cloak, Cape, or Mantle (worn, ??wt) Vest, Vestment, or Shirt (worn, ??wt) Ring of Sustenance (left 2nd finger) 2500gp Ring (right ??th finger, -wt) Amulet, Brooch, Medallion, or Necklace (worn, ??wt) Belt of Dwarvenkind (1lb,) 14,900 gp Gloves or Gauntlets (hands, ??wt) Bracers or Bracelets (wrists, ??wt) MW Silver Dagger (right sleeve, `1 lb) 332 gp Boots of the Wilderlands (2lb) 2000 gp Other minor accessories (location, ??wt) Haversack contains: Wand of Cure Light Wounds (50 charges) 275 arrows 50 Silver Arrows 50 Cold Iron Arrows Waterskin x 2 MW Lyre A selection of various plays, sonnets and poems, as well as some sheet music and blank writing paper (worth about 100gp or so) 10 days MW trail rations Spare cloak / blanket Hammock Explorers Outfit Entertainers Outfit Noble Outfit Potion of Hide from Undead Potion of Sanctuary Wand of Cure light Wounds (29 charges) (27 now) 1 sunrod 20 Tindertwigs - M.W. Violin (Which is probably Aydens…) Some firewood and as much food and other equipment as he could can carry that he got from Lord Morn 400 gp Quiver contains: 35 arrows 10 silver arrows 10 cold iron arrows Wand of Colour spray (12 charges) Wand of Melf's Acid Arrow (19 charges) Wand of Shield (15 charges) Wand of Hold person (6 charges) 1 sunrod Quarterstaff Coins- 15gp, 5sp, 0cp (pouch, ??wt) Gemname- ??gp (pouch, -wt) Gemname- ??gp (pouch, -wt) Other pouch contents (pouch, ??wt) Apparently he has also picked up the following from Party Loot: [url]http://members.chello.nl/d.estl/ENw...olth%20Loot.htm[/url] Now either sold or integrated with the rest of his equipment - Potion of Cure Moderate Wounds - Wand of Cure light Wounds (29 charges) (27 now) - Wand of Shield (15 charges) - Wand of Hold person (6 charges) - Studded leather armour +1 (Sold for 587.5) - 2 Sunrods - 1 Thunderstone - Small wooden shield +1 (Resist lightning) (Sold for 9576.5) - Wand of Colour spray (12 charges) - Wand of Melf's Acid Arrow (19 charges) - M.W. Violin (Which is probably Aydens…) Druid 7 (7) K/Nature 7 Bard 8, 9, 10 (27) Decipher Script 3 Diplomacy 2 Gather Into 2 P/String 12 Sleight of Hand 2 (21) P/Act 2 UMD 4 [/QUOTE]
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