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<blockquote data-quote="CleverNickName" data-source="post: 7928829" data-attributes="member: 50987"><p>I once played a pacifist cleric, but I didn't tell anyone. I didn't put it on my character sheet anywhere, I didn't declare it at the table, I didn't even discuss it with the DM beforehand. I just decided, quietly and to myself while I was rolling up the character, that Callaway the Cleric would never willingly harm another living creature.</p><p></p><p>Every battle, my cleric would make himself useful with buff and debuff spells, battlefield control tactics (burning oil, smokesticks, and tanglefoot bags were his specialty), administering healing potions and healing spells, using the Help action to give others advantage on their attacks, all that. Against constructs and the undead, he was a force of righteous fury and crushed them with gleeful abandon...but against living creatures, he found other things to do.</p><p></p><p>It took <em>nine gaming sessions</em> for someone to notice. Which leads me to believe that the only problem that players have with a "pacifist character" is hearing the word "pacifist."</p><p></p><p>Player 1: My character is a pacifist.</p><p>Everyone else: Oh, a Pacifist, are you? --<em>cracks knuckles</em>-- We'll just see about that.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 7928829, member: 50987"] I once played a pacifist cleric, but I didn't tell anyone. I didn't put it on my character sheet anywhere, I didn't declare it at the table, I didn't even discuss it with the DM beforehand. I just decided, quietly and to myself while I was rolling up the character, that Callaway the Cleric would never willingly harm another living creature. Every battle, my cleric would make himself useful with buff and debuff spells, battlefield control tactics (burning oil, smokesticks, and tanglefoot bags were his specialty), administering healing potions and healing spells, using the Help action to give others advantage on their attacks, all that. Against constructs and the undead, he was a force of righteous fury and crushed them with gleeful abandon...but against living creatures, he found other things to do. It took [I]nine gaming sessions[/I] for someone to notice. Which leads me to believe that the only problem that players have with a "pacifist character" is hearing the word "pacifist." Player 1: My character is a pacifist. Everyone else: Oh, a Pacifist, are you? --[I]cracks knuckles[/I]-- We'll just see about that. [/QUOTE]
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