Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
[LANAI] The Rod of Seven Parts: Into the Crucible
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CanadienneBacon" data-source="post: 3450697" data-attributes="member: 11146"><p>The ferryman lowers his shortspear and turns in slow motion toward the set of double doors across the pool from his canoe. Wafting his hand in a slow arc in the air, the ferryman silently signals for the doors to open, and open they do. As quiet and careful as the kuo-toan is with his own gestures and speech, the doors are the opposite. A loud grinding resounds in the large cavern as the doors slowly grate, stone on stone, across the floor, and come to rest fully open with a thunderous and echoing boom against the inner wall of the room beyond.</p><p></p><p>[sblock=Rowan]Rowan tries but can't discern how the ferryman managed to open the doors from this distance. If it's a spell, it's one he doesn't know.[/sblock]</p><p></p><p>Even in the dim light shed by Rhy's lantern and the glow given off by the moss lining the outside of the double doors' lintel, the companions can all see that the walls and floor of the room show evidence of superior masonry. Tiny droplets of condensation, however, lick the stonework in trickles that seep to the floor to form occasional puddles of what looks to be shallow water. From this distance, the flagstones seem to be well-fitted but are uniformly wet. A sheen of water and oil glistens in Rhys's flickering lantern light.</p><p></p><p>The kuo-toan ferryman softly paddles his canoe within inches of the outer pool's shore. Holding the boat steady with his spear, the kuo-toa mutely stands, waiting, seemingly bidding the group to enter for a ferry across to the structure beyond.</p></blockquote><p></p>
[QUOTE="CanadienneBacon, post: 3450697, member: 11146"] The ferryman lowers his shortspear and turns in slow motion toward the set of double doors across the pool from his canoe. Wafting his hand in a slow arc in the air, the ferryman silently signals for the doors to open, and open they do. As quiet and careful as the kuo-toan is with his own gestures and speech, the doors are the opposite. A loud grinding resounds in the large cavern as the doors slowly grate, stone on stone, across the floor, and come to rest fully open with a thunderous and echoing boom against the inner wall of the room beyond. [sblock=Rowan]Rowan tries but can't discern how the ferryman managed to open the doors from this distance. If it's a spell, it's one he doesn't know.[/sblock] Even in the dim light shed by Rhy's lantern and the glow given off by the moss lining the outside of the double doors' lintel, the companions can all see that the walls and floor of the room show evidence of superior masonry. Tiny droplets of condensation, however, lick the stonework in trickles that seep to the floor to form occasional puddles of what looks to be shallow water. From this distance, the flagstones seem to be well-fitted but are uniformly wet. A sheen of water and oil glistens in Rhys's flickering lantern light. The kuo-toan ferryman softly paddles his canoe within inches of the outer pool's shore. Holding the boat steady with his spear, the kuo-toa mutely stands, waiting, seemingly bidding the group to enter for a ferry across to the structure beyond. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LANAI] The Rod of Seven Parts: Into the Crucible
Top